Dip E. Stick
@kumubou
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Button pusher by day, pushing buttons by night. Administrator for @meltybread and @homingcancel.
Sadlife Labs
Joined July 2009
The FGC major experience Top player: - flies in a day or two early, plays games, relaxes - plays a few hours in tournament - parties after after playing - can have sex Production/TOs: - flies in 1 to 4 days early, works - works 12+ hr day - >5 hrs of sleep/day - no time for sex
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Sup guys, this is Spooky and I wanted to drop a link to the documentary about myself! Happy to see all the things we helped bring about for the fgc! Brought to you by @noclip @TheBesteban
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buff everyone, no character deserves to be weak but make lili fat, see how many lili players stay lili players
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zzz <⌒/ヽ-、___ /<_/____/  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ∧_∧ ( ・ω・) suck my nuts assholes _| ⊃/(___ / └-(____/  ̄ ̄ ̄ ̄ ̄ ̄ ̄ zzz <⌒/ヽ-、___ /<_/____/ (had to before someone else did)
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Special #EVO2018 Edition Comic by @kutsuki7 feat. longtime EVO competitor @CYCLOPS_OSAKA @GO13151 ! See you this weekend!
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I did a little Q&A with @rak296 asking him about the Melty Japanese and American scene, input delay differences, and some bonus questions: https://t.co/rnFtwUAtUy Some interesting answers in there and others that just made me crack a laugh
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Somehow fitting 40 people and 6 setups into a single hotel room for Evo 2010. Was absurdly fun — but also one of the dumbest things I’ve ever done at an event. (There’s a lot about Evo 2010 here that I could put here, to be honest.)
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We are happy to announce that our https://t.co/iRMTD03E7K Reward Shop is now LIVE!!! Support AnimEVO with the return of classic logo shirts as well as exclusive designs by talented artists @stalkeralker and @Godsh0t , charms by @_shunao , and more! https://t.co/wRK7JwQSUL
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Let's take a moment to appreciate this Twitch layout. Maximum cat, minimum clutter.
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"How good do I have to be to enter a tournament?" this good: https://t.co/MyH3vGAw3v
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I'd like the whole FGC to hold developers to min standards: Input lag of 3-4f. Competent button config. GGPO/rollback online. Useful training mode - real-time frame data that stays up, hitboxes, etc. Real tournament mode. PS4 legacy support. No infinites. Real defensive options.
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I've been working on a skate game in my spare time, inspired in equal parts by the old Tony Hawks and the new DOOM #madewithunity #unity #indiegamedev #gamedev #indiedev
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teppu is great because it's told from the pov of the antagonist, the sort of nasty character people love -- massive ego, mean and petty, the absolute best at their craft -- EXCEPT it's a GIRL this time. bow down to ishido natsuo
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With how much people complain about fighting games and that this is dumb or that is broken, why can’t devs make a smarter fighting game with varied, intricate systems and smart character design etc. etc. I don’t see y’all playing any UNIST. Put your money where your mouth is.
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[explaining rhythm games to someone] you see, by responding to hundreds of simple prompts per minute, i can effectively distract myself from the pain of existing
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