
Davide Zhang
@davidezhangdz
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designer + prototyper | #VR #AR | Harvard
Cambridge, MA
Joined December 2013
Incredibly grateful to Elizabeth Churchill and the entire editorial team @interactionsMag for trusting my voice and offering invaluable feedback that made this the best version possible. Thank you!.
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My article on spatial interface design is the cover story! Privileged to have the chance to delve into the shifting meaning of “spatial design” and how physical spatial paradigms can be leveraged to truly embrace the “spatial” in spatial computing. #XR #HCI.
Our new issue is out and explores spatial interface design, deepfake technology, post-growth HCI, and much more. Find it here:
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With Meta's Hyperscape app in beta and GSplats via WebXR, I'm excited for the future where we can experience not just full environments, but objects and partial scenes integrated to our physical space. #mixedreality #GaussianSplatting
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Taking small steps in bringing gaussian splats into mixed reality and trying to merge between spaces. Recorded on a Quest 3. #gaussiansplats #mixedreality
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Thank you Lars! Sharing my thoughts on gestural interactions in the age of spatial computing. It was inspired by the great conversations I had with @softspaceninja.
It’s time to reconsider legacy #UX patterns and put gestural interactions in the limelight in the age of spatial computing. via @davidezhangdz
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RT @softspaceninja: This moment has been years in the making: Softspace is live on the Quest Store 🍾.
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RT @yiliu_shenburke: @SoftspaceHQ Prototype05 has landed!. This prototype introduces four major features that push SoftspaceAR from fun toy….
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RT @NathieVR: On Reddit more footage is floating around of the Quest Pro’s mixed reality passthrough. This clip also confirms it having a f….
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2-day builds: #VR sampler WIP.with samples from Josh Kwok.*feeling cosmic. #quest2 #vrdrums #vrprototype #unity
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RT @aria_xixi: Product Design for project Coexisting Cryptoscope, a bespoke botanical lab space in a surreal landscape. Nix Liu Xin (@nixl….
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RT @aria_xixi: Holographic 3D screen prototype with a physical flashlight bridging virtual and real worlds. Perfect for displaying 3d digit….
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Prototyping gesture-based AR interactions with @aria_xixi and @nixliuxin: . #2 We extracted fur texture from the real world and applied it to objects in AR. #AR #interactiondesign #handgesture #XR #XRprototype #Unity3D #oculusquest2 #zedmini
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Prototyping gesture-based AR interactions with @aria_xixi and @nixliuxin: . #1 We extracted water texture from the real world and applied it to objects in AR. #AR #interactiondesign #handgesture #XR #XRprototype #Unity3D #oculusquest2 #zedmini
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I uploaded Meshly to @SideQuestVR ! It is very much still a prototype and nowhere near a complete VR app but thought it is a nice way to collect feedback and continue iterating on it. Meshly is a low-poly mesh modeling tool that runs on #oculusquest2. #VRAR #oculus #xrdesign
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AR to screen space test as part of a project on AR hand interactions. Inspired by @Alientrap and @deprecatedcoder's work a few years ago :).#AR #handtracking #ARVR #Unity3d
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