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Grant Kot Profile
Grant Kot

@kotsoft

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Following
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Statuses
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Liquid Layers & Liquid Crystal: https://t.co/yXZexJtwCH | https://t.co/kMG3IXUSNZ | https://t.co/kOjtF6dYDb All videos real-time, no speedups.

NYC
Joined August 2009
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@kotsoft
Grant Kot
2 months
With SPH if you scale the repulsion so it's stronger on the y-axis than x-axis while keeping the attraction radial you get some similar tendril behavior.
@ZoldenGames
Zolden
2 months
What an awkward bug! There's no player input, no forces. I just made a liquid simulation algorithm, and it's trying to work. Yet the behavior somehow is so sophisticated, a combination of chaos and order. Like it's trying to self-organize into something, but fails.
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@kotsoft
Grant Kot
2 months
Watering some particle-based plants.
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@kotsoft
Grant Kot
2 months
Started setting up a reactions system. Water, sand and lava. Let me know what materials + reactions you want to see 🙏
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@kotsoft
Grant Kot
2 months
Testing a few different material types
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@kotsoft
Grant Kot
2 months
A combination of MPM and SPH. MPM helps simulate elastics without springs, SPH helps keep the particle spacing nice and even and has nice surface tension. Might be similar to PBMPM.
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@korinne_dev
korinne
3 months
@kotsoft Okay just tested this out -- this is possible today! You can configure different environments in Wrangler configuration and use the same binding, you just need different secret names since they are account-level. ( https://t.co/SOVGZ2aYvO)
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@kotsoft
Grant Kot
3 months
saw a super cool tab box by @legionsdev and had to give it a try. i think this would be cool in a liquid physics sandbox ;)
@legionsdev
Gurbinder
3 months
what's this? 👀
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@kotsoft
Grant Kot
3 months
a bit higher surface tension on the water material
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@kotsoft
Grant Kot
3 months
Experimenting with foam particle generation
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@kotsoft
Grant Kot
3 months
Multithreaded WebAssembly in my iPad browser. Experimenting with some new ways to color the particles. Also hope to have more materials and reactions. Will be combining with mass spring and pencil physics. Actually a very fast device for $300.
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@kotsoft
Grant Kot
3 months
Pencil Physics update, new interactions, anchoring, force fields
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@kotsoft
Grant Kot
3 months
Added a slice tool!
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@kotsoft
Grant Kot
3 months
figma or jelly pencil?
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@kotsoft
Grant Kot
4 months
thanks for testing on the @daylightco! how is the latency with faster scribbles/zigzags? i made this demo because a lot of people were mentioning latency issues in the browser (this uses PointerEvent getPredictedEvents to try to reduce latency).
@mattparavel
Matt
4 months
@kotsoft how about on the @daylightco
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@kotsoft
Grant Kot
4 months
Multitouch testing.
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@kotsoft
Grant Kot
4 months
early work in progress demo (only draw tool works):
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@kotsoft
Grant Kot
4 months
Pencil physics, running in iPad browser.
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@kotsoft
Grant Kot
4 months
Using clustered shape matching to make the lines a bit more flexible
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@kotsoft
Grant Kot
4 months
inspired by the game Crayon Physics Deluxe. used the paper Meshless Deformations Based on Shape Matching by Muller et al.
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