Explore tweets tagged as #MechJam
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Finishing up day 3 of #mechjam, didn't get as much done today as I had hope but I dig the grey y2k UI I've got so far
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quick title screen, honestly shocked at how well the friendly AI is behaving for a few days of thinking "well in theory this code might work" #MechJam
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Joining a tad late but gonna try to get something in for the #MechJam - starting with a solid way of handling depth-sorted objects within a bounding box
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Yo @Jman19931 and I we are making a SHMUP for the #mechjam :D #screenshotsaturday #indiedev #gamedev #shmup #retrogame #gamejam #segasaturn #Godot4 #GodotEngine
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Day 4 of #mechjam adding more enviroments, visual effects, and part stats like lock on time to delay sending myself back into the UI mines to finish the build menu.
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