Me: Today I am gonna start with a few basics of UEFN
Also me: Working at 4am with 3 coffees creating the biggest terrain possible and reading half of the
#UEFN
docs
#Fortnite
The second day of working in
#uefn
until late at night. Early Acess to the map should be available in a few hours :)
Custom HUD is coming at a later point 🤠
#Fortnite
Day 4 of working in
#uefn
. Finally found out how to fix most graphical glitches
#Fortnite
Also, I pushed out a new dev build of the motocross map with new small POIs 6740-5336-7956
Day 13 of working in
#UEFN
. Coded a working mutlitab menu system in verse :) Also fixed a lot of bugs in motocross stunt champions.
Next up > Custom music, more cool features & some smaller & yet secret projects ;)
#fortnite
Here is a little progress update on the size of my Open World map, taloria 2 :)
Also, work on the next randomly generated underground areas has started 🤠
#fortnitecreative
#createdInFortnite
#Fortnite
Night 7 of working in
#uefn
. Added many POIs to Motocross stunt champions
#Fortnite
Also, started working on a totally optional randomized Desert Race system using verse
Here are 2 versions of the custom dialogue popup I made using the updated HUD message device :)
Codes for the popup are below if anyone wants to use them :)
#FortniteCreative
#CreatedinFortnite
Night 6 of working in
#uefn
.
Tweaked alot of landscape material and lighting settings as well as more changes to the landscape
#fortnite
#FortniteCreative2
Day 7 of working in
#UEFN
First, try to dynamically populate the landscape with props using landscape materials. Sadly not rendering in the game yet and is probably incapable of having collision attached to it. Still looks cool though
#FortniteCreative
Horror Project Devlog 7 - The base of the intro sequence is finished. Next, I will add water puddles, small details, sound effects, and maybe new background music
#createdinfortnite
#FortniteCreative
#UEFN
Tokyo Machine’s label, CHOMPO, will be joining Motocross Stunt Champions and Summit Thrillseekers as the in-game radio powered by Unreal Editor For Fortnite
Discover music by
@TOKYOMACHINE
,
@nitrofun
, and more from the
@CHOMPOCHOMPO
roster (1/4)
#UEFN
#CreatedinFortnite
A playable build of my RPG is now live :)
Code: 6379-1192-0944
▶️100+ Dialogues
▶️Leveling & Mana & Spells
▶️Dynamic Quests
▶️Randomized Encounters
▶️Status Effects
▶️Loot Tiers
▶️Class Perks
▶️MUCH MORE
#FortniteCreative
#CreatedinFortnite
#Fortnite
@MustardPlays
🎉The first build of taloria remastered, my randomly generated dungeon-crawler RPG, remastered for
#UEFN
is now live in
#Fortnite
There is still alot I want to implement but if you wanna try this build it is live using this island code:
2796-5821-7738
#createdInFortnite
"Undead Atoll" Beta Version is now live!
0453-8979-8657
The core of the game is a level-up and perk mechanic. Level up your character and choose between a randomized set of custom perks. Combine Perks and discover perk synergies to become even stronger.
The main quest to
Project TDM WIP 02 in
#uefn
- Fixed many errors with assets, custom landscape material, and post-processing.
The map will be a single-player story-driven escape/puzzle/horror game. Not sure yet how much I can implement with the current uefn limitations
#Fortnite
Modeling the second bunker in my "The Forest" inspired map :)
This one has unlockable doors and stairs to give it a more realistic bunker feeling
#Fortnite
#FortniteCreative
Custom animated Diablo-style HUD for my upcoming
#fortnite
📷 game Taloria remastered - part 7
Implemented more menu functions & added custom music and sound.
#FortniteCreative
#uefn
The first test build is now live and playable using this code: 6740-5336-7956
Keep in mind that the map is not finished yet and will contain bugs / has missing features :)
Beginning early April,
#Roblox
will begin rolling out larger tiles with 16:9 thumbnails on Home Recommendations across mobile, web, and desktop in place of square icons.
Learn more on the Forum:
🧟 Undead Atoll - Beta 2 🔄 is now out!
Choose your class, survive against the zombies, and combine over 40+ custom perks and synergies to fight the undead
Code: 0453-8979-8657
#FortniteCreative
#UEFN
#CreatedinFortnite
The second day of working in
#uefn
until late at night. Early Acess to the map should be available in a few hours :)
Custom HUD is coming at a later point 🤠
#Fortnite
🌲 My new The Forest-inspired open world map ForestZ is now live!
3422-8734-7108
🧟 Survive hordes of infected creatures and other players
🧠 Team up with friends to increase your survival chances, or play solo!
🤠 Farm crops, fish, or loot because hunger will set in overtime
@FNCreate
This seems like a bad choice , I feel like purchases are not made after leaving a good island.
Also it would be great if creators get a daily estimated payout then. It is already hard to predict the payout of a month but with this way it is almost impossible
Custom animated Diablo style HUD part 3 :)
Added more animations, refined style, and connected it with verse!
Some animations still will get fine tuning ;)
#Fortnite
📷
#FortniteCreative
#UEFN
Project TDM WIP 04 in
#uefn
- Added foliage, changes to the atmosphere, Niagara FX, mountains, and post-processing changes This area will most likely be used just for the intro
#FortniteCreative
@FNCreate
IPS also need to be enforced, or at least not get accepted for discovery. FNAF, SpongeBob and Shrek are among various IP violations that always get into the popular tabs ^^
AI Rubberbanding when building still exits. Please help me upvote this here as the bug report was closed due to Epic not being able to reproduce.
I can reproduce this 100% of the time!
Also if anyone got a solution for this please tell me :)
#uefn
Extremely proud of this material and how it's starting to look :)
Now working on getting this one into my custom health bar!
#FortniteCreative
#Fortnite
📷
Little lighting performance tip in
#uefn
. Press Alt+7 to view your light complexity. Areas that are white purple and red are bad and have too many overlapping lights.
This has been in
#uefn
for ages but many people do not know :)