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@krupitskas

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Following
1K
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302

accelerating rendering at @amoamoamo Ex Saints Row 3 Remastered Graphics Lead, Enshrouded, Six Days in Fallujah

Paris, France
Joined April 2018
Don't wanna be here? Send us removal request.
@lcastricato
Louis Castricato @ lovecraftian horrors
2 days
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@ihavefivehat
ᴉɥɐʌǝɟᴉʌǝɥɐʇ
15 days
Today I'm soft-launching the Steam page for Nerve Damage. Link in replies. You can also come see the game in the indie arcade if you're at MAGFest.
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@TheMirzaBeig
Mirza Beig
15 days
💖 Cosmic water shader, ++ particles in Unity. 🔵✨
@TheMirzaBeig
Mirza Beig
15 days
✨ this could be an aesthetic.
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@flyosity
Mike Rundle
15 days
The state of Apple software
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@TheAhmadOsman
Ahmad
25 days
Hugging Face has released a 214-page MASTERCLASS on how to train LLMs > it’s called The Smol Training Playbook > and if want to learn how to train LLMs, > this GIFT is for you > this training bible walks you through the ENTIRE pipeline > covers every concept that matters from
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@krupitskas
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17 days
Bug can save lifes... looks like anti-headshot mechanic?
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@MirariRelics
Relic Hunter
20 days
HAPPY NEW YEAR 2026. PLAY INDIES. SUPPORT DREAMS
@MirariRelics
Relic Hunter
22 days
IF YOU MAKE A GOOD GAME. PEOPLE WILL WANT TO PLAY IT!
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@DSkaale
Daniel Skaale
30 days
🧊 Splats → Voxels: Bridging 3D Gaussian Splatting with Dynamic Voxels @theworldlabs Just added this last tool to the GS editor plug-in that can convert any 3DGS splats into interactive voxel worlds with full physics support! 🚀 3 Rendering Modes: 🔵 CPU Mode - GameObjects
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@krupitskas
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30 days
Ahahahhahh fucking WHAT, decided to go over respectable engineer follows and follow some new people too but with FUCKING premium you get rate limiting on follows? @nikitabier what's this meme about?
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@Casey
Casey Neistat
1 month
did a project w meta quest 3 where i scanned my studio. its pretty rad, you can walk around a look at stuff and get close. i spefically did not clean the place before we scanned it. works on your phone and on the headset - https://t.co/1sVyNrq5MB
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@bilawalsidhu
Bilawal Sidhu
1 month
3d artists are discovering the power of nano banana pro uv unwrapped textures in one prompt
@maki_kouyouju
広葉樹マキ
1 month
これマジですごい。背景爆速で作れる #b3d #gemini
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@forallcurious
All day Astronomy
1 month
🚨: France just beat the world record for nuclear fusion! They ran for 22 minutes! It maintained astonishing 90 million degrees Fahrenheit (50 million °C) for 1,337 seconds—more than 22 minutes.
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@JerryHan_og
Jerry | OpenGraph
1 month
I pulled a random street from Google Maps. Turned it into a 3D world with World Labs. Dropped a Unitree G1 into it and hooked it up to our server-side MuJoCo setup. Now the G1 is actually walking around a real Malaysian street in my browser. Three.js is doing the rendering.
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@karpathy
Andrej Karpathy
1 month
nanoGPT - the first LLM to train and inference in space 🥹. It begins.
@AdiOltean
Adi Oltean
1 month
We have just used the @Nvidia H100 onboard Starcloud-1 to train the first LLM in space! We trained the nano-GPT model from Andrej @Karpathy on the complete works of Shakespeare and successfully ran inference on it. We have also run inference on a preloaded Gemma model, and we
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@karpathy
Andrej Karpathy
1 month
In today's episode of programming horror... In the Python docs of random.seed() def, we're told "If a is an int, it is used directly." [1] But if you seed with 3 or -3, you actually get the exact same rng object, producing the same streams. (TIL). In nanochat I was using the
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@taiyasaki
Andrea Tagliasacchi 🇨🇦
1 month
📢📢📢 new paper alert: Mesh Splatting https://t.co/KqHhKWE899 Yet another step closer to classical computer graphics for differentiable rendering. No need to write custom shaders… just a classical mesh renderer! Great job @janheld14 Was a pleasure to have you at SFU
meshsplatting.github.io
MeshSplatting: Differentiable Rendering with Opaque Meshes, 2025.
@janheld14
Jan Held
1 month
🚀 I’m excited to share my final work as a PhD student: 𝙈𝙚𝙨𝙝𝙎𝙥𝙡𝙖𝙩𝙩𝙞𝙣𝙜: 𝘿𝙞𝙛𝙛𝙚𝙧𝙚𝙣𝙩𝙞𝙖𝙗𝙡𝙚 𝙍𝙚𝙣𝙙𝙚𝙧𝙞𝙣𝙜 𝙬𝙞𝙩𝙝 𝙊𝙥𝙖𝙦𝙪𝙚 𝙈𝙚𝙨𝙝𝙚𝙨 - Arxiv: https://t.co/TRSiULSsTH - Code: https://t.co/9A4fihfnMY - Project page: https://t.co/vQ6oSpt2rb
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@SaturnVXIII
SaturnVXIII
1 month
The coldest night is always the one before an even colder one.
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@zhaohexu2001
Hexu Zhao
1 month
City-scale 3DGS 🏙️ doesn‘t need a GPU cluster Introducing CLM, a training system for large-scale 3DGS trains 100M+ Gaussian splats on single RTX 4090⚡️ (6x larger than GPU-only while keeping up to 90% throughput) 🔗 Homepage + Code are released! 📄 Accepted to ASPLOS 2026 🧵
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@konstipaulus
konstantinpaulus
2 months
I'm super bullish on WebGPU and wanted to share why I think it's a big deal. - WebGPU isn't just a Web API. It runs in C and C++ through Dawn, in Rust with wgpu and in Deno. It's shaping up to be the first true cross platform solution for efficient GPU access. A nice outcome is
@ChromiumDev
Chrome for Developers
2 months
📢 WebGPU is now officially supported across Chrome, Edge, Firefox, and Safari → https://t.co/TNB1bpcQtq Access high-performance 3D graphics and AI capabilities right in the browser with this major milestone.
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@bumpbyamo
Bump app
2 months
From Zenly to Bump. New app, same vision. Now go hang out with your friends. 💙
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