Explore tweets tagged as #PostProcessing
Beautify and Edge Fusion unite to transform your images with stunning clarity and vibrant polish #unity3d #gamedev #postprocessing
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ASTRODITHER. LIVE. NOW. ✨ An audio reactive @astrodotbuild / @threejs webGPU experiment with TSL, custom fluid sim, selective bloom, postprocessing, dithering, time warp and much more i don't even remember. Enjoy it, with audio clearly. 🔊 ↓↓
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Game juice isn't just about particles and postprocessing, Your UI should react to what happens on screen too! In this example, the UI gets various VFX effects reacting to what happens. There are also shader animations to make it feel alive. #Gamedev #indiedev #GodotEngine
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so about 16 hours into Godot now, I got to play with shaders, instancing, and postprocessing effect. It's subtle (less is more) but there's a procedural screen distorsion effect around the engines, aswell as a volumetric flame shader
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BEHIND [of] THE SCENES! 📖 ☎️ 🦋 🥫 (literally) I had a very productive weekend working on my @webflow and @contra #WebflowChallenge . Preparing some assets and instancing them into Webflow. Can you guess what the website is about? 😜 Next step: Shaders, PostProcessing, and
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A subtle vignette in post-processing can beautifully frame your subject and add a classic, artistic feel to your photos. Try it! #PhotoEditing #Vignette #PostProcessing
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3d printed Paul so as usual all the videos together so you have the opportunity to see the entire postprocessing process in one video, just like we all like it 😉🤙 Printer - @Prusa3D Prusa XL Material - @prusament PLA Download - @Gambody_com
#3DPrinting #3dprint #3dprinter #3d
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postprocessing in @threejs it's so cool and wild!! hit me with ideas to crank it up :) or maybe to work together :) @threejsresource @bruno_simon @harshbhaiyaa
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白飛びしていた原因はPostProcessingみたいです。 ただこれをオフにしてしまうとだいぶ暗いので、設定を強めにし過ぎたのだとは思いますが…その他のライトを明るくすると今度は逆にワールドの白い部分が飛ぶのでPostProcessingで調整していたのかな~と。しかもDirectional
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X-Rays visualizer using @threejs render targets + postprocessing shaders Live demo + github 👇
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When you eat the wrong plant... Added a postprocessing shader to make a trippy effect on certain plants. Wishlist or play demo here: https://t.co/Xro8HGU3vW
#indiegame #gamedev #postprocessing
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Impressive new postprocessing nodes coming to @threejs WebGPURenderer/TSL! Live demos below. 🎉 - SSGI Screen-space global illumination - SSILVB GI and AO Thanks to Mugen87, @makeshifted and everyone involved!
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結局のところ lilToonもpoiyomiもどっちも良いところあって好きかな リアル影システムでPostProcessingの効いたWORLDで撮る柔らかい感じ結構好き 改変テーマは『人殴ってそうな人』 いずれチンポの祟り神みたいなアバターも作りたいけどもうモチベーションが... blenderを使いこなせるようになりたい..
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Alongside performances, Three.js Blocks will offer multiple advanced postprocessing effects. Here two versions of Kuwahara Filter converted in super easy to use TSL Node to achieve a high performance Painting-like post process!🎨 Original->Kuwahara Fast(~2ms) ->Kuwahara(~4ms)
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Skyrim AE — Modlist CSVO By: Botte Community Shaders + Centinez Postprocessing
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In #aerospaceengineering performance, reliability, & efficiency are everything. Even small imperfections in a component’s surface can affect fatigue resistance, friction & durability. #Fintek provide advanced #postprocessing & #surfacefinishing services for aerospace components.
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Figured Ill try to get similar mesh clipping effect, semi usable so far! Any idea if its possible to fill inside of a mesh properly in Unreal without postprocessing/stencils?
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