
Davis Rempe
@davrempe
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Research Scientist @ NVIDIA working on human motion generation and perception. Previously PhD at Stanford.
San Francisco, CA
Joined April 2012
RT @zianwang97: 🚀 We just open-sourced Cosmos DiffusionRenderer!. This major upgrade brings significantly improved video de-lighting and re….
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RT @jiefengli_jeff: 📣📣📣 Excited to share GENMO: A Generalist Model for Human Motion. Words can’t perfectly describe human motion—so we bui….
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RT @dreamingtulpa: byebye expensive motion tracking equipment 👋. ai makes motion capturing so easy now!. nvidia presented GENMO last week,….
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RT @xuanchi13: 🚀Excited to introduce GEN3C #CVPR2025, a generative video model with an explicit 3D cache for precise camera control. 🎥It a….
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RT @zianwang97: 🚀 Introducing DiffusionRenderer, a neural rendering engine powered by video diffusion models. 🎥 Estimates high-quality geo….
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RT @huangjh_hjh: Whether you're a researcher or developer, #NVIDIACosmos world foundation models are now openly available under our permiss….
blogs.nvidia.com
The state-of-the-art world foundation models, available under open model license, were trained on millions of hours of driving and robotics videos to democratize physical AI development.
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RT @ZGojcic: 📢 My team at #NVIDIA is looking for Senior Research Scientists and Engineers to join us in advancing Neural Reconstruction and….
www.nvidia.com
Learn about our culture and much more. #NVIDIA Careers.
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RT @xuanchi13: 📢🚗✨ Excited to announce InfiniCube, our scalable generative model for dynamic 3D driving scene generation with high fidelity….
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RT @frncswllms: 📢📢📢 Check out SCube, our new generative model which can reconstruct 100^2m high-resolution photorealistic scenes in <20s gi….
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RT @jonLorraine9: Our group is looking for PhD Research Interns for 2025 🔍. The NVIDIA Toronto AI Labs' interests lie at the intersection o….
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RT @geopavlakos: Our @eccvconf workshop on AI for 3D Content Creation is happening tomorrow, September 30th (afternoon session)! Join us in….
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RT @ChenTessler: Excited to share our latest work! 🤩 . Masked Mimic 🥷: Unified Physics-Based Character Control Through Masked Motion Inpai….
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RT @Stearns2Colton: Video to 4D is an incredibly challenging task! Excited to announce that Dynamic Gaussian Marbles was accepted to #SIGGR….
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RT @PavloMolchanov: 🚀 Our team is hiring! Join to Advance Efficiency in Deep Learning at NVIDIA! 🚀. 🔗 Apply here: .
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RT @ziyuchen_: 🎉 Introducing OmniRe: A 3DGS framework to reconstruct dynamic urban scenes with (almost) all actors (vehicles, pedestrians,….
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RT @TsungYiLinCV: NVIDIA Graduate Fellowship Program (2025-2026) is now open for applications. Awards are up to $60,000, along with mentor….
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RT @chenhsuanlin: Very happy to share the latest release of Edify 3D from NVIDIA, announced at #SIGGRAPH2024!. Edify 3D is the most advance….
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