Daniel Collin Profile
Daniel Collin

@daniel_collin

Followers
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Following
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Staff Software Engineer at Unity Technologies. Member of the demogroup TBL, Neovim user, C, Assembly, Rust

Karlskoga
Joined June 2009
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@therealh0ffman
h0ffman
5 days
Last night's amiga dj set.. now on YouTube. https://t.co/J1OuOSfERB
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@ocornut
Omar 🍋
8 days
Funding: if your mid/large business uses Dear ImGui - and maybe you are approaching end of year budget/planning - please consider reaching out (PM/email) so I can help you help Dear ImGui !
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@leonard_coder
Arnaud Carré
8 days
Here is L-Packer, my new Atari & Amiga executable compressor! Optimized for 64K-style demos, it balances high compression ratios with efficient decompression. Feedback and testing are welcome! More details here https://t.co/Dys5C4jjTN #demoscene #amiga #atari
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@RenderDoc
RenderDoc
8 days
RenderDoc v1.41 is now available! It adds threaded support for shader debugging, enabling debugging of shaders that use subgroup/wave operations and simulating all threads in a compute group. Full release notes: https://t.co/pk98MUbyGU Binary builds:
Tweet card summary image
github.com
Version v1.41 This release includes new threaded support for the shader debugger on all supported APIs (D3D11, D3D12, Vulkan). More details are found below, and please report any problems encounter...
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@daniel_collin
Daniel Collin
10 days
Fil-C vs Rust discussions are really tiring. To me they have different use-cases. Like if you want your C program to be more secure (at the cost of performance) then Fil-C is likely a great choice. Instead of rewriting sudo in Rust it might be the way to, but Fil-C is currently
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@daniel_collin
Daniel Collin
13 days
Better hide this from the C programmers that slams Rust on daily basis.
@cqcqcqdx
RossRadio
14 days
Whoa...pump at local gas station kernel panicked 🥴
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@daniel_collin
Daniel Collin
14 days
This is such a cool project. Well done!
@machonachomedia
Macho Nacho Productions
14 days
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@daniel_collin
Daniel Collin
15 days
Many demo parties/compos are a blur to me, but some I clearly remember. This is one of them :) live version
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@daniel_collin
Daniel Collin
15 days
Neat trick! On PS2 you get 2x the fill-rate when not having to draw with a texture so good performance opt.
@Hillsguy2
hillsguy.bsky.social
15 days
Silent Hill 4 uses interesting volumetric light / light glare approximation. Instead of drawing sprites at each light source, full-screen subdivided plane with procedural vertex colors is rendered and blended with game frame. #gamedev
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@ID_AA_Carmack
John Carmack
16 days
The comments on software patents made me chuckle. After selling both Id Software and Oculus, my continued employment contracts included “will not participate in software patents” clauses, and yet I got asked to reconsider in both cases. It wasn’t a lot of pressure, so I don’t
@curtis_yarvin
Curtis Yarvin
24 days
Link:
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@PlayStation
PlayStation
18 days
Even after 25 years, flipping the logo on PS2 never gets old 💙
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@KrikzzStore
KrikzzStore
20 days
Check out our new Limited Halloween Edition 2025 …… available 24.10-31.10 only
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@daniel_collin
Daniel Collin
20 days
Also signed up to attend @xparty :)
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@daniel_collin
Daniel Collin
20 days
Ran into this live set from Dane / Booze Design https://t.co/ZcbmF44GRj Dane is for sure one of my favorite musicians for the C64 (and the demoscene in general) If you like his music I can highly recommend this one.
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@daniel_collin
Daniel Collin
23 days
https://t.co/55QFlFtvnr interesting walk-through of this c64 demo 
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@ToddsNerdCave
Todd Gill - Retro Frog
25 days
🤘🤘 #Amiga
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@bkaradzic
Бранимир Караџић
24 days
I wrote a blog post about fast call-stack backtracing. Hopefully, someone making an intrusive profiler, memory tracker, or logger will find it useful... https://t.co/Lb6j5WYkjr
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@dhh
DHH
25 days
Omarchy 3.1 is out! With Windows VM built-in, universal copy'n'paste on Super + C/V, clipboard manager, tiling groups, live theme changes for neovim/Obsidian/Cursor, new flexoki theme, tons of fixes. Amazing update. https://t.co/UPFMpme5s1
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