Bevy Engine
@BevyEngine
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Official account for Bevy Engine: a refreshingly simple game engine built in Rust. Follow for news and curated #bevyengine content. @[email protected]
Joined January 2020
We are consolidating our social media presence on Bluesky and Mastodon, with an eye toward picking a single platform, once the issues on one side or the other are resolved. See the (two part) discussion quoted below for rationale. https://t.co/o0y4mqymgG
https://t.co/aoY0AeVNRV
mastodon.social
1.5K Posts, 0 Following, 3.73K Followers ยท Official account for Bevy: a refreshingly simple data-driven game engine built in Rust. Follow for Bevy news and curated #bevyengine content.
Here is a followup to my previous "consolidate #Bevy microblogging" post, which includes our final decision: https://t.co/sI9bM5odIh
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Here is a followup to my previous "consolidate #Bevy microblogging" post, which includes our final decision: https://t.co/sI9bM5odIh
github.com
This is a followup to my post suggesting that Bevy consolidate its microblogging presence to Bluesky, which is currently spread out across X, Mastodon, and Bluesky. I also strongly encouraged the c...
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Time to hoard those shroom-bearing boulders! ๐ ๐งบ made the player collect items in a radius #bevyengine #rustlang #gamedev #indiegame #cozy
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Heard of magic mushroom rocks? Me neither! ๐ซ ๐ชจ Made rocks drop items ๐ ..which are 'shrooms and flowers 'cause items aren't a thing yet ๐ซก #bevyengine #rustlang #gamedev #indiegame #cozy
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Here's another shortcut of mevy I haven't posted about: ๐ฆ '>>' observes an event and queues a closure command ๐ฟ๏ธ ..which means a short syntax for 'on event' 'World' mutation ๐ฆ https://t.co/40KB5rqvyF
#bevyengine #rustlang #gamedev
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I've integrated neat shortcuts into the spawn macro in mevy. ๐ฌ '!' as short form to describe '::default()' or '..default()' ๐ a hexcode results in a 'Color' ๐ a css-like value results in a 'Val' ๐ฑ https://t.co/Dt9amzhMRl
#rustlang #bevyengine #gamedev
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No matter the angle, this rock is doomed โ ๏ธ ๐ฆ added rock targeting and picking animation ๐ ..tries to hit it from any player angle ๐ฆฅ ..turns first if the angle is too steep #bevyengine #rustlang #gamedev #screenshotsaturday
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** Workshop announcement ** Learn (more) Rust at RustWeek 2025! Workshop: Let's build our first Bevy game! Trainers: Alice Ivy Cecile and Franรงois Mockers Details & tickets: https://t.co/syiUkxRYTh See you in Utrecht 13-17 May, 2025! #rustweek #rustlang
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Yesterday we had the 9th virtual #Bevy meetup, 2 amazing speakers and a great panel conversation, missed it? Catchup now via the recording: https://t.co/z5llqsDrmx
#rustlang #gamedev ๐ฆ๐ฎ @BevyEngine
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Just got a pickaxe. now I can finally break my bad habits ๐ซ ๐ฆก made a pickaxe model with #blender3d ๐ added it as a main hand tool #bevyengine #rustlang #gamedev
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A little spin here, a little click there, and bam.. perfect tool ๐ ๐ข added a circular selection menu ๐ ..for main and second hand tools & actions #bevyengine #rustlang #gamedev
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From menu to game, smooth like a rockslide ๐ซ ๐ฟ๏ธ added a simple main & escape menu ๐ฆ (right now always starting a new world) #bevyengine #rustlang #gamedev
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Time flies in-gameโฆ turns out real life isnโt paused either ๐ซ ๐ฆ added a top bar ๐ added game date/time as entries #bevyengine #rustlang #gamedev
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This is a hard, but important conversation that I think the #bevy community needs to have. https://t.co/8vkistwUBW
github.com
The maintainers and I have been discussing consolidating our "microblogging social media presence". The current state of affairs is that we have an X account (previously known as Twitter)...
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๐ Building a Smooth Voxel Engine from scratch! (First attempt) โจ Features: โ LOD with Octrees: Dynamic-sized chunks! โ Naรฏve Surface Nets: Custom seam stitching for seamless terrain! โ Using @BevyEngine & Rust ๐ฆ Stay tuned for updates! ๐ฅ #GameDev #VoxelEngine #RustLang
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ใใใใฐๆ
ๅ ฑใ่ฟฝๅ ใใใ๏ผ ๅคๅฎ้ฉๅฝใ ใใ็ดใใชใใจ ใใใใๅคฉไบๆฅ่งฆใจใใไฝฟใใใ่ฆๆค่จ #ใฒใผใ ้็บ #IndieGameDev #bevy
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Chess game a friend of mine made with @BevyEngine
fonxstudio.itch.io
Chess game with nice UX. Play in your browser
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Today I released Ephemeris Explorer, a simulator of solar systems and spacecraft flight planning tool. It is open source and written in Rust using the Bevy game engine. Very excited to see where I can take this project! https://t.co/g847gBgvoY
#bevy #rustlang #gamedev
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