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🟦☁️abdoubouam.bsky.social Profile
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@abdoubouam

Followers
1K
Following
19K
Media
685
Statuses
2K

Inactive Find me elsewhere : https://t.co/ucO13cam35

Algeria
Joined July 2016
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@abdoubouam
🟦☁️abdoubouam.bsky.social
2 years
Happy #Portfolioday I'm Abdou, a 3D artist and indie game dev from Algeria. Currently working on my own game. I enjoy hard surface modelling and dark cinematic renders, and occasionally some organic/character modelling. I also have an affinity for tech art and programming
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@abdoubouam
🟦☁️abdoubouam.bsky.social
2 months
I finished my Tunic fanart! I enjoyed working on it. Check out the post on ArtStation for more renders and breakdowns. https://t.co/757MgNjTOD #tunic #art #3d #b3d #unreal #fanart
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@abdoubouam
🟦☁️abdoubouam.bsky.social
2 months
My latest environment project : https://t.co/dKmJQ9yvix
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@abdoubouam
🟦☁️abdoubouam.bsky.social
3 months
I made some cloth patterns using Affinity Designer and a custom shader for UE5
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@abdoubouam
🟦☁️abdoubouam.bsky.social
4 months
I submitted a post with a year and a half of art I made for my game. This is only about enviromnemt and tech art and related, it doesn't include programming. I'm really proud of this. https://t.co/nEugjNl55X #3d #art #gamedev #unreal
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@abdoubouam
🟦☁️abdoubouam.bsky.social
4 months
Hi #portfolioday ! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a relevant position in the games industry. Portfolio : https://t.co/VQlEzUjwGX
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@abdoubouam
🟦☁️abdoubouam.bsky.social
5 months
I finished another piece for my portfolio, a rotary hammer. I'm quite happy with the result. ArtStation link : https://t.co/xacBy0JKyM
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@abdoubouam
🟦☁️abdoubouam.bsky.social
5 months
I finished the highpoly of the rotary hammer, time to work on the lowpoly and texturing
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@abdoubouam
🟦☁️abdoubouam.bsky.social
5 months
Check out my latest 3D model : https://t.co/DyZVJ3hL7A
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@abdoubouam
🟦☁️abdoubouam.bsky.social
6 months
Medical injector design, inspired by Resident Evil series. I included fake game screenshots too, similar to the object inspection UI in RE Village More renders on ArtStation #blender #b3d #madewithsubstance #unreal #AffinityPhoto
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@t_looman
Tom Looman
9 months
Excellent overview of UE5 lighting features and how you might apply them to different hardware: https://t.co/mvG3yHkPnm
Tweet card summary image
medium.com
Lighting features and target platforms they should be used on
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@abdoubouam
🟦☁️abdoubouam.bsky.social
9 months
I wrote a breakdown of my walkie-talkie prop made in Plasticity, Blender, Substance 3D Painter and Unreal. Check it out https://t.co/kk0iFZ4Cp0
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@abdoubouam
🟦☁️abdoubouam.bsky.social
9 months
I finished another portfolio piece Please check it out on ArtStation https://t.co/M0vrWMnkJH
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@HelenaEHHansen
Helena Hansen
9 months
✨I am still looking for work after my layoff ✨ - I am an environment artist in Sweden, but willing to take on adjacent roles if my skillset applies - I have 3 years of professional experience - I freelanced for one year as a 3D artist - I have been doing 3D for 8 years
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@dan_dahoon
Daniel Dehne - LFW
9 months
More texturing and rgb masks on my scene #gameart
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@abdoubouam
🟦☁️abdoubouam.bsky.social
9 months
Walkie Talkie WIP Made with Plasticity
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@abdoubouam
🟦☁️abdoubouam.bsky.social
9 months
I wrote a short guide on how to make a dithering effect in Unreal Engine (among other things) in my latest devlog, check it out! https://t.co/og1bvtUVU4 #unreal #devlog #dither #indiedev
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@abdoubouam
🟦☁️abdoubouam.bsky.social
9 months
I tested a pixelation and dithering effect for my game. I really like the result
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@Russ_3D
Russell Walls
10 months
Hey folks! I've just published my new environment over on @ArtStationHQ! I'd love for you to go check it out! #MadeWithSubstance #UnrealEngine5 https://t.co/1eEhm6Jigf
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@abdoubouam
🟦☁️abdoubouam.bsky.social
10 months
I finished the rifle model. I'm very happy with the result
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