Adnoire
@adnoire
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CG Generalist | Blender enthusiast
Joined May 2021
People sometimes ask me how I animate cameras. I wish I could say there’s a master plan but honestly I just improvise as I go. Tweaking the FOV helps shape what the viewer sees, whether it’s more of the world or a close up. And from outside the camera the scene is usually a mess
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Saw this performance back in 2020 and had to try a quick animation test. A few months ago, I revisited it using Ramon rigs, which was such a refreshing experience. I’ve always loved close-up shots :)
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Pixar's OpenSubdiv > Modeling Tips suggest the use of ngons😇
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Finally!!! Luffy's Rig is OUT NOW!!! live on Patreon for a small token You get 50% off, if you are sub-ed Thank you to every one who made this possible what do you think of my final test animation?
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Here's the viewport render. The rig is available to download for free on my gumroad.
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Recreated a scene from the movie with my rig today. Here's the movie vs my rig. #b3d #blender #Spiderman #AcrossTheSpiderVerse #milesmorales #3danimations #rigging
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😭 If you ever struggled with weight painting complex or dense meshes in Blender, I just released a new tutorial for you. 🤗 👉 https://t.co/0r7MwFfreV
#Blender #P2design #B3D #animation #rigging
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Hey all, my #RampageRally personal project is out! You may have seen my deadline submission a few weeks ago, I took it further to make a nice post about it in my spare time :) A 22 page breakdown awaits you : https://t.co/UWj2BsjDRi
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Never thought I’d see Arcane level animation in an Indian production 🥵 #BaahubaliTheEternalwar
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The lenses are made entirely from scratch and fully rigged, including control over the blue line. Really happy with how the rigging turned out as It can replicate practically every pose I’ve seen in the movie. Will be posting more with this rig soon.
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