Drew Harry
@drewwww
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moving to: https://t.co/Szib6PcbhQ (mastadon) ex. research & data @twitch. phd @medialab. engineer @olincollege. he/him.
The City & The City, CA
Joined June 2008
Right now, San Francisco’s ride-hail taxes are the lowest of any major U.S. city that taxes these companies. Our endorsers across SF's political spectrum, labor, climate, and business groups all agree: Prop L is a common-sense solution to keep vital Muni service running!
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But this is not anything new. This is verbatim Amazon's "Dive Deep" value: "Leaders operate at all levels, stay connected to the details, audit frequently, and are skeptical when metrics and anecdote differ. No task is beneath them."
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And so in a sense, I agree with the core argument of the essay. In a high context organization, you need to pull important decisions UP to the right context level to make them. Not try to push context DOWN. To make those decisions well, pull info from people N levels below.
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Perhaps the thing founder-mode argues against is the practice of pushing decisions "down" in an organization. I've seen leaders pride themselves on NOT making decisions, simply coaching team members and letting some future accountability moment server as feedback.
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A common antecedent is the belief that if you install the right incentive structures and feedback loops, detailed operational oversight is not necessary because the system will work itself out. I strongly disagree with this model of org-building, but it is certainly popular.
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Alternate explanations for the (very low-n) phenomenon this essay is ostensibly capturing: (1) founders are bad at hiring execs (2) founders are not doing the job of concrete day-to-day leadership very well
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When you refuse to build targeting tools for your push marketing team.
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Join us in voting YES on Prop L! Prop L is a broadly supported, common-sense solution to reduce Muni service cuts, keep downtown recovering, and provide the reliable transit needed by San Francisco's seniors, families, and workers. Find out more at https://t.co/VKsNoOAExy.
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Alternatively, don’t state policy preferences. Or don’t donate. But if you do both, it’s influence.
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A coherent position is to donate for your policy goals and simultaneously fight to have that option taken away from you. But as long as this scale of influence is legal, don’t pretend a politician will ignore the publicly stated policy preferences of mega donors.
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A lot of words for a very smart person to perform not understanding how influence works. One can have a principled objection to Khan but this is unseemly. Embrace the position — you want Khan gone and money will flow to the politician that does it.
For the last three presidential elections, I've been making the case that Donald Trump threatens the rule of law, creates constant chaos, and always puts his own interests above America's. All of these things make it harder for American businesses to operate efficiently and plan
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Spotify can barely make margin on licensed content, and so it desperately needs to develop listeners who spend time on cheaper content if they want to make any serious money.
my @NewYorker column this week is on how Spotify got too enshittified to use for listening to music, and the cognitive dissonance of trying to do something with an app that its designers don't want you to do anymore
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It doesn't help that the unit names are a weird mix of evocative/funny (Katbus, King Crab, Valkyrie) and extremely utilitarian (Sniper, Blink, Raider, Turret, Mortar). For units without more fiction-forward names, it's impossible to know what they do intuitively.
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But watch how it looks in game here: https://t.co/q8Y0ltgajJ It fires very quickly, at medium range. It's like an automatic shotgun, almost (with no reload). That just doesn't "read" correctly to me. Lots of units have problems of this type, where their shape/name doesn't track.
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The unit designs are of variable quality, IMO. The animations and movement styles don't necessarily track with their behavior in the game. Consider this guy, the Ballista. IMO, something called Ballista should fire slowly and do high damage on hit. Maybe has splash.
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I think it's got the juice??? It's simple, but it's got the RTS vibes. There's plenty of opportunity for getting tactical micro advantage. There's just enough macro to be compelling -- when do you expand, when do you tech, and so on.
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I'm fascinated by the post-Starcraft RTS design space. There's a flurry of games trying to pick up the mantle of "next gen" RTS. Today I'm going to try Battle Aces, one that seems the most promising to me: https://t.co/qveyI8O0td
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Google is the odd one out though, because they are actively cannibalizing their core search business. So their downside is much greater than MSFT or AAPL. Everyone else is making a “value add” play. Or selling tools.
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