"Effect. Eleven. Determine" Not the final voice, but the sentence structure system is working. Really happy with the reverb as well! Thanks again to
@slimyswampghost
for this awesome cryptid!
#indiedev
#gamedev
ARD: Anomalous Research Department
The (not so) secret demo that
@corpsepile
,
@slimyswampghost
, and I snuck onto the
@HauntedPs1
demo disc now has a stand alone release!
⬇️ Link to the game page below! ⬇️
@Inasa_Fujio
I made something along those lines for a weekend game jam a while back 😁 I’d love to see more games like this, we need more ambient horror.
Staryu!
Very happy with how this Kinebuchi remake turned out. I'm particularly proud of the sand getting darkened by the waves.
||
#vintageCGI
#poweranimator
||
🎳The Steam page for
#Super10Pin
is live!🎳
Explore N64-styled bowling lanes, filled with curves, jumps, traps, obstacles and surprises! Grow, fly through the air, and even explode as you master unique ball abilities to overcome anything thrown your way.
⏬Wishlist Below!⏬
Today I tried figuring out how to get my Bryce 3D renders to look like they came out of an old magazine. Pretty happy with the results so far!
I'll show a few more in the thread as well.
Nice day for a hike.
I roundified Sirenhead's sirens and I think they look much better now. I also added a flashlight, a zoom feature and some landscaping. This scene is starting to come together!
#indiedev
#gamedev
Ever wanted to drift a jet through a neon cityscape that is slowly being overtaken by a horrid fleshy abomination?
Me too 😌
||
@FutureRealityRL
#PSX
#lowpoly
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I'm not sure what exactly it is, but something about how the structures in Elden Ring look against the skybox activates every single neuron in the aesthetic section of my brain.
=============
Fʀᴏɴᴛɪᴇʀ Dɪᴠᴇʀ
ᴘʀᴏɢᴇɴᴇxɪs
=============
My horror-schmup about defending your way through hordes of horrific enemies is out now!
||
#hps1jam
#psx
#schmup
#horror
||
⏬Link Below⏬
Does anyone out there know where I can get any of these OnyxTREE programs? Seems like the website doesn't have any way to download, and I can't seem to find it anywhere else.
I saw it mentioned in a Bryce tutorial and I can't get it out of my head. I need those trees!
Introducing Modus Interactive's Bryce Pack!
Version 1 of the Bryce Render Pack includes 58 high quality renders all pay what you want and released under the CC BY 4.0 license.
Hope you enjoy them, and please let me know if you use them for anything cool!
⬇️Link Below⬇️
W̳̱͔̺͛͆̔͂̉͒̇͜Ŗ̜̞͕͓̪̏͐́̚͠O͚̭͓̜̣͓̫͊̂̍̅̃͊M̙̤̹̥͎̄̆̈̀̏̐̀͊͑͘͜͢͜
Not sure what exactly this game is going to be yet, but I made a little worm buddy that can open extra-dimensional doors for you. It also reacts to the lightning outside.
#indiedev
#gamedev
Four abandoned projects that have never seen the light of day.
Two of these I have shared in the past, the other two are from before I was Modus Interactive.
Donau
This has been my most involved
#Bryce3D
render yet. Spent about 3 days total modeling the houses, creating materials for them in Bryce, and setting up the rest of the scene. The render itself took 3+ hours!
The Knight's Try store page is live on Steam!
Take on the role of a Holy Knight of Trye attempting to complete their sacred pilgrimage by leaping through a world full of perilous pitfalls and dangerous traps!
||
#KnightsTry
#screenshotsaturday
#N64
||
⏬Link Below⏬
Donau
This has been my most involved
#Bryce3D
render yet. Spent about 3 days total modeling the houses, creating materials for them in Bryce, and setting up the rest of the scene. The render itself took 3+ hours!
I downloaded some Ocarina of Time textures to study, but couldn't resist putting together a little scene using them and
#HPSXRP
.
||
#screenshotsaturday
||
RESPITE 2.0
Virtual Relaxation Software
==================
=-Over 20 UNIQUE LOCALES to discover-=
=-Relaxing, HIGH FIDELITY MUSIC to put your mind at ease-=
Coming to
#Steam
June 2020!
Wishlist now:
||
#indiedev
#gamedev
#madewithunity
||
TEETH. I'm starting back up on the Sirenhead scene and I'm really happy with how it's chompers came out. I may have borrowed the teeth from one of
@slimyswampghost
's other friends...
#indiedev
#gamedev
@BryceBucher
and I have been messing around with Poweranimator. It definitely takes some getting used to, but the renders it produces are amazing.
Here are a few OOT style potion bottles I made today.
@merlino_games
Have you played
@_nonoise
's 0_abyssalSomewhere? One of my favorite games of all time, and the vibes are pretty close to those references.
Tried something a bit different in Bryce this time, I recreated an image I saw a while back. I could sit there and tweak it forever, but I think it turned out pretty well overall!
I've been experimenting with N64 styles using
#HPSXRP
.
Here are a couple of completely original, not inspired by anything at all, especially not Zelda, gems.
Emerald:
Tried making an Ocarina of Time style camera, and it works surprisingly well for how hacked together it is!
So far it follows you, attempting to avoid obstacles and prevent you from running underneath. You can also recenter it behind you, and enter a first person look mode.
Don't listen to Steam's lies! Despite saying it's unsupported, Knight's Try works great on the Steam Deck!
It failed due to my skippable 10 second intro video not rendering properly. I also added cloud saves, so go buy it for 50% off!
⏬Links⏬
I don't have any games on sale for Halloween, but I've been thinking about Shaderlab again. It's one of my least popular games, but also one of my favorites.
There is MUCH more to it than you might initially think.
⬇️(Link Below)⬇️
The interaction system for my
@HauntedPs1
entry is nearly complete! You can now create fish food, feed it to the little guys, and watch it take effect! Systems wise, this is my most complicated game yet. I'm in love with these little guys 🐟
||
#indiedev
#gamedev
#lowpoly
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