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Lucas Guerrini - Illustrator - Available for Work Profile
Lucas Guerrini - Illustrator - Available for Work

@lbguerrini

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Freelance illustrator and concept artist for the publishing and gaming industries. 🇧🇷 . Inquiries: [email protected] Open for commissions.

São José do Rio Preto, Brasil
Joined February 2014
Don't wanna be here? Send us removal request.
@lbguerrini
Lucas Guerrini - Illustrator - Available for Work
2 years
Hey everyone! I'm opening a few commission slots before Christmas! Let me know if you are interested or know someone that might be :) Check out my portfolio here: https://t.co/kx36lhCgyl
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@TatiVersieux
🩸Tati Malkaviangel 🏳️‍🌈
2 years
(Quase) um ano de Como Nascem os Mártires! Bora revisitar o jogo e revelar interações únicas! https://t.co/bj04KDH7K9 #vamily
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@lbguerrini
Lucas Guerrini - Illustrator - Available for Work
2 years
So apparently yesterday was #portfolioday Gonna share #dnd and #rpg stuff obviously
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@lbguerrini
Lucas Guerrini - Illustrator - Available for Work
3 years
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@RonMcGillvray
Ronald McGillvray
3 years
If it wasn’t for Agents Mulder and Scully of the X-Files, Eugene Tooms would be just coming out of his 30 year hibernation, this year, to start killing again. So thank you Agents Mulder and Scully for making the world a safer place. 😀
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@MorrighanCorbel
Morrighan Corbel
3 years
If we have an opportunity to reshape the TTRPG industry, let's start paying artists fairly! With rates folks can actually live on! Let's build an industry standard that *doesn't* rely on the exploited work of creatives!
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@MorrighanCorbel
Morrighan Corbel
3 years
TTRPG companies who are announcing big shiny new projects and systems to draw people away from D&D's bullshittery- please budget properly for paying artists fairly.
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@reddit_lies
Reddit Lies
3 years
r/Art is banning artists who have styles "too similar to AI generated art."
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@CarsonKatri
Carson Katri
3 years
#StableDiffusion2 depth to image can texture entire scenes in Blender automatically. Try it for yourself: https://t.co/2hgFmQJKL4
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@lbguerrini
Lucas Guerrini - Illustrator - Available for Work
3 years
Oh my go it's happening!! Let me just reshare this little thing I did sometime ago... #henrycavill #warhammer40k #WarhammerCommunity #WarhammerArt
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@FaruqTawsif
Omar Faruq Tawsif🍉
3 years
Wanted to reveal the Blender brushes I have been working on for months! This is how I do 100% of the painting inside blender instead of relying to external editors. With my own custom texture brushes for blender. Gumroad: https://t.co/JyPqbA1ynF #b3d
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@TatiVersieux
🩸Tati Malkaviangel 🏳️‍🌈
3 years
How Martyrs Are Born is now available! Hope you enjoy it! Como Nascem os Mártires está disponível! Esperamos queue vocês curtam! https://t.co/Gk8KlZOU1b #vampirejam #vampirethemasquerade #worldofdarkness #mundodastrevas #wod #vamily
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@TatiVersieux
🩸Tati Malkaviangel 🏳️‍🌈
3 years
A quick look into "How Martyrs Are Born", our Visual Novel for Vampire Jam 2022! Uma espiada em "Como Nascem os Mártires", nossa Visual Novel pr Vampire Jam 2022! #vampirejam #vampirethemasquerade #worldofdarkness #mundodastrevas #wod #vamily
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@TatiVersieux
🩸Tati Malkaviangel 🏳️‍🌈
3 years
We are working like crazy! Here's the cover for "How Martyrs Are Born"! Hope you enjoy playing it as much as we are while creating it! Cheers to our team: @lbguerrini, @_leoncleveland, FanTK, Christian Carvalho, William Shelton and me! #vampirejam #vampirethemasquerade #vamily
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@davidsirota
David Sirota
3 years
Amazing new ad. You must watch this right now.
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@lbguerrini
Lucas Guerrini - Illustrator - Available for Work
3 years
Here is a bike I modeled in @Blender inspired by a few places like Akira, Star Citizen and Mad Max #b3d #blender #motorcycle #3dmodel
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@lbguerrini
Lucas Guerrini - Illustrator - Available for Work
3 years
I'm learning to do stuff in #Blender3d #blender #gamedev #illustrator #b3d
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@ToddKenreck
Todd Kenreck
3 years
If you are new to D&D Madisynn is every Warlock.
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@ytartschool
Marc Brunet
3 years
Hacks 🫢
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@vt_Luma
🧊💜LuMa💜🧊 -3D Artist- comms open
3 years
You gonna need 3 things: import your image as a plane to Blender, Create a normal map or your image (you can use any app that has it, I used photoshop) and a light source! Combine your normal map into the shadder in Blender and it's done!!! +
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