Михаил Сабольц ☭
@c0d3rguy
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Senior Software Engineer, Assembly Artist // Made Floppy Bird, Flordle (in 16-bit ASM) // All opinions are my own. Hi, bye!
Romania
Joined January 2008
I've been developing my hobby racing game for years in my free time, and now it is approaching the final hair-pin before the main straight. Yes, it's coming to Steam !!! Please enjoy and share if you like it. #gamedev #indiedev #indiegame #IndieGameDev
https://t.co/mRqGIGqbGK
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I'm spending way too much time "testing" the game...
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https://t.co/o4CGqi5qR0 ← we've just released Paged Out! zine Issue #7
https://t.co/ZEuR7WtUAL ← direct link https://t.co/DFuGBWFb4D ← prints for zine collectors https://t.co/8VN5hGyEux ← issue wallpaper Enjoy! Please please please RT to spread the news - thank you!
pagedout.institute
Deeply technical zine. And it's free.
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It was a hiatus for some time, but have you seen the new trailer for Quite a Ride?
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Have you ever compiled a single source file named `game3d.cs` that was 32510 lines long. Me neither, until today! ``` $ wc game3d.cs -l 32510 game3d.cs ``` The game is https://t.co/qon0xwd4kA, and uses Raylib.
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It looks like I got early access to Macrohard Doors, and the 'welcome' screen didn't disappoint.
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After the Coldplay concert: CEO: Is it pasta night? It's good 'cause we worked up quite an appetite. CPO: We? Setrakian: I never grow tired of your flirtatious badinage. CEO: Someone's feeling better. CPO: You look different. Setrakian: My dear, I believe I got my second wind.
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📢 OUT NOW 📢 🌴 Stronghold Crusader: Definitive Edition is Now Available on Steam🌴 Conquer the desert, relive historical conflicts, and get ready to Build, Battle and Besiege in single player, multiplayer, sandbox, skirmish and co-op modes. 🏰 https://t.co/Ui4Wu0aVXg🏰
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🎉 Skin Deep is RELEASED! 🎉 👉 Steam https://t.co/2Z1BSJtyAa 👉 Epic Games Store https://t.co/NTdy09JQ3a This game was made with a crew of wonderful folks: https://t.co/8U36WySP6H We hope you enjoy Skin Deep! ✨
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I’ll be speaking about Box2D optimizations at the #GDC2025. I’ll be diving into the details of implementing fast continuous physics. This presentation has a new format I’ve developed recently. I’m really excited to share it! https://t.co/vy8VyPcUE9
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It's with both excitement and a lot of nerves that I can say that the DEMO of Zombieville USA 3D has now launched on #Steam! https://t.co/kr96GvmLaM
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A little bit of rain. Most rendering problems are eliminated and the AI can also drive better in wet condition. #IndieGameDev #screenshotsaturday #hungame
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I will be playing this for the next 20 years.
🌴Proud to present Stronghold Crusader: Definitive Edition🌴 🏰Wishlist now & play the Demo from 5pm UTC🏰 https://t.co/Ui4Wu0aVXg Play this remastered and revitalised classic with new missions, units, AI opponents, larger maps and upgraded visuals & music on July 15th 2025.
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Playing DOOM in a PDF most definitely wasn't on my bingo card for 2025. https://t.co/yDPe6MVmZm
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The road is quiet, the fog creeps in, and then... a strange obelisk looms in the distance. That is a start of something else! 🚲
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