Memnarch Profile
Memnarch

@memn4rch

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Following
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Softwaredeveloper Working on Fangame: https://t.co/bSwfRZl0dR Working on my own Pinball game, because one project is not enough...

Joined November 2020
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@memn4rch
Memnarch
11 days
going down the shaft! Implemented horizon bending like in Subway Surfers or Animal Crossing.#gamedev #indiedev #softwarerendering #endlessrunner #autorunner #SubwaySurfers #AnimalCrossing
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@memn4rch
Memnarch
12 days
Adding some textures to the mix! Shoutout to @2Biiit for his texturepacks. Texturerendering is a bit slow, may need to optimize that later once more stuff is on the screen. #gamedev #indiedev #softwarerendering #endlessrunner #autorunner
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@memn4rch
Memnarch
13 days
Update to the Endlessrunner: Added some basic meshes and did some basic vertex lighting. #gamedev #indiedev #softwarerendering #endlessrunner #autorunner
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@memn4rch
Memnarch
13 days
Back to the roots. Now that my Softwarerenderer has become quite fast, I thought why not make something with it? No premade engine, all from scratch. An Autorunner seems to be a good first idea. Though I have no art yet :D.#development #indie #games #graphics
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@memn4rch
Memnarch
2 months
Yay, support for multiple UV sets added, which was mainly the FBX loader and my Mesh class, which didn't support multiple ones. Quickly wrote the basic shader to use the prebaked lightmap and that's the result: (Model:sirsaugsage on Sketchfab) #Graphics #SoftwareRendering
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@memn4rch
Memnarch
2 months
Horray! Got my FBX-Loader for my SoftwareRenderer working. With that out of the way, I can finally add support for multiple UV sets :D.Model used:.#Rendering #SoftwareRendering #graphics
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@memn4rch
Memnarch
2 months
RT @memn4rch: @temporyal how about. some audio? :D
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@memn4rch
Memnarch
4 months
RT @OnkelBarlow: Lakritz ist lecker.
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@memn4rch
Memnarch
5 months
RT @MauriceWeber42: Weil wir gerade jede gute Nachricht brauchen: Bündnis Sahra Wagenknecht schrammt mit seinem schäbigen Putin-Kuschelkurs….
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@memn4rch
Memnarch
5 months
RT @MauriceWeber42: Der Ukraine-Krieg ist eines der wenigen schwarz-weißen Themen unserer komplizierten Zeit: Putins Russland hat ohne jede….
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@memn4rch
Memnarch
6 months
RT @voxagonlabs: Joints in the multi-threaded solver. While simpler to implement in theory, multiple violating constraints are much more se….
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@memn4rch
Memnarch
6 months
RT @Griff_: In the #NoMansSky Worlds Part II trailer there’s a lovely sequence.with multiple ships creating water wakes as they fly - here’….
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@memn4rch
Memnarch
6 months
Out with the boring pure blue. Reworking the Devtable to ive it some more interesting aspects. Not just gameplay wise, but through more colors, too. #Pinball #Flipper #UnrealEngine #indiedev #gamedev
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@memn4rch
Memnarch
6 months
RT @Phantom_TheGame: One of the things I hate the most about game dev :(
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@memn4rch
Memnarch
6 months
RT @HogwartsLegacy: Ever wanted to ride a vacuum instead of a broom? Take a swing instead of a swish and flick? Test your mettle in a custo….
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@memn4rch
Memnarch
6 months
Testing out rail behavior in my Pinball game. #Pinball #Flipper #UnrealEngine #Indiedev #gamedev .
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@memn4rch
Memnarch
6 months
RT @voxagonlabs: I finally got graph coloring working properly in the solver with good performance. Now large piles can be solved on multip….
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@memn4rch
Memnarch
6 months
New stuff! Spinner, Multipliers and Bonuses!.#UnrealEngine #Pinball #Indiedev #Gamedev.
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@memn4rch
Memnarch
7 months
Gave my Bumpers a proper model with kick-animation, light and sound!.#UnrealEngine #Pinball #gamedev #indiedev
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@memn4rch
Memnarch
7 months
Added inlays to experiment with visuals, remodelled slingshots and added lights. Introduced basic scoring. #Unreal #Pinball.
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