Explore tweets tagged as #instancemesh
@wyattades
Wyatt A.
1 month
Before and after @threejs InstanceMesh. WebGPU is neat.
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@happy_modeling
ModelingHappy
4 years
MayaBonusTools2018-2022が更新されSpeedCutにExtrude InstanceMeshが追加されました.
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@miguelmyers81
miguel myers
3 years
canvasTextuer, InstanceMesh, and QuadTree LOD for planet/terrain rendering. Ex showing 341 Instance Mesh with a resolution of 1000. If this were a regular mesh this wouldn't run on my machine. no more buffering bc child quads had to be created on the fly #threejs #js #terrain
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@Cabbibo
Cabbibo
10 years
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@Cabbibo
Cabbibo
10 years
Unfinished Creature of the night:
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@clarkcharlie03
Charlie Clark
10 years
This is madness http://t.co/X8jtjYVzec. Sweet WebGL experiment by @Cabbibo http://t.co/kVuNRYVQ2K.
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@Alex_ADEdge
∆lex ÐelderfiΞld 🎮🚀🟠
8 months
Here is my scene with an InstanceMesh & shader material rendering simple cubes. Then planes. It was quite a pain to work out how to render these in random locations through a shader, using an instance mesh and my prev positionsArray of randomly generated verts .
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@Alex_ADEdge
∆lex ÐelderfiΞld 🎮🚀🟠
8 months
This is where things got tricky with the snowflake shader. I wanted to do a bit more than what THREE.Points() would allow. I tried THREE.Mesh(), THREE.lines() . etc . Until I found THREE.InstanceMesh . (all hail the Suzanne instance cube) #b3d
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@Cabbibo
Cabbibo
10 years
Learning how to gifs ( captured from: http://t.co/yHqSIne3CN ) http://t.co/ZTnPGkGVHw.
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@html5gamedevs
HTML5 Game Devs
7 years
how to get instanceMesh's reference from babylon file
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@Cabbibo
Cabbibo
10 years
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@mwrote
𝗠𝗥𝗢 / エムロ
5 years
今日学んだこと, instanceMeshは軽い, fog, EffectCompoesr によるAO, Antialias #threejs
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@0x6f677548
Hugo Batista
5 months
@mrdoob @levelsio good stuff. I've been using it also to optimize my game. I was using InstanceMesh already, but since I'm new to ThreeJs, there was still a lot to optimize. Any way to do filtering on the tool?
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@Cabbibo
Cabbibo
10 years
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