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Modus Interactive Profile
Modus Interactive

@ModusPwnin

Followers
9,335
Following
332
Media
961
Statuses
6,512

Solo dev || I make strange, creepy, broken worlds || he/him || Developer of Sanguine Sanctum, RESPITE 2.0, and Knight's Try

Joined April 2015
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@ModusPwnin
Modus Interactive
1 year
Now this is podracing #TearsOfTheKingdom
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@ModusPwnin
Modus Interactive
2 years
This is the pinnacle of gaming
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@ModusPwnin
Modus Interactive
2 years
🍃Been working on some new glider physics for Winds of Basidia, heavily inspired by the SM64 wing cap.🍃 || #lowpoly #n64 #HPSXRP ||
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@ModusPwnin
Modus Interactive
4 years
I stayed up far too late making this, but I just couldn't stop thinking about Space Garden by @plastiboo ! || #PS1 #PSX #lowpoly #madewithunity ||
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@ModusPwnin
Modus Interactive
5 months
Majora's Mask S-Video through the RT4K
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@ModusPwnin
Modus Interactive
6 years
"Effect. Eleven. Determine" Not the final voice, but the sentence structure system is working. Really happy with the reverb as well! Thanks again to @slimyswampghost for this awesome cryptid! #indiedev #gamedev
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@ModusPwnin
Modus Interactive
3 years
ARD: Anomalous Research Department The (not so) secret demo that @corpsepile , @slimyswampghost , and I snuck onto the @HauntedPs1 demo disc now has a stand alone release! ⬇️ Link to the game page below! ⬇️
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@ModusPwnin
Modus Interactive
2 years
Made a few dungeon synth tracks and a cover based around a fake game: EXULDIS: Legend of the Banished Prince
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@ModusPwnin
Modus Interactive
4 years
Video game aesthetics peaked with the absolutely wild vertex coloring in Majora's Mask.
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@ModusPwnin
Modus Interactive
3 years
Working as intended.
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@ModusPwnin
Modus Interactive
4 years
@Inasa_Fujio I made something along those lines for a weekend game jam a while back 😁 I’d love to see more games like this, we need more ambient horror.
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@ModusPwnin
Modus Interactive
3 years
Felt like modeling something today to I made an N64 expansion pack! || #lowpoly #N64 ||
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@ModusPwnin
Modus Interactive
1 year
Here's another Keiji Kinebuchi pokemon card recreation, this time it's my good friend Magnemite!
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@ModusPwnin
Modus Interactive
1 year
Staryu! Very happy with how this Kinebuchi remake turned out. I'm particularly proud of the sand getting darkened by the waves. || #vintageCGI #poweranimator ||
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@ModusPwnin
Modus Interactive
8 months
🎳The Steam page for #Super10Pin is live!🎳 Explore N64-styled bowling lanes, filled with curves, jumps, traps, obstacles and surprises! Grow, fly through the air, and even explode as you master unique ball abilities to overcome anything thrown your way. ⏬Wishlist Below!⏬
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@ModusPwnin
Modus Interactive
3 years
Today I tried figuring out how to get my Bryce 3D renders to look like they came out of an old magazine. Pretty happy with the results so far! I'll show a few more in the thread as well.
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@ModusPwnin
Modus Interactive
2 years
Had to model my little Elden Creep in low poly || #lowpoly #N64 #ELDENRING ||
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@ModusPwnin
Modus Interactive
2 years
New year, new corruptions. I call this one "Biblically Accurate Great Fairy"
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@ModusPwnin
Modus Interactive
3 years
Even before the glitch creatures, there was W O R M
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@ModusPwnin
Modus Interactive
8 months
One of my favorite little tricks for modeling low poly environments is to start from a hex grid.
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@ModusPwnin
Modus Interactive
6 years
Nice day for a hike. I roundified Sirenhead's sirens and I think they look much better now. I also added a flashlight, a zoom feature and some landscaping. This scene is starting to come together! #indiedev #gamedev
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@ModusPwnin
Modus Interactive
8 months
🌊Go with the flow🌊 || #Super10Pin ||
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@ModusPwnin
Modus Interactive
5 months
Castle Reyfelt || #Bryce3D #vintageCGI ||
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@ModusPwnin
Modus Interactive
2 years
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@ModusPwnin
Modus Interactive
8 months
Finished up that little forest area. Makes for a lovely bowling lane!🌳🎳🌳 || #Super10Pin #screenshotsaturday ||
@ModusPwnin
Modus Interactive
8 months
One of my favorite little tricks for modeling low poly environments is to start from a hex grid.
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@ModusPwnin
Modus Interactive
2 years
Those recent OOT guidebook scans inspired me to render a couple of bombs in that style.
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@ModusPwnin
Modus Interactive
1 year
Ditto lives
@ModusPwnin
Modus Interactive
1 year
Recreated the Ditto render from Keiji Kinebuchi in Poweranimator! Gave me some good NURBS practice.
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@ModusPwnin
Modus Interactive
6 months
ICO (1/3)
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@ModusPwnin
Modus Interactive
3 years
Found this old computer with some strange emails on it 🤔 || #screenshotsaturday #HPSXRP #indiedev #gamedev ||
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@ModusPwnin
Modus Interactive
2 years
Ever wanted to drift a jet through a neon cityscape that is slowly being overtaken by a horrid fleshy abomination? Me too 😌 || @FutureRealityRL #PSX #lowpoly ||
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@ModusPwnin
Modus Interactive
11 months
I started working on a website a while ago, I suppose it's time to finish that up for no reason in particular Link Below!
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@ModusPwnin
Modus Interactive
2 years
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@ModusPwnin
Modus Interactive
1 year
Recreated the Ditto render from Keiji Kinebuchi in Poweranimator! Gave me some good NURBS practice.
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@ModusPwnin
Modus Interactive
4 years
Everyone is talking about UE5 and I'm just here like:
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@ModusPwnin
Modus Interactive
2 years
I'm not sure what exactly it is, but something about how the structures in Elden Ring look against the skybox activates every single neuron in the aesthetic section of my brain.
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@ModusPwnin
Modus Interactive
3 years
============= Fʀᴏɴᴛɪᴇʀ Dɪᴠᴇʀ ᴘʀᴏɢᴇɴᴇxɪs ============= My horror-schmup about defending your way through hordes of horrific enemies is out now! || #hps1jam #psx #schmup #horror || ⏬Link Below⏬
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@ModusPwnin
Modus Interactive
11 months
UPDATE OnyxTREE has been acquired and is now available on the Internet Archive!
@ModusPwnin
Modus Interactive
11 months
Does anyone out there know where I can get any of these OnyxTREE programs? Seems like the website doesn't have any way to download, and I can't seem to find it anywhere else. I saw it mentioned in a Bryce tutorial and I can't get it out of my head. I need those trees!
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@ModusPwnin
Modus Interactive
6 months
Heavens Content || #Bryce3D #vintageCGI ||
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@ModusPwnin
Modus Interactive
1 year
Podracer 2.0 Learned that the cooking pots can be used as a kind of ball socket joint. Look how it glides over those hills!
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@ModusPwnin
Modus Interactive
3 years
Inspired by @IRTCBot , I've been making some #Bryce3D renders over the past few days.
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@ModusPwnin
Modus Interactive
11 months
Anomaly[220] || #Bryce3D ||
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@ModusPwnin
Modus Interactive
4 years
Decided it was time to show off this game I am dubbing a "Don't Shoot-em-up". It's a schmup in which you defend yourself, gather intel, but never attack! (Music is placeholder, taken from Thunder Force V) || #screenshotsaturday #gamedev #lowpoly #PSX #indiedev #madewithunity ||
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@ModusPwnin
Modus Interactive
3 years
Rare's use of vertex colors for shadows and lighting here is stunning. The Carrington Institute is probably my favorite hub world in any game.
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@ModusPwnin
Modus Interactive
5 months
LSD Dream Emulator through the RT4K
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@ModusPwnin
Modus Interactive
2 years
Introducing Modus Interactive's Bryce Pack! Version 1 of the Bryce Render Pack includes 58 high quality renders all pay what you want and released under the CC BY 4.0 license. Hope you enjoy them, and please let me know if you use them for anything cool! ⬇️Link Below⬇️
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@ModusPwnin
Modus Interactive
8 months
Spine of the Serpent || #Bryce3D ||
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@ModusPwnin
Modus Interactive
6 years
W̳̱͔̺͛͆̔͂̉͒̇͜Ŗ̜̞͕͓̪̏͐́̚͠O͚̭͓̜̣͓̫͊̂̍̅̃͊M̙̤̹̥͎̄̆̈̀̏̐̀͊͑͘͜͢͜ Not sure what exactly this game is going to be yet, but I made a little worm buddy that can open extra-dimensional doors for you. It also reacts to the lightning outside. #indiedev #gamedev
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@ModusPwnin
Modus Interactive
1 year
Four abandoned projects that have never seen the light of day. Two of these I have shared in the past, the other two are from before I was Modus Interactive.
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@corpsepile
AL.EXE
1 year
Quote RT with four abandoned projects that have never seen the light of day
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@ModusPwnin
Modus Interactive
2 years
I just couldn't leave this scene alone. Turning off soft shadows brought the render time down to about 20 minutes.
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@ModusPwnin
Modus Interactive
2 years
Donau This has been my most involved #Bryce3D render yet. Spent about 3 days total modeling the houses, creating materials for them in Bryce, and setting up the rest of the scene. The render itself took 3+ hours!
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@ModusPwnin
Modus Interactive
10 months
Welcome to the city of Kylon-II || #Super10Pin #lowpoly #n64 ||
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@ModusPwnin
Modus Interactive
3 years
The Knight's Try store page is live on Steam! Take on the role of a Holy Knight of Trye attempting to complete their sacred pilgrimage by leaping through a world full of perilous pitfalls and dangerous traps! || #KnightsTry #screenshotsaturday #N64 || ⏬Link Below⏬
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@ModusPwnin
Modus Interactive
3 years
💀 What's that lurking in the darkness? 💀 || #KnightsTry #HPSXRP #lowpoly #N64 ||
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@ModusPwnin
Modus Interactive
2 years
Donau This has been my most involved #Bryce3D render yet. Spent about 3 days total modeling the houses, creating materials for them in Bryce, and setting up the rest of the scene. The render itself took 3+ hours!
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@PRBG_Aesthetics
Pre-Rendered Backgrounds Aesthetics
2 years
The Legend Of Dragoon ~ レジェンド オブ ドラグーン (1999) Developed by SCEI.
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@ModusPwnin
Modus Interactive
2 years
Roadwork || #Bryce3D ||
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@ModusPwnin
Modus Interactive
4 years
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@ModusPwnin
Modus Interactive
3 years
I downloaded some Ocarina of Time textures to study, but couldn't resist putting together a little scene using them and #HPSXRP . || #screenshotsaturday ||
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@ModusPwnin
Modus Interactive
4 years
RESPITE 2.0 Virtual Relaxation Software ================== =-Over 20 UNIQUE LOCALES to discover-= =-Relaxing, HIGH FIDELITY MUSIC to put your mind at ease-= Coming to #Steam June 2020! Wishlist now: || #indiedev #gamedev #madewithunity ||
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@ModusPwnin
Modus Interactive
1 year
The extra engines cause some frame drops but they provide enough thrust to do this 👀
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@ModusPwnin
Modus Interactive
1 year
CONSTRUCT[01] CONSTRUCT[02] CONSTRUCT[03] || #Bryce3D ||
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@ModusPwnin
Modus Interactive
5 years
Oh damn, Baroque rules.
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@ModusPwnin
Modus Interactive
4 years
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@ModusPwnin
Modus Interactive
3 years
Started wandering around GERMS again. Decided to visit the local cathedral. Nothing ominous about this place at all.
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@ModusPwnin
Modus Interactive
7 months
Bonsai [3] | #Bryce3D ||
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@ModusPwnin
Modus Interactive
2 years
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@ModusPwnin
Modus Interactive
6 years
TEETH. I'm starting back up on the Sirenhead scene and I'm really happy with how it's chompers came out. I may have borrowed the teeth from one of @slimyswampghost 's other friends... #indiedev #gamedev
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@ModusPwnin
Modus Interactive
4 years
I got inspired by the FF7 chocobo races and had to play with some vertex colors, no textures allowed! || #HPSXRP #lowpoly #PSX #PS1 ||
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@ModusPwnin
Modus Interactive
1 year
@BryceBucher and I have been messing around with Poweranimator. It definitely takes some getting used to, but the renders it produces are amazing. Here are a few OOT style potion bottles I made today.
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@ModusPwnin
Modus Interactive
5 years
Oh no, I fell in love with From Software's PS1 games and started a new project based on King's Field. || #gamedev #indiedev #screenshotsaturday ||
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@ModusPwnin
Modus Interactive
7 months
Impractical shapes for a bowling ball? Couldn't possibly roll down a lane? I have no idea what you mean by that. ⏬Wishlist #Super10Pin today!⏬
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@ModusPwnin
Modus Interactive
7 months
Bonsai || #Bryce3D ||
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@ModusPwnin
Modus Interactive
7 months
@merlino_games Have you played @_nonoise 's 0_abyssalSomewhere? One of my favorite games of all time, and the vibes are pretty close to those references.
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@ModusPwnin
Modus Interactive
5 months
Bonus version with fake interlacing
@ModusPwnin
Modus Interactive
5 months
Castle Reyfelt || #Bryce3D #vintageCGI ||
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@ModusPwnin
Modus Interactive
4 years
I think my Playstation is haunted. || @HauntedPs1 #lowpoly #gamedev #ps1 ||
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@ModusPwnin
Modus Interactive
5 years
I think Mario Artist might be the best game ever made.
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@ModusPwnin
Modus Interactive
3 years
Making some MIDI maze tunes 🎶😎🎶
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@ModusPwnin
Modus Interactive
3 years
I think I might have discovered something big here
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@ModusPwnin
Modus Interactive
3 years
Spent this past week designing some fancy new UI for #FutureReality . Not everything is functional yet, but here's a little clip of it in action! || #screenshotsaturday #HPSXRP #lowpoly #madewithunity #indiedev #gamedev ||
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@ModusPwnin
Modus Interactive
1 year
Leaning as hard as I can into the N64 bargain bin aesthetic with these menus. || #Super10Pin #n64 #lowpoly ||
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@ModusPwnin
Modus Interactive
2 years
Finally making the move to real music software: MTV Music Generator for the PS1.
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@ModusPwnin
Modus Interactive
4 years
Tried something a bit different in Bryce this time, I recreated an image I saw a while back. I could sit there and tweak it forever, but I think it turned out pretty well overall!
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@ModusPwnin
Modus Interactive
3 years
I've been experimenting with N64 styles using #HPSXRP . Here are a couple of completely original, not inspired by anything at all, especially not Zelda, gems. Emerald:
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@ModusPwnin
Modus Interactive
1 year
A Gift of Technology || #Bryce3D ||
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@ModusPwnin
Modus Interactive
2 years
Billiard Fields || #Bryce3D ||
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@ModusPwnin
Modus Interactive
5 years
--HARMONIZING ERRANT MATERIAL --_|__|_ ORDER FROM CHAOS _|__|_ --_|__|_ ORDER FROM CHAOS _|__|_ --_|__|_ ORD- || #indiedev #gamedev #procgen ||
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@ModusPwnin
Modus Interactive
3 years
Tried making an Ocarina of Time style camera, and it works surprisingly well for how hacked together it is! So far it follows you, attempting to avoid obstacles and prevent you from running underneath. You can also recenter it behind you, and enter a first person look mode.
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@ModusPwnin
Modus Interactive
4 years
Here's a very early look at something @BryceBucher and I are cooking up for the upcoming #HPS1Jam ! || #screenshotsaturday #indiedev #gamedev #Bryce3D ||
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@ModusPwnin
Modus Interactive
5 months
Nectar Gathering || #Bryce3D #vintageCGI ||
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@ModusPwnin
Modus Interactive
3 years
Somebody help, I can't stop making shiny things.
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@ModusPwnin
Modus Interactive
5 months
Don't listen to Steam's lies! Despite saying it's unsupported, Knight's Try works great on the Steam Deck! It failed due to my skippable 10 second intro video not rendering properly. I also added cloud saves, so go buy it for 50% off! ⏬Links⏬
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@ModusPwnin
Modus Interactive
3 years
I don't have any games on sale for Halloween, but I've been thinking about Shaderlab again. It's one of my least popular games, but also one of my favorites. There is MUCH more to it than you might initially think. ⬇️(Link Below)⬇️
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@ModusPwnin
Modus Interactive
5 years
The interaction system for my @HauntedPs1 entry is nearly complete! You can now create fish food, feed it to the little guys, and watch it take effect! Systems wise, this is my most complicated game yet. I'm in love with these little guys 🐟 || #indiedev #gamedev #lowpoly ||
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@ModusPwnin
Modus Interactive
6 years
Thanks for the great article!
@gameralphabeta
Alpha Beta Gamer
6 years
Siren Head - Atmospheric PS1 Styled Horror Game with a Huge Spindly Siren-Headed Monster by #gamedev @ModusPwnin & @SlimySwampGhost #indiedev #horror #indiegames
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