dylan
@dylan_ebert_
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developer advocate @AdaptiveML, ex @huggingface, PhD Brown, also known as IndividualKex
Boston, MA
Joined May 2018
From rock crawling to city cruising, AccuAir's got you covered.
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i'm permanently replacing adobe in my workflow i made this video entirely with code, mostly vibe coding, using my own ECS game engine that's built on three.js it also doubles as an interactive visualization! written version coming soon
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π’ NEW VIDEO: Agents Explained in 90 seconds i tried to level up my animation skills for this one on a related note, Adaptive ML now officially has a youtube channel! πΊ
AI agents aren't magicπͺπ
ββοΈ. They're language models trained to predict very specific text. When ChatGPT says π"searching..." it's generating structured text that triggers actual tools. Here's what's really happening π
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2025: what a year itβs been! We're energized by the vision, ingenuity, and resilience of the founders and leaders weβre grateful to support. Their work is guiding a new era and unlocking whatβs next. Across our venture and growth platform, we were proud to support visionary
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working on a svelte component for interactive visualization in blog posts πͺΆ more lightweight πΌοΈ and more fun than images
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After 3 wonderful years at @huggingface, I'm excited to announce that I've joined @AdaptiveML as their founding developer advocate! get ready for a lot of cool stuff π
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what do I actually mean by vibe coding? I mean using AI as a high-level programming languages. like other high-level languages, this: 1. benefits from an understanding of what's going on underneath 2. but doesn't strictly require it
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π§ What if many mental health treatments are managing symptoms β not fixing the root cause? I used to be the CEO of a unicorn valuation mental-health company. Iβve seen what works β and what doesnβt β at massive scale:
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there's still a TON that can be done to make it better: 1. basically all the engine features (e.g. those Roblox has) 2. improving the AI guidance systems to provide beginners with a better experience
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so does it work? yes kind of. it works really well for what the game engine supports (i.e. basic physics/rendering), but struggles with anything not implement (interaction, inventory, combat, etc.) you can try it yourself:
github.com
A 3D game engine designed for vibe coding. Contribute to dylanebert/VibeGame development by creating an account on GitHub.
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The Solution: VibeGame combine the best of both Roblox and web: β
High abstraction level with built-in player, controls, etc. (like Roblox) β
Native web stack, which is extremely well-trained-on β
ECS architecture to coerce the project to remain well-structured as it grows
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Web β
Excellent AI performance (extremely prevalent training data) β
Excellent transparency (open source, linter, playwright, testable) π« Low-level libraries for 3D, essentially requires building the engine before the game
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π https://t.co/TZ3m3IFod1 Onchain has integrated @dYdX π π You can now trade in the Onchain app with up to 50x leverage πͺ Access over 200+ trading pairs β‘ Start trading instantly with no bridging, switching, with no extra steps Trade Nowπ https://t.co/LA0ZA2FdBm
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Unity (via unofficial Unity MCP) π More transparent than Roblox π« Too many ways to do everything, poor AI performance without significant user guidance π« A bit low-level, context grows quickly
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Roblox (via official Roblox MCP) β
Excellent abstraction level β
Decent AI performance π« Very opaque, no realtime context
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step 2. what is already out there? AI ideally needs a high abstraction level, well-defined (i.e. prevalent in training data) patterns, and context transparency (e.g. docs, linter feedback, testability) I started off trying 3 platforms to see how they do: Roblox, Unity, and Web
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step 1. context management prompt the model to manage its own context across conversations: 1. load context at the beginning of conversations 2. update context at the end of conversations 3. keep conversations short this avoids context rot as the project grows
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New! A OKay app: Schedule a passive check-in as you leave the bar or head home by car. If it takes 10 min. to walk home--plz! set a check in β°for ~10 minutes. If you don't confirm your safety, we notify your Emergency Contact. Tip: Contact should be a FindMyPhone buddy!
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I made a vibe coding game engine the problem: people are trying to vibe code games. it kind of works at first, but as the project grows, things begin to fall apart why? and what can we do about it? β€΅οΈ step 1.
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π¨ Mesh Palettizer I made a simple tool that converts textured 3D models -> solid-colored using a shared color atlas π€ Free and open source: https://t.co/FuhB8PW16l
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