Explore tweets tagged as #repeatforever
Using nil to stop a repeatForever Animation is not the way to go, as it will never stop (never!). I refactored my button implementation 3 times before finding out. Always learning, and LLMs didn’t helped me.
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SwiftUIで常にループアニメーションを行いたい場合.animation().repeatForever()だとアニメーションが再度始まった場合にカクつく。 その場合はCAdisplayLinkというのを使った方が良いそう。 ちらつきが消えて動きがスムーズになるし、過剰な描画処理の抑制も行ってくれる。
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Here's how you can configure a recurring background job with Quartz. - WithIntervalInSeconds - we can set up a simple interval of how often to repeat the job - RepeatForever - repeat the job forever You can prevent concurrent execution by decorating the job with an attribute.
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SwiftUI, but in Jetpack Compose VStack: Column HStack: Row ZStack: Box With ZIndex State: remember (MutableState) withAnimation: animate<DataType>As 1. repeatForever: infiniteRepeatable 2. repeat: repeatable Rotation 3D: graphicsLayer onTap: Clickable Modifiers: Same as SwiftUI
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Explore how Animation delay and repeatForever work together in SwiftUI. https://t.co/aX701uJhww
#iosdev #swiftlang #swiftui
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SwiftUIのループするアニメーションはrepeatForeverよりTimelineViewを使った方が安定するな repeatForeverだとタブ切り替えとかで不安定になってしまう
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Do you know the difference between these two animations? If you aren't sure about it, you might need to read this. https://t.co/aX701uJhww
#iosdev #swiftui
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.animation( .linear(duration: 10) .repeatForever(autoreverses: false), value: rotation )
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Explore how Animation delay and repeatForever work together in SwiftUI. https://t.co/aX701uJhww
#iosdev #swiftlang #swiftui
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Today's sit and code is just a bunch of circles. Swift UI animation applies to any View. .animation(Animation.linear(duration: 5) .repeatForever(autoreverses: true), value: runAnimation) Gist: https://t.co/9QOMiYHg8s
#UI #ui #uidesign #swiftui #bui… https://t.co/WUTBIkhXN6
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@mortenjust Lovely! Why are there two .repeatForever together?
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TIL after an hour of struggle that SwiftUI Animation.repeatforever() defaults to autoreverses: true *facepalm*
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@Jeehut Will check it out after the weekend. But I guess you used repeatForever here? 😊
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repeatForever에 어떤 문제가 있었을까요? 그것도 함께 설명했으면 좋았을 텐데 말이죠. #직독직해 #medium #한마디로 #한마디로공식 #swiftui #animation #repeat #repeatforever #alternative #timer #toggle
https://t.co/awWXcbOA9F
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SwiftUI の Animation.timingCurve(p1x, p1y, p2x, p2y, duration:1).repeatForever(autoreverses: true) って、CSS の animation: hogehoge 1s cubic-bezier(p1x, p1y, p2x, p2y) infinite alternate; と同じようにならないよね?
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@eduardosandalia @slimjimmy_dev for fun, I'll add that you can surprisingly do a lot with the Monad API despite how little it provides. Interesting functions include andThen :: M(A) → M(B) → M(B) onEach :: (A → M(B)) → List(A) → M(List(B)) repeatForever :: M(Unit) → M(Unit)
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