atorstling Profile Banner
Alexander Torstling Profile
Alexander Torstling

@atorstling

Followers
2K
Following
6K
Media
383
Statuses
6K

Person and coder. C++, Rust, Java, C. I work with Minecraft. I love mountains. I didn't eat a big red candle.

Joined February 2012
Don't wanna be here? Send us removal request.
@atorstling
Alexander Torstling
1 day
Is there anything like this for c++?
@LewisCTech
Lewis Campbell
2 days
I am loving the criterion library for rust benchmarks. These charts are beautiful. The tooling in this language is really top notch. One major downside is I am going to do way more micro-optimisations if it's this easy :/
0
0
2
@PERFECTL00P
░ perfectloop ░
17 days
𝚛𝚎█𝚌𝚝𝚎𝚍
117
4K
25K
@manofdutch
manofdutch
4 days
made the silent hill fog in Minecraft with shaders
93
4K
41K
@techbromemes
Tech Bro Memes
8 days
2
4
43
@kmcnam1
sudox
6 days
18
37
507
@atorstling
Alexander Torstling
6 days
Reddit moderation is truly a shit show.
@slicedlime
slicedlime 💙💛
7 days
Well that certainly is one of the choices of all time.
1
1
26
@atorstling
Alexander Torstling
7 days
Good software does not emerge from a series of really polished changesets. In fact, you can easily have technically really polished and well-tested garbage features. Good software follows from establishing a gradient towards a better end result - continuous improvements.
0
0
0
@Tooley1998
Tooley1998
15 days
One of the coolest happy accidents I've seen Lay of the Land's procedural generation make has to be this river perfectly snaking its way under this structure. #gamedev #indiedev #voxelgame #voxelart #voxel #procedural #UnrealEngine
69
284
6K
@samwhoo
Sam Rose
16 days
What if GitHub made you take a quiz about your PR before requesting reviews, to make sure you know what's in it? And if you don't...
129
239
5K
@atorstling
Alexander Torstling
16 days
[ RUN ] MeshingUnitTests.MeshGrid_Perf meshed 1000 chunks in 0.02 seconds, time per chunk is 22.14 us I was playing around implementing binary greedy meshing by Erik Johansson ( https://t.co/hQh8KheRtD). Got a 32x32x32 chunk down to 22 microseconds. Really impressive algo!
0
0
2
@QuinnyPig
Corey Quinn
21 days
Microservices are what happens when your organization has communication problems and you decide the architecture should have them too.
72
312
3K
@atorstling
Alexander Torstling
24 days
While bit fiddling I realized that geometry side length isn't usually zero. For my case this meant that what was previosly in the range 0-32, 6 bits, could be restricted to the range 1-32, encoded as 0-31, which fits in 5 bits instead of 6. Mini win :)
1
0
6
@Rainmaker1973
Massimo
4 years
Inspired by a long tradition of impossible objects, this 'impossible portal' created by coded loop artist @jn3008 challanges your mind leaning toward you or away from you according to the point of the portal you focus on [site: https://t.co/plmRoKqIzF]
78
1K
6K
@jn3008
Joseff
5 years
64
1K
6K
@tsoding
Тsфdiиg
2 months
Graphics API is irrelevant
159
753
8K
@tsoding
Тsфdiиg
30 days
This is what all the "Beautiful High Level Abstractions" people sound like to me
83
161
4K
@molecularmusing
Stefan Reinalter
1 month
Surprise! Live++ hot-reload running on SteamDeck Proton. This is a debug build with the SteamDeck connected over Wifi. Final performance will be <1s reloads.
2
7
86
@XorDev
Xor
1 month
Lets go!!! Thank you @SphereVegas and @Shopify for the opportunity
@SphereVegas
Sphere
1 month
Introducing the latest XO/Art piece ‘Shades of Commerce’ created by @XorDev and @Shopify, turning real-time Black Friday sales data into mesmerizing motion. It’s a procedural artwork that uncovers the beauty in every byte.
183
84
2K
@EricLengyel
Eric Lengyel
1 month
Visual Studio 2026 has a new "Generate preprocessed output for any C++ file" feature that brings us one step closer to parity with the development functionality available in CodeWarrior 1995.
10
6
302
@atorstling
Alexander Torstling
1 month
About unwrap: people don't seem to get the point of Result; it makes it explicit that you bet for the happy case. And if it fails, the problem is bubbled. Exceptions are easily overlooked, leading to surprise crashes. And error codes can be forgotten, leading to silent errors
0
0
2