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Jon Hickenbottom Profile
Jon Hickenbottom

@jonmichael

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Senior Level Designer @SonySantaMonica on God of War Ragnarok

Santa Monica, CA
Joined July 2008
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@jonmichael
Jon Hickenbottom
1 year
Happy #Blocktober ! Today, sharing a look into the Level Design for Svartalfheim’s Nidavellir Port location in #GodOfWarRagnarok . This arena was a blast to design—collaborating with @DaNightTrain & seeing it come to life with the incredible work of everyone at @SonySantaMonica
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@jonmichael
Jon Hickenbottom
6 months
Posting less here, but had a moment to update my website with all the work I’ve been fortunate to work on for God of War : Ragnarok. https://t.co/WLIxdYwIey
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@dajoule
Rajul R
1 year
Happy #Blocktober folks! I got the amazing chance to work on water level mechanics in Svartalfheim in #GodOfWarRagnarok. Lets look at the Water Sluices! While we could have supported larger, baked sluice setups, we opted for a modular approach for each sluice piece that
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@jonmichael
Jon Hickenbottom
1 year
Building out this level was massive undertaking and collaboration—brought to life with the amazing work from the team at @SonySantaMonica I am deeply grateful for the opportunity to collaborate together on #GodOfWarRagnarok
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@jonmichael
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@jonmichael
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@jonmichael
Jon Hickenbottom
1 year
Today, for #Blocktober , sharing a look into the Level Design for The Applecore location in #GodofWarRagnarok Special shout out to —incredible— work of @badboi3d, @PiEnvArt, Patrick Ward, Steven Mortensen, Will Petrosky, @ivannaliitt, @ChrisLloydVFX, @rubenvoorhees1, @Revan1322,
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@DrGrantSays
Drew Welch 🤦‍♂️
1 year
In the spirit of #Blocktober, I'm posting images of the design sheet I worked on alongside the wonderful art it was turned into by Sam Delfanti and Timo Pihlajamaki. This comes from a portion of the finale of God of War: Ragnarok, which involved many, many people so there are
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@jonmichael
Jon Hickenbottom
1 year
Check out some amazing work by @xylaei on Alfheim Deserts in #GodofWarRagnarok 🔥
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@youtheremehere
Mihir Sheth
1 year
This arena also served as our testing ground for proving out increased mobility in combat! Grapples, drop downs, gap jumps, and all the fun in between. Not to mention some funky ragdoll collision! Having an arena that pushes many systems early is very helpful in development 👌🏽
@jonmichael
Jon Hickenbottom
1 year
Happy #Blocktober ! Today, sharing a look into the Level Design for Svartalfheim’s Nidavellir Port location in #GodOfWarRagnarok . This arena was a blast to design—collaborating with @DaNightTrain & seeing it come to life with the incredible work of everyone at @SonySantaMonica
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@jonmichael
Jon Hickenbottom
1 year
Special shout out to @badboi3d , @PiEnvArt , Patrick Ward, Steven Mortensen, Brandon Cha, Eric Williams, and the colossal amount of effort from every single person, from all departments to bring this space to life. I am deeply grateful for the opportunity to collaborate together.
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@jonmichael
Jon Hickenbottom
1 year
Shout out to @dajoule for the Sluice System Designs and the opportunity to collaborate on the Sluice Intro Puzzle and Sluice Puzzles throughout the Svartalfheim Pitmine & Applecore.
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@jonmichael
Jon Hickenbottom
1 year
Shout out to Mark Webster for the Large Crane Sluice Puzzle designs in the second half of the Svartalfheim Pitmine, and all their work on the Pitmine that helped shape where we landed.
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@jonmichael
Jon Hickenbottom
1 year
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@jonmichael
Jon Hickenbottom
1 year
Also today, sharing a look into the Level Design for Svartalfheim’s Pitmine location in #GodofWarRagnarok . This level was a lot of fun to help contribute to and an immense effort by everyone at @SonySantaMonica
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@dajoule
Rajul R
1 year
Happy #Blocktober! Will be posting some gameplay and systems design from #GodOfWarRagnarok here! I got the amazing chance to work on so many little narrative moments across the game in #GodOfWarRagnarok. Lets look at the Train Align minigame moment today! @DaNightTrain , while
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@jonmichael
Jon Hickenbottom
1 year
Very thankful to get the chance to work with all my wonderful colleagues at @SonySantaMonica on #GodOfWarRagnarok . It takes a colossal amount of effort from every single person to bring these spaces to life, and I am deeply grateful for the opportunity to collaborate together.
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@jonmichael
Jon Hickenbottom
1 year
Shout out to @devilpie for amazing design on prior versions of the Nidavellir Port that helped guide where we landed.
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@jonmichael
Jon Hickenbottom
1 year
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@jonmichael
Jon Hickenbottom
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