Explore tweets tagged as #MechJam
@HakiWorldShaper
Kurokaras
2 years
Messin' around for MechJam V, here's what I have after the first day. So far I have a character controller that can shoot, dash and reload. Gonna work on this model tomorrow and make a melee attack, and get a couple of enemies in this joint! This is so fun!! #indiedev #mechjam
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@ModusPwnin
Modus Interactive
2 years
Working on a little something with @warrrkus for this year's #Mechjam
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@hunters_rebirth
CURSED BOOTLEG INC
3 years
aaaaaand DONE #MechJam
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@hunters_rebirth
CURSED BOOTLEG INC
3 years
Dialogue is in #MechJam
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@hunters_rebirth
CURSED BOOTLEG INC
3 years
DOS style UI is best UI #MechJam
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@hunters_rebirth
CURSED BOOTLEG INC
3 years
friendly AI mostly working #MechJam
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@theshaggydev
Jason | The Shaggy Dev
3 years
Well, that's a wrap on this year's #MechJam!
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@ModusPwnin
Modus Interactive
2 years
ARMORED SHELL NIGHTJAR Control a lumbering mech as you platform your way up a mountainside communication station. Made for #mechjam by @warrrkus and I ⬇️Play it Below!⬇️
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@CaptainMagni
CaptainMagni
2 years
Finishing up day 3 of #mechjam, didn't get as much done today as I had hope but I dig the grey y2k UI I've got so far
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@ModusPwnin
Modus Interactive
2 years
[ARMORED SHELL NIGHTJAR] @warrrkus and I have been hard at work wrapping up our entry to #mechjam. I think this might be the most fun I've ever had playing one of my own games.
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@AriNeonShark
Ariel
3 years
Recruit new mech buddies from nearby towns! #indiedev #MechJam #unity3d
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@Zerith_66
Zerith
3 years
Making something for #MechJam
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@JamphibiousFM
Jamphibious 🐸
2 years
doin' a thing #mechjam
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@hunters_rebirth
CURSED BOOTLEG INC
3 years
quick title screen, honestly shocked at how well the friendly AI is behaving for a few days of thinking "well in theory this code might work" #MechJam
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@HakiWorldShaper
Kurokaras
2 years
Mesh for my #mechjam player character is done, working on textures, rig, and weapon models. #indiedev #gamedev
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@AriNeonShark
Ariel
3 years
Working on a little RTS/RPG with cute mech buddies! #MechJam #indiedev #unity3d
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@hunters_rebirth
CURSED BOOTLEG INC
3 years
Joining a tad late but gonna try to get something in for the #MechJam - starting with a solid way of handling depth-sorted objects within a bounding box
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@pixema_pixel
Logical Boxhead
3 years
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@CaptainMagni
CaptainMagni
2 years
Day 4 of #mechjam adding more enviroments, visual effects, and part stats like lock on time to delay sending myself back into the UI mines to finish the build menu.
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