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Lamorna Engine Profile
Lamorna Engine

@lamorna_engine

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Lo-fi 3D game engine featuring a robust software renderer. Created & maintained by @trevor_nagel

Tauranga City, New Zealand
Joined October 2017
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@lamorna_engine
Lamorna Engine
8 years
A lite 3D game engine featuring a robust software renderer designed to power lo-fi games for the PC.
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@lamorna_engine
Lamorna Engine
7 years
Final code review: Entity-Component System. #softwarerendering #IndieGameDev #gamedev.
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@lamorna_engine
Lamorna Engine
7 years
The next code review is up, this one talking about the engine's collision detection system:.#softwarerendering #IndieGameDev #gamedev.
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@lamorna_engine
Lamorna Engine
7 years
The code reviews just keep on coming, this one talking about the engine's sound system:. #softwarerendering #IndieGameDev #gamedev.
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@lamorna_engine
Lamorna Engine
7 years
Another code review vid, this time talking about the engine's thread pool & job system:.#softwarerendering #IndieGameDev #gamedev.
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@lamorna_engine
Lamorna Engine
7 years
Here I am again glibly talking through the code that powers the rasteriser:. #softwarerendering #IndieGameDev #gamedev
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@lamorna_engine
Lamorna Engine
7 years
Another short video talking through the code that powers the software renderer’s back end:.
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@lamorna_engine
Lamorna Engine
7 years
I made a short video talking through the code that powers the software renderer’s front end:
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@lamorna_engine
Lamorna Engine
7 years
The back end of the renderer has been significantly improved for the latest demo. I wrote a post about it here:
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@lamorna_engine
Lamorna Engine
7 years
Latest version of the demo is up on the website: This one should run better than previous on lower end machines. Plus FPS counter! #softwarerendering #IndieGameDev #gamedev
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@lamorna_engine
Lamorna Engine
7 years
ECS being the flavour of the month, I wrote a post about the one I wrote for my engine: The continuation of a multi-part series about the various game systems I've written. #softwarerendering #IndieGameDev #gamedev
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@lamorna_engine
Lamorna Engine
7 years
I wrote a post about the engine's rendering back end: The continuation of a multi-part series about the various systems I've written for the engine.
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@lamorna_engine
Lamorna Engine
7 years
I wrote a post about the engine's rendering front end: The continuation of a multi-part series about the various systems I've written for the engine.
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@lamorna_engine
Lamorna Engine
7 years
I wrote a post about the engine's rasteriser: The second of a multi-part series about the various systems I've written for the engine.
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@lamorna_engine
Lamorna Engine
7 years
Latest version of the demo is up. A bunch of incremental technical improvements mean it should run faster now. Grab it here: Please let me know if doesn't work/runs poorly. #softwarerendering #IndieGameDev #gamedev
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@lamorna_engine
Lamorna Engine
7 years
I wrote a short post on Lamorna Engine's thread pool: Would love any feedback. Will be writing more about the game systems going forward.
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@lamorna_engine
Lamorna Engine
7 years
Added a simple specular effect. Computed in clip space, post visibility buffer. #softwarerendering #arcanedimensions #IndieGameDev
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@lamorna_engine
Lamorna Engine
7 years
You render them so lovingly and this is how they repay you. #screenshotsaturday #softwarerendering
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@lamorna_engine
Lamorna Engine
7 years
More assorted assets from the amazing Arcane Dimensions mod for Quake 1, running in my hand made game engine. #quake assets deserve #softwarerendering #arcanedimensions #gamedev #indiegamedev
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@lamorna_engine
Lamorna Engine
7 years
Assorted assets from the amazing Arcane Dimensions mod for Quake 1, running in my hand made game engine. #quake assets deserve #softwarerendering #arcanedimensions #gamedev #indiegamedev
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@lamorna_engine
Lamorna Engine
7 years
Processional depth fog. Lerp between fog colour & colour buffer based on depth buffer. Animate fog colour & starting distance. #softwarerendering #gamedev #IndieGameDev
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