Benjamin Rosseaux
@coder
Followers
1K
Following
181
Media
384
Statuses
2K
Programming for food, indie game programmer, hobby musician, demoscener under the handle BeRo in the demogroup Farbrausch. Want-Handle-Buyers GO AWAY!
Bingen am Rhein, Germany
Joined February 2007
You can now also follow me at https://t.co/aK6sgT0zRD resp. @bero@mastodon.rosseaux.com . But I myself will continue to stay on Twitter as well, Mastodon I will just have in addition for those who want to leave Twitter but at the same time continue to follow me. So don't worry 😀
mastodon.rosseaux.com
189 Posts, 390 Following, 251 Followers · Programming for food, indie game programmer, hobby musician, demoscener under the handle BeRo in the demogroup Farbrausch. At tootfinder searchable
5
0
6
PasLLM is finally public! High-performance LLM inference in pure Object Pascal ✨ No Python • 🎯 4-bit quant • ⚡ Native speed Supports Llama 3.x, Qwen, Phi-3, Mixtral, DeepSeek R1+ AGPL 3.0: https://t.co/Zz74M0Qp9y
#ObjectPascal #Delphi #LLM #AI
github.com
PasLLM - LLM inference engine in Object Pascal (synced from my private work repository) - BeRo1985/pasllm
0
0
5
MCP/Tool-Usage with PALM - Pascal-native LLM interference engine https://t.co/HhemIMfPvx
#mcp #ai #llm #objectpascal #delphi #fpc #freepascal
2
0
4
https://t.co/TNd98oX1ot PALM - Pascal-native LLM interference engine #ai #llm #pascal #lazarus #delphi #objectpascal Uses "no" llama.cpp or something like that!
1
0
7
A pity, as I used to hold the one well known person in high regard, which makes it all the more disappointing now. It was about whether LLMs can count letters. I provided a working demo and peer-reviewed research showing it’s possible under the right setup, but the exchange ...
1
0
1
Sometimes, even in technical discussions, you can present clear evidence, working examples, and credible sources, but before any real back-and-forth can even start, the only reply is a block. And I was ready to talk openly and willing to find common ground.
1
0
2
🎮I released a small indie puzzle game called Grid Quest. A minimalist 8×8 vanished-tile-platform puzzle game with procedural levels, relaxing music, and pure shader-powered visuals. Get it on https://t.co/C46zeUiX5G
#indiegames #puzzlegame #shader #gamedev #itchio
bero1985.itch.io
A minimalist 8×8 puzzle game with vanishing tiles, procedural levels, ambient music, and single-shader rendering. Available for Windows, Linux
0
0
6
▶️ YouTube: https://t.co/60oe6Oyo8O 🎧 Spotify: https://t.co/MQ0X2cPg7B 🍎 Apple Music: https://t.co/jDE0p0KVyi 📻 Deezer: https://t.co/utMhe6KHnx 🛒 Amazon: https://t.co/s6457qz9sr 🌊 Tidal: https://t.co/AIxJQrNGPf 🎵 YouTube Music:
0
0
0
Mein neuer Track „Endlich Wieder Frühling“ zusammen mit Jon Becker als Sänger ist da – diesmal im Rock-Pop-Stil statt EDM. 🎧 Spotify: https://t.co/MQ0X2cPg7B ▶️ YouTube: https://t.co/60oe6Oyo8O
#Frühling #NeueMusik #RockPop
1
0
1
A personal message, every contribution counts: Supporting my creative journey through tough times https://t.co/5vc6G3KYBN
0
1
3
Something on my personal front: Creating is my passion and with your support I can keep it alive. Support my work and help me continue creating innovative and interesting projects. Every contribution makes a difference. Learn more & donate here: https://t.co/ees3V891UT Thank you!
1
1
5
Here a quick tinymembench benchmark performance comparison between the PasRISCV (Object-Pascal, FPC 3.3.1) and RVVM (C, GCC 14.2.1) RISC-V emulators.
1
0
5
At PasRISCV, each CPU core HART context runs as its own native host CPU thread, fully independent from the others. The tricky part wasn’t that, but properly emulating LR/SC atomic instructions on systems with only CAS. Done wrong, you’ll end up with Linux kernel panics etc. 😅
0
0
5
PasRISCV also now with working SMP multicore CPU emulation 🙂
0
0
2
Regarding how the instruction interpreter part in PasRISCV roughly works:
1
1
5
RV64GC RISC-V emulator PasRISCV now with Sound and host directory mounting per 9p protocol https://t.co/sU20GeghO2
0
2
8
The beginning of network support in my Pascal 64-bit RISC-V PasRISCV emulator. 🙂 Although I still have a few routing issues here at the moment.
0
1
7
A small comparison of Linux boot times with PasRISCV and JIT disabled RVVM (git 56f3510be) to show that my RV64-RISCV CPU emulation in Pascal (compiled with FPC) is faster than the one in C at RVVM (compiled with Clang). https://t.co/B6JBquJ5aZ
2
0
7
PasRISCV demonstration of the new state, an RV64GC RISC-V emulator implemented in Object Pascal. Now with PCIe, NVMe, PS/2 Keyboard&Mouse, VirtIO Keyboard&Mouse, VirtIO Block & FrameBuffer emulations. VirtIO GPU, VirtIO NET & VirtIO Sound are also coming. https://t.co/1yXufCzjio
1
1
6
Good news! I've launched .masterknecht, a new browser-based PWA tool for mastering audio using WebAssembly! Master your tracks with reference files. No ML, just efficient algorithms for fast mastering on your device. Try it & donate! https://t.co/25Si2bORj3
#audiomastering #PWA
1
1
9