Happy Coding ☀️
@exception_at_0x
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Wrangling with code for fun. GameArt: https://t.co/aNFRCqsfqY
🇪🇺
Joined November 2020
I'm really looking forward to that one! #gamedev
@OrwellNGoode I'm actually working on a game that aims to take away the fear of repairing electronics, and lets you repair retro consoles (switching to 3D soon)
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How about a #ScreenshotSaturday with a fun twist? 🍋🍸 Post one snapshot from your project *without any additional context* and let people in the comments guess what your game is about!
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A Closer look at the #GodotEngine course Humble Bundle by @GameDevTV. Is this a good way to learn Godot #gamedev? Well, the thumbnail & title probably answers that question right? https://t.co/Pyznhexpw6
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Just when I decided to return to game development and Godot after a long break, I find out that Brackey's back too - making videos about Godot!! 😄 I couldn't be more excited about that! #gamedev
https://t.co/1daIfeKcgU
https://t.co/VgnkCJMJhD
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📢 Exciting NEWS! 🤩 "Free #GodotEngine port available for #NintendoSwitch" 🥳 "This port represents a collaborative effort, co-authored by multiple members of the forums on the Nintendo Developer Portal. It underscores our commitment to make Godot Engine more accessible to a
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Honestly a bit surprised about how bad ChatGPT is at classifying Pokémon figurine photos 😅
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Training a model on data generated by another model, without any real data 😯 #ai #MachineLearning
https://t.co/k0WtNpUAe7
arxiv.org
We introduce SynCLR, a novel approach for learning visual representations exclusively from synthetic images and synthetic captions, without any real data. We synthesize a large dataset of image...
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26 guiding principles for writing LLM prompts (thanks to @izag82161 for leading me to that resource!): https://t.co/EvWCMuE4lY
arxiv.org
This paper introduces 26 guiding principles designed to streamline the process of querying and prompting large language models. Our goal is to simplify the underlying concepts of formulating...
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Wanna Learn Mathematics for Free? Here are some of the Best freely available playlists from Linear Algebra to Number theory that you can use to excel at Mathematics. A Thread 👇
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If you know some C# basics and want to sharpen your skills, you've come to the right place. In this course, Gavin teaches you more advanced concepts like delegates, events, generics, async programming, attributes, and much more. Find it live on freeCodeCamp's YouTube channel.
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If you learned 6502 with us, you'll be happy to know that the 1998 #Furby is also coded using a 6502-clone chip, and its source is available online! 🙂 Furby Source Code: https://t.co/bSFErIGOMS SunPlus SPC81A Chip (6502-Clone) Datasheet: https://t.co/2iufMZOrrO Enjoy! 🧉😉
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👾⌚️ Pew pew! Build a game using #Compose Canvas on #WearOS with us! Follow along with @ataulm as we create a game loop, render the UI with Compose Canvas, and detect user input to create a laser-shooting spaceship game → https://t.co/ae3qn77exS
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It's that time of year game dev artists. Remember to show this image to your relatives when they ask what you do for a living. 🎅🎄 #gameart #environmentart #texture #zbrush #gamedev
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New video out! "How #Retro #Game #Graphics Worked." 🕹️ I've decided to record this as a simple conversation while I drank my morning mate.🧉 There are some interesting mentions here, mostly focusing on 70s & 80s. Full Video: https://t.co/fAfcV1xYtE I hope you enjoy it. 🙂
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/1 I’ve been writing the system design newsletter for 6 months. Here are the 5 most popular ones: 👇 Link: https://t.co/0RYwcKv26q
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