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:party-corgi: Profile
:party-corgi:

@chrisbiscardi

Followers
8K
Following
36K
Media
3K
Statuses
29K

Learn Rust: https://t.co/0aiyCnloda

Bay Area
Joined January 2011
Don't wanna be here? Send us removal request.
@chrisbiscardi
:party-corgi:
4 years
A big release (and a big weight off my shoulders) for @rustadventure today. Pricing changes to make it more accessible to more people, and some insight into how the project will evolve into the future with more workshops.
@rustadventure
RustAdventure
4 years
Helllooo everybody :) We've got a completely new Rust Adventure site for you today! Complete with Light mode, Dark mode, and new, more accessible pricing that reflects the future of the project. https://t.co/WvZs4UfetJ
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@BevyEngine
Bevy Engine
1 year
Our maintainer Alice was just a guest on the Developer Voices podcast titled Architecting a Rust Game Engine. Give it a listen! https://t.co/6OkmTeQlY6
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Listen to Architecting a Rust Game Engine (with Alice Cecile) from Developer Voices wherever you get your podcasts!
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@rustlab_conf
๐Ÿฆ€ RustLab
1 year
๐ŸŽฎ Game dev enthusiasts, this one's for you! ๐Ÿฆ€ Join Franรงois Mockers for an intermediate-level workshop on #RustLab2024's opening day: "Let's build our first Bevy game!" Ready to level up your Rust game dev skills? ๐Ÿ‘‰ https://t.co/xHTWMzR5Ra #RustLang @FrancoisMockers
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@BevyEngine
Bevy Engine
1 year
The Bevy Foundation is now a 501(c)(3) Public Charity! This is huge news for us. Read our announcement post to understand why! https://t.co/b3MqxuYQjH
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bevy.org
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
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@PounceLight
Tiny Glade ๐Ÿฐ๐ŸŒฟ out NOW on Steam โœจ
1 year
Tiny Glade is out NOW on Steam (Win & Linux) ๐Ÿ’—๐ŸŽ‰ Thank you so much for following the development and being so supportive of our little diorama builder. We hope you have fun, and I canโ€™t wait to see what you make ๐Ÿคฉ If you post your glades, add #TinyGlade so I can find 'em :D
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@BevyEngine
Bevy Engine
1 year
It has been a month since Bevy's fourth birthday. We asked the community to reflect on the past year and outlines their hopes and dreams for the next year. You can read the community's reflections on Bevy's fourth year here: https://t.co/5FgFpPKCKk
bevy.org
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
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@indigitalcolor
Monica.dev
1 year
I just updated my terminal's welcome message โ˜•๏ธ I'm working on customizing my oh-my-zsh theme and would love to see your terminal setup and hear about your favorite settings!
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@cart_cart
Carter Anderson
1 year
Something I forgot to cover in my Bevy's Fourth Birthday post: Chris Biscardi's This Week In Bevy has been such a nice addition to the Bevy ecosystem. It is literally the best way to keep your finger on the Bevy ecosystem pulse. I watch it every week! https://t.co/F078hIfj51
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@BevyEngine
Bevy Engine
1 year
The results of Bevy Jam #5 are in! We had 224 participants, 78 submissions, and 1,772 votes. The winner of Bevy Jam #5 is ... Simon Says! https://t.co/S84xe7xoX4 And here are the jam results: https://t.co/4gvWF091ed
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dylanrjohnston.itch.io
Cosmic Horror themed Puzzle Game. Play in your browser
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@pcwalton
Patrick Walton
1 year
Landed local volumetrics in Bevy today: https://t.co/eK9FC7y93L 3D voxel textures can now be rendered as fog volumes.
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@chrisbiscardi
:party-corgi:
2 years
I'll be at RustConf in September talking about Rust, Wasm, and the web!
@rustconf
RustConf
2 years
@rustlang @PredragGruevski @mgattozzi @__xuorig__ @david_koloski ๐ŸŒ Next, welcome educator @chrisbiscardi to #rustconf! With years of web UI experience, he'll discuss shipping Rust/Wasm sites, their viability as alternatives to modern JS architectures, and why they've become his new default in "Web Sites, Web Apps, and Web Assembly."
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@pcwalton
Patrick Walton
2 years
Landed fast depth of field in @bevyengine this week! It features optional hexagonal bokeh and physically-based lens settings.
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@MDarrik
Darrik Moberg
2 years
I'm getting laid off at the end of May. I really need a safe place to land. I really enjoy developer experience/tooling work, I've also been working on e-commerce focused teams the past 3 years. Happy anywhere on the stack, remote preferred, US / Washington State based.
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@cart_cart
Carter Anderson
2 years
@chrisbiscardi just gave a talk at #RustNationUK that perfectly distills what makes @BevyEngine special. As he put it "Bevy is the progressive disclosure of complexity". We've been laser focused on this and I'm stoked that this was the takeaway. https://t.co/stUZ04C1Db
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@BevyEngine
Bevy Engine
2 years
Bevy 0.13.1 is out! This is a patch release that resolves issues discovered in Bevy 0.13. New projects will automatically pick it up. Existing apps can run "cargo update". For a list of changes, see the 0.13.1 milestone: https://t.co/ta492meQfu
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github.com
A refreshingly simple data-driven game engine built in Rust - bevyengine/bevy
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@BevyEngine
Bevy Engine
2 years
It is with great excitement that we announce the Bevy Foundation: a non-profit that exists to develop Bevy and educate people about its usage! Know that the Bevy Foundation exists for YOU and we wouldn't be where we are today without your support! https://t.co/gRzW3TagcH
bevy.org
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
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@pcwalton
Patrick Walton
2 years
I just landed animation graphs in Bevy, allowing for animation blending. One of the last major things necessary to make Bevy usable for serious 3D apps! https://t.co/Lax9QrVCQN
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@chrisbiscardi
:party-corgi:
2 years
"this will make it painful for our users while removing functionality they use" Years later, it is indeed painful for users and removed functionality they used.
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