Sorry for the lack of updates. This year has been terrible for my productivity lol. Here's a little progress on the facial rig.. No blendshapes, trying to keep it purely joint based.
Krystal rig done! If you want to get it now and support more rigs and models like this, consider checking out my patreon
Otherwise, it'll be available for everyone on my gumroad in May
Blend shape based face rig built on top of the advanced skeleton rig. Just for testing deformations. Gonna scrap this whole thing and build a purely joint based rig for Unreal Engine eventually.
Last update on this WIP for a while. Made some adjustments to her proportions and the cloth materials. Next up is figuring out how to do fur, then rigging =)
#SubstancePainter
#marmosettoolbag
#3dart
I'd like to do more rigging and animation as part of my new years resolution. Here's my first project I plan to finish to kick off 2019 🥂
#3dmodeling
#zbrush
Started working on this guy again. Showing off some of the body rig as well as a few more additions I made to the facial rig. Lip seal took me all weekend to figure out, but its working now 😁
#3dmodel
#autodeskmaya