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dylan

@dylan_ebert_

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developer advocate @AdaptiveML, ex @huggingface, PhD Brown, also known as IndividualKex

Boston, MA
Joined May 2018
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@dylan_ebert_
dylan
2 days
I'm experimenting with creating the best possible technical video explainer of attention, but in two modes ⬛ Hyperactive dark mode ⬜ Slower-paced light mode which do you prefer?
@AdaptiveML
Adaptive ML
2 days
Here's our step-by-step, animated explainer on Attention, the mechanism behind all modern LLMs.
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@dylan_ebert_
dylan
9 days
written version:
Tweet card summary image
adaptive-ml.com
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@dylan_ebert_
dylan
9 days
Attention Explained in 59 seconds
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@AccuAir
AccuAir Suspension
4 months
From rock crawling to city cruising, AccuAir's got you covered.
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@dylan_ebert_
dylan
18 days
what is GSPO anyway? check out my interactive visualization explanation
@AdaptiveML
Adaptive ML
18 days
GSPO is everywhere. It powers Qwen3. It "fixes" GRPO. But what is it? We made a simple visual explanation. No jargon, no ML background needed. πŸ‘‡
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@dylan_ebert_
dylan
23 days
i'm permanently replacing adobe in my workflow i made this video entirely with code, mostly vibe coding, using my own ECS game engine that's built on three.js it also doubles as an interactive visualization! written version coming soon
@AdaptiveML
Adaptive ML
23 days
What is GSPO? Here's the simplest, fastest explanation you'll find.
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@dylan_ebert_
dylan
1 month
πŸ“’ NEW VIDEO: Agents Explained in 90 seconds i tried to level up my animation skills for this one on a related note, Adaptive ML now officially has a youtube channel! πŸ“Ί
@AdaptiveML
Adaptive ML
1 month
AI agents aren't magicπŸͺ„πŸ™…β€β™‚οΈ. They're language models trained to predict very specific text. When ChatGPT says πŸ”"searching..." it's generating structured text that triggers actual tools. Here's what's really happening πŸ‘‡
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@ICONIQCapital
ICONIQ
14 days
2025: what a year it’s been! We're energized by the vision, ingenuity, and resilience of the founders and leaders we’re grateful to support. Their work is guiding a new era and unlocking what’s next. Across our venture and growth platform, we were proud to support visionary
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@dylan_ebert_
dylan
2 months
working on a svelte component for interactive visualization in blog posts πŸͺΆ more lightweight πŸ–ΌοΈ and more fun than images
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@dylan_ebert_
dylan
2 months
After 3 wonderful years at @huggingface, I'm excited to announce that I've joined @AdaptiveML as their founding developer advocate! get ready for a lot of cool stuff πŸš„
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@dylan_ebert_
dylan
3 months
if you want to read more details about this, check out the blog post:
Tweet card summary image
huggingface.co
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@dylan_ebert_
dylan
3 months
what do I actually mean by vibe coding? I mean using AI as a high-level programming languages. like other high-level languages, this: 1. benefits from an understanding of what's going on underneath 2. but doesn't strictly require it
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@WilliamFurness
William Furness
10 hours
🧠 What if many mental health treatments are managing symptoms β€” not fixing the root cause? I used to be the CEO of a unicorn valuation mental-health company. I’ve seen what works β€” and what doesn’t β€” at massive scale:
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@dylan_ebert_
dylan
3 months
there's still a TON that can be done to make it better: 1. basically all the engine features (e.g. those Roblox has) 2. improving the AI guidance systems to provide beginners with a better experience
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@dylan_ebert_
dylan
3 months
so does it work? yes kind of. it works really well for what the game engine supports (i.e. basic physics/rendering), but struggles with anything not implement (interaction, inventory, combat, etc.) you can try it yourself:
Tweet card summary image
github.com
A 3D game engine designed for vibe coding. Contribute to dylanebert/VibeGame development by creating an account on GitHub.
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@dylan_ebert_
dylan
3 months
The Solution: VibeGame combine the best of both Roblox and web: βœ… High abstraction level with built-in player, controls, etc. (like Roblox) βœ… Native web stack, which is extremely well-trained-on βœ… ECS architecture to coerce the project to remain well-structured as it grows
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@dylan_ebert_
dylan
3 months
Web βœ… Excellent AI performance (extremely prevalent training data) βœ… Excellent transparency (open source, linter, playwright, testable) 🚫 Low-level libraries for 3D, essentially requires building the engine before the game
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@onchain_wallet
Crypto.com Onchain
6 months
πŸ†• https://t.co/TZ3m3IFod1 Onchain has integrated @dYdX πŸ™Œ πŸ“ˆ You can now trade in the Onchain app with up to 50x leverage πŸͺ™ Access over 200+ trading pairs ⚑ Start trading instantly with no bridging, switching, with no extra steps Trade NowπŸ‘‡ https://t.co/LA0ZA2FdBm
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@dylan_ebert_
dylan
3 months
Unity (via unofficial Unity MCP) 😐 More transparent than Roblox 🚫 Too many ways to do everything, poor AI performance without significant user guidance 🚫 A bit low-level, context grows quickly
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@dylan_ebert_
dylan
3 months
Roblox (via official Roblox MCP) βœ… Excellent abstraction level βœ… Decent AI performance 🚫 Very opaque, no realtime context
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@dylan_ebert_
dylan
3 months
step 2. what is already out there? AI ideally needs a high abstraction level, well-defined (i.e. prevalent in training data) patterns, and context transparency (e.g. docs, linter feedback, testability) I started off trying 3 platforms to see how they do: Roblox, Unity, and Web
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@dylan_ebert_
dylan
3 months
step 1. context management prompt the model to manage its own context across conversations: 1. load context at the beginning of conversations 2. update context at the end of conversations 3. keep conversations short this avoids context rot as the project grows
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@safetycheckins
@SafetyCheckIns
9 hours
New! A OKay app: Schedule a passive check-in as you leave the bar or head home by car. If it takes 10 min. to walk home--plz! set a check in ⏰for ~10 minutes. If you don't confirm your safety, we notify your Emergency Contact. Tip: Contact should be a FindMyPhone buddy!
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@dylan_ebert_
dylan
3 months
I made a vibe coding game engine the problem: people are trying to vibe code games. it kind of works at first, but as the project grows, things begin to fall apart why? and what can we do about it? ‡️ step 1.
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@dylan_ebert_
dylan
3 months
🎨 Mesh Palettizer I made a simple tool that converts textured 3D models -> solid-colored using a shared color atlas πŸ€— Free and open source: https://t.co/FuhB8PW16l
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