
Jon Froehlich
@jonfroehlich
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Professor of HCI at @uwcse | Director, Makeability Lab https://t.co/827DbR7534 | Founder, https://t.co/q6kYXS1D9t | #HCI+AI #AR #UrbanScience #Access
Seattle, WA
Joined March 2007
I used to❤️Twitter as a place to genuinely connect & learn from others. It's not that place anymore. I uninstalled Twitter in April'22 & have decreasingly used it. Other platforms haven't worked as a replacement; hoping Bluesky will be diff. Join me here:
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Interested in learning more? See: 📄UIST'25 preprint: https://t.co/wgztdIBEgr 📽️UIST'25 video: https://t.co/N3B9xabqrV 🚀Project page:
makeabilitylab.cs.washington.edu
We introduce StreetViewAI, a new accessible street view experience using context-aware, real-time AI and accessible navigation controls
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On a personal level, this project was like a sabbatical dream 🦄, I got to reunite with @shaunkane (we first worked together in 2006), collaborate with some incredible Googlers like Alex Fiannaca, Nimer Jaber, & Victor Tsaran, and even write (lots of) code in Google's monorepo 🧑🏽💻
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Research challenges ahead: 🧠 Mental models of pedestrian navigation vs. street-level streetscape imagery ⚠️ Bias towards trusting AI output (even when wrong) 🎧 Interaction design difficulties in creating concise audio feedback 🌐 Improving spatial reasoning & multimodal AI
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User feedback from our lab study with 11 blind users: 🚀 "This is a huge leap forward in navigation" ✨ "Incredible!" 😊 "Going to make a lot of blind people very happy" A key finding: users overwhelmingly preferred conversing with an AI Chat Agent vs. other AI modes.
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I have had the incredible privilege to sabbatical at Google Research. What have I been up to? Attempting to make Street View accessible to all! 🌍✨ StreetViewAI is a new, accessible street view prototype using context-aware AI & voice interaction. https://t.co/VwpK2YKJe7
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We're launching RampNet, an open-source AI that helps detect curb ramps with near-human accuracy. The most amazing part? The entire project was conceived of and led by high school student John O'Meara. 🧵 A thread on what we built and why it matters.
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📢We've completely redesigned our API pages! It's never been easier to: ✔️ Download data in CSV, GeoJSON, or Shapefiles. ✔️ Access data programmatically through our revised API. ✔️ Build tools that champion accessibility & improve urban mobility. https://t.co/b7Ge1JSiYE
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Today, we kick off hashtag#ASSETS2024 in beautiful St. John's, Newfoundland. Would love to meet up with you if you're also here!
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Can your robot vacuum do this? Researchers in @UW @uwengineering #UWAllen’s @makeabilitylab adapted one to create MobiPrint, a 3D printer on wheels that maps a room and prints objects on location, on demand based on a user's needs. #UWinnovates #NSFfunded
washington.edu
University of Washington researchers created MobiPrint, a mobile 3D printer that can automatically measure a room and print objects onto the floor. The team’s graphic interface lets users design...
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Thrilled to be heading to #ASSETS24 to present “Engaging with Children’s Artwork in Mixed Visual-Ability Settings”, done with my wonderful collaborators and advisors @wobbrockjo and @jonfroehlich! I will be presenting on Mon, Oct 28 as a part of Session 1A: Creativity 🖼️🎨 (1/7)
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Chu Li is a fantastic, multi-talented PhD student seeking an internship for Summer'25. She will level-up any group that she joins. See:
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One step towards this future is Chu Li's (@Chimichurrichu) new VIS'24 tool AltGeoViz, which attempts to provide interactive high-level spatial analytic summaries verbally via screenreader I/O controls. https://t.co/GWwOXcYtqg
makeabilitylab.cs.washington.edu
We present AltGeoViz, a new system we designed to facilitate geovisualization exploration for these users. AltGeoViz dynamically generates alttext descriptions based on the user’s current map view,...
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Drawing on recent prior work in accessible visualization (e.g., from @arvindsatya1, @FrankElavsky, @domoritz, @athersharif, @ohnobackspace, & others), we are working on making geovisual analytics accessible to blind and low vision users.
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These interactive spatial analytic tools are critical to informing urban planners, advocacy groups, and policy makers; however, because of their intrinsically visual nature, they are not accessible to screen reader users.
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For the last decade+, my group has developed new interactive tools to advance understanding of the accessibility of the physical world for people with disabilities—projects like AccessScore, AccessVis, and Sidewalk Equity.
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On this last day of #UIST2024, PhD student @XiaSu09 will be presenting our joint work w/Chang Xiao and Eunyee Koh at Adobe Research on SonifyAR, which uses LLMs to generate contextual sound effects in AR environments. Talk is 2-3:15PM in Allegheny 2. https://t.co/NuJXkWehlS
makeabilitylab.cs.washington.edu
SonifyAR is a custom AR sound authoring pipeline that generates context-matching sounds for AR events in situ using generative AI.
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And @jaewook_jae will demo EARLL, an embodied and context-aware language learning application for AR glasses. Imagine touching an object & seeing its word in multiple languages.
makeabilitylab.cs.washington.edu
EARLL (Embodied AR Language Learning) is an embodied language learning application for AR glasses that continuously segments and localizes objects in a user’s vicinity, checks for grabbing gestures,...
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@Daniel_C_Z will demo MobiPrint, which transforms indoor spaces into giant 3D-printable canvases via a robotic 3D printer.
makeabilitylab.cs.washington.edu
We introduce MobiPrint, a mobile 3D printer to support fabrication at an environment-scale by printing objects directly onto ground surfaces in ad-hoc environments. MobiPrint includes both a custom,...
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@XiaSu09 will demo DIAM, a drone-based indoor scanning system that produces 3D reconstructions of indoor spaces & identifies key accessibility features, such as doors, stairs, and elevators:
makeabilitylab.cs.washington.edu
We introduce Drone-based Indoor Accessibility Mapping (DIAM), a drone-based indoor scanning system that efficiently produces 3D reconstructions of indoor spaces with key accessibility facilities...
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