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mod.io

@modiohq

Followers
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Following
1K
Media
461
Statuses
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Enable UGC across PC & consoles with https://t.co/RjY2pt9fNN; the world's most trusted solution for providing official cross-platform UGC. ⚙️ #EnableCreatePlay

Everywhere
Joined January 2017
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@modiohq
mod.io
13 days
Congratulations to @GSC_GW & @stalker_thegame on the release of patch 1.5, which includes official mod support using . ☢️ Modders can download S.T.A.L.K.E.R. 2 Zone Kit and join the official community on
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@modiohq
mod.io
5 days
Some updates on what's brewing at mod․io; with some teasing of our upcoming Metrics Export premium functionality which will allow studios to easily integrate our metrics in their own tools and dashboards. More on the blog:
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@modiohq
mod.io
6 days
We were happy to contribute to the UGC aspects of the research of @80Level & @room8group on latest trends in gaming. It's enlightening to see how the sustained impacts of UGC connect with other trends, and transform our field.
@80Level
80 LEVEL
13 days
Where is the gaming industry headed?.80 Level Research collaborated with @room8group to study the key trends that are currently reshaping the gaming market. We gathered interesting stats & facts, and talked to the industry experts to create FREE industry report packed with
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@modiohq
mod.io
13 days
RT @stalker_thegame: 🌪️ Patch 1.5: Guns & Looting is coming to the Zone — and to your PC and Xbox. S.T.A.L.K.E.R. 2: Heart of Chornobyl no….
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@modiohq
mod.io
22 days
A highly requested functionality by our creators and community, UGC & Mods Collections are now available on mod․io! An easy way to create and share sets of mods for your next playthroughs!.
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@modiohq
mod.io
1 month
We're recruiting Intermediate & Senior Cloud Systems Engineers! Join our team and help design, implement optimize and manage our cloud-based infrastructure. Hybrid positions, located in Melbourne, Australia.
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@modiohq
mod.io
1 month
We're incredibly proud to be working with @CDPROJEKTRED to bring cross-platform mod support to PC, PS5 and Xbox Series X|S for The Witcher 3: Wild Hunt. The update, coming this year, will make it easier and more accessible than ever to play with mods!
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@modiohq
mod.io
1 month
🐺⚔️🔥.
@thewitcher
The Witcher
1 month
#10YearsofTheWitcher3 and one more patch! 🎉. We will introduce cross-platform mod support for PC, PlayStation 5, and Xbox Series X|S later this year. For the first time, creating, sharing, and enjoying mods for The Witcher 3: Wild Hunt will be easier and more accessible than
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@modiohq
mod.io
2 months
This month, in our Dev Diary, some exciting work done by our team to develop a opinionated framework solution for studios to support modding for their games; mod․io UGC framework!.
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@modiohq
mod.io
2 months
Hot from the press! Our latest newsletter showcases the latest tech from our Game Services team with our new Cloud Cooking solution, and the new version of our Unity Plugin.
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@modiohq
mod.io
2 months
RT @frostpunkgame: Calling all modders, builders, and frostland visionaries! 🔧. Frostkit 1.0 - the official #Frostpunk 2 modding tool - is….
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@modiohq
mod.io
2 months
We've got an established love and passion for @stalker_thegame and their modding community. So we're incredibly proud to confirm our collaboration with @GSC_GW to bring official cross-platform mod support to S.T.A.L.K.E.R. 2 later this year. We'll see you in the Zone!
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@modiohq
mod.io
2 months
Celebrating the release of @darfallgame from @SquareNite and @PDXArc, now available on Steam: The game uses mod․io to share and browse scenarios created with its powerful in-game editor!
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@modiohq
mod.io
2 months
Celebrating the release of New Horizon, an incredibly ambitious mod for Anno 1800 developed by Taubenangriff, jje1000, Hier0nimus, and a team of prominent modders. Inspired by East Asia, the mod offers an entire new region for the game & new gameplay!.
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@modiohq
mod.io
2 months
This one is for the Unity gamedevs, with a quick overview of the improvements to mod․io Unity Plugin, including optimized mod installing, simplified interface, better settings, and more!.
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@modiohq
mod.io
3 months
👀.
@stalker_thegame
S.T.A.L.K.E.R. OFFICIAL
3 months
Stalkers! . Since launch, we’ve been digging into your feedback and aligning it with our own plans and vision for improving and enhancing the gameplay experience. Q1 was all about tackling the big issues — two major updates and multiple hotfixes rolled out, building on last
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@modiohq
mod.io
3 months
Showcasing Mix Universe, a solo-dev title developed by @ChrisZukoArt with in-game UGC integration built using the Component UI functionality from our Unreal Engine plugin. ⚙️ More on Component UI: 🪐 Mix Universe on Steam:
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@modiohq
mod.io
3 months
New format! Monthly Dev Diary, an inside look at functionalities in development and sneak peak at new features. This month: new creator profiles & metrics, Embeddable Mod Hub improvements, and more!.
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@modiohq
mod.io
3 months
One week left to enter the @transportfever Mod Contest for a chance to snag some cash prizes and an invitation to visit the studio!.
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@modiohq
mod.io
3 months
Back in 2018, @foundationgame was one of the very first titles to use services, so we're delighted, almost seven years later to see mod support powered by for Foundation 1.0! Available directly in-game and on
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