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Grant Kot Profile
Grant Kot

@kotsoft

Followers
8K
Following
2K
Media
392
Statuses
1K

Liquid Layers & Liquid Crystal: https://t.co/yXZexJtwCH | https://t.co/kMG3IXUSNZ | https://t.co/kOjtF6dYDb All videos real-time, no speedups.

NYC
Joined August 2009
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@kotsoft
Grant Kot
7 hours
saw a super cool tab box by @legionsdev and had to give it a try. i think this would be cool in a liquid physics sandbox ;)
@legionsdev
Legion
5 days
what's this? 👀
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@kotsoft
Grant Kot
6 days
a bit higher surface tension on the water material
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@kotsoft
Grant Kot
6 days
Experimenting with foam particle generation
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@kotsoft
Grant Kot
10 days
Multithreaded WebAssembly in my iPad browser. Experimenting with some new ways to color the particles. Also hope to have more materials and reactions. Will be combining with mass spring and pencil physics. Actually a very fast device for $300.
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@kotsoft
Grant Kot
15 days
Pencil Physics update, new interactions, anchoring, force fields
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@kotsoft
Grant Kot
17 days
Added a slice tool!
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@kotsoft
Grant Kot
18 days
figma or jelly pencil?
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@kotsoft
Grant Kot
18 days
thanks for testing on the @daylightco! how is the latency with faster scribbles/zigzags? i made this demo because a lot of people were mentioning latency issues in the browser (this uses PointerEvent getPredictedEvents to try to reduce latency).
@mattparavel
Matt
18 days
@kotsoft how about on the @daylightco
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@kotsoft
Grant Kot
19 days
Multitouch testing.
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@kotsoft
Grant Kot
19 days
early work in progress demo (only draw tool works):
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@kotsoft
Grant Kot
19 days
Pencil physics, running in iPad browser.
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@kotsoft
Grant Kot
1 month
Using clustered shape matching to make the lines a bit more flexible
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@kotsoft
Grant Kot
1 month
inspired by the game Crayon Physics Deluxe. used the paper Meshless Deformations Based on Shape Matching by Muller et al.
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@kotsoft
Grant Kot
1 month
The powerPreference setting when initializing WebGL or WebGPU doesn't do much these days. I think a permission prompt to allow usage of discrete GPU would be very helpful for performance on Windows (see screenshot of proposal on gpuweb github). It doesn't matter on Apple because
Tweet media one
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@kotsoft
Grant Kot
2 months
added anchor points
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@kotsoft
Grant Kot
2 months
added a basic camera pan & zoom
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@kotsoft
Grant Kot
2 months
Switched to XPBD which has a more controllable soft constraint parameter (compliance) where the behavior is consistent with variable timesteps. This way I can increase substeps when motion is fast because I'm too dumb to implement continuous collision detection.
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@kotsoft
Grant Kot
2 months
Working on a mass-spring system to add to the sandbox
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@kotsoft
Grant Kot
2 months
Question about smart placement: Does it take the request url/path into account? So if I have some routes that need to access a centralized DB vs durable objects that need to be near the user, is it smart enough to figure that out? Trying to figure out if I should use separate.
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@kotsoft
Grant Kot
2 months
Liquid Glass Clock
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