
Chad Ashley
@cgpov
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Following
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Statuses
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Doing 3D things since before it was cool. Or stable.
Chicago, IL
Joined June 2010
Is there really no easy way to use Redshift render settings from one version of Cinema to another? Or do I need to write a preset manager?
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Totally missed the Partition tool from @RocketLasso for Maxon when it came out. Been playing with it, really fun stuff. https://t.co/Rna9lKyQlw
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Finally setting up the home studio again. Feels good to make renders just for me (and maybe post on my insta if they don’t suck 😆)
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Check out this super informative vid where @LeeGriggs explains every component of the OpenPBR material 👇
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iPhone Air has been my daily for a bit now. Love it. Only downside? The single speaker. Been using AirPods way more. The thinness and weight have completely ruined every other phone for me.
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Day 3: SimpleCollapse Combine multiple objects into one clean mesh without wrecking your hierarchy. It duplicates your selection, merges everything, and adds polygon selection tags for each original piece. Simple, fast, and tidy. See all the scripts here: https://t.co/m9icOgrcSs
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Whenever I see 3D artists on a Wacom all day I wonder how they even type. Then I realize the problem isn’t the Wacom. It’s me, stuck in Slack all day. 😩🪦
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Everyone wanted a closer look at this one (the DMs don't lie)! We used vertex maps and fields to create a dynamic path. Displacement and smoothing adds the depth. And the surface detail? That’s all in the new Sand materials.
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Day 2: SimpleScatter. Scatter objects across a surface without the mess. It uses Poisson Disk Sampling to drop instances evenly across the surface, no overlaps, all aligned to the normals. Feels natural and distributes really nicely. See all the scripts here:
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Kicking off a new series. One workflow script a day from the tools I built for Plus. Day 1: ReplaceIt. Pick a source object, pick your targets, hit run. It swaps them all with instances or copies. You can hide or delete the originals too. Simple but very useful. Learn about the
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Rocks in our shoes. Realism in your renders. We got our hands dirty, so you don't have to. Scan-based Gravel Materials. Now in Plus.
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New scan-based Sand and Gravel Materials just dropped in Plus (available in Studio now). Also new decor models and a few other goodies. Enjoy! https://t.co/1VNV1KNcbs
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Poll: Hey Signal users, how many Signal tags are usually in your scene?
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We’ve got some fun stuff cooking with Playlists, but I’d love to know how you’d actually want to use them. I’m all 👂’s
Studio 1.5 is here. No roadblocks. No hassle. New Playlists let you organize your assets just like a Spotify playlist: your favorites, your projects, your mood boards, all in one place. Plus automatic Studio updates, faster browsing, and more. See what’s new in Studio 1.5 👉
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Some quick thoughts on iOS 26 and Liquid Glass. Battery drain is rough. The new glassy control center feels kinda cheap, like it was rushed. Readability is a real problem. Notifications are harder to read than ever. On the flip side, I’m into the new lock screen stuff. That part
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Had to do this after the latest Redshift update. They changed the tag icon and my brain still scans for red in the object manager. So I just made a new default color. ♦️✌️
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