Explore tweets tagged as #webVpython
Animated graphs in @WebVPython can be super easy (and useful). When you create the plot, include dot = True and also be sure to put a rate(100) or something in your loop to control the animation speed.
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Here is a warm-up video. Modeling 2D collisions with a fake force in @WebVPython
https://t.co/JvE8BYQR9u
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@rjallain @WebVPython Neat demo. A simpler demo of this assuming you only care about translational is to remove internal degrees of freedom and make the bodies rotate
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@WebVPython Here's the code. I'll probably make a video explaining everything tomorrow https://t.co/Nct7HUyBtP
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@rjallain @WebVPython why so complicating cant it be just released as heat?
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@rjallain @WebVPython Unless the colliding sphere rotates, this simulation of a head-on inelastic collision does not satisfy the principle of conservation of angular momentum. This may be due to a programming error, or a discretization error in integrating the equations of motion (breaking symmetry).
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Here's my #python tutorial to make an animated electromagnetic wave using #WebVPython and #phyiscs
https://t.co/f90xSW6s3H
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New #python video - modeling the motion of a wolf chasing a hare with #webVpython (code included) https://t.co/8uXZGAomPv
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@rjallain @WebVPython Why don't you make them into bubbles it would be more realistic... Rigid Spheres are so 20century
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I'm changing theta and phi and plotting the difference in two vectors. Since @WebVPython doesn't do 3D surface plots, I made an animated graph instead. This is the diff vs. theta as phi changes.
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New #python video - using #webVpython to animate a class question about circular motion. https://t.co/5p8AHMJkeC
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