Gianluca Lomarco
@__rockbiter
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Creative Developer @studiofreight
Ferrara
Joined January 2013
Things are getting out of control... 😅 Using four different LEGO bricks and adding a Lando Norris-ish hover effect 🤣 Made with #threejs using SDFs, no 3D models live: https://t.co/apRsVM5SiC GH: https://t.co/CFgwgdq2sG
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Inspired by @0xLauge I tried to recreate this LEGO effect using #threejs and a custom shader. No 3D model! Only tons of SDFs to recreate shadows and lighting. live: https://t.co/apRsVM5SiC GH: https://t.co/CFgwgdq2sG
@LEGO_Group do you like it?
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New contents soon on my YT channel. You can find some clues on this not AI-generated image 😅 A new trend might have been launched 🚀
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This video contains the explanation of how my fire trail effect works, and is the first episode of a series that will end with the creation of my new portfolio. https://t.co/kCTMypmKrs The course I mention in the video is only for Italians for now. 😔
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This video contains the explanation of how my fire trail effect works, and is the first episode of a series that will end with the creation of my new portfolio. https://t.co/kCTMypmKrs The course I mention in the video is only for Italians for now. 😔
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A simple experiment on motion trail... no ping-pong, no render targets, no blur only two meshes and preserveDrawingBuffer code: https://t.co/olC9DGYu9f YT: https://t.co/n8RdXKD6mr
#threejs #motion #trail #webgl #shader
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Wanna lose subscribers fast? Just switch your phone language from Italian to US English. 😂 (Italians use a comma for decimals. 😉)
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A new tutorial is available on my YouTube channel. 🥳 I'll show you how to create a simple portal material in #threejs vanilla. video is here ➡️ https://t.co/4cCXa0fp37 👉 Like and subscribe if you enjoyed the video! #glsl #portal #portalmaterial #webgl #shaders #3d
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New challenge 🔥. Playing with instanced mesh and GPGPU simulation. #threejs #GPGPU #instance #particles #glsl #shaders #simulation #repulse #art #codeart #cerativity #creativedev
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wip v4. 80k instanced spheres instead of particles... running at 120 fps. #threejs #instancedmesh #gpgpu #glsl #shaders #art #codeart #particles #3d #creative #creativecode
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Playing with simple portal material in #threejs vanilla. The subject of this experiment is the Kingdom Hearts magic mirror from the Disney Snow White world. next step: add water reflection under the mirror #disney #glsl #KingdomHearts #SnowWhite #webgl #portal #magic #mirror
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New tutorial! In this video, you'll see a simple post-processing grayscale effect with #threejs Thanks for watching 😉 YT: https://t.co/vL8S4dOnNe
#postprocessing #glsl #grayscale #shaders #postfx
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WIP. New cursor trail effect. This time, I'm playing with underground magma turbulence and cracked ground, with a little post-processing effect to simulate volumetric lights emanating from the fractured ground. live: https://t.co/5TAZkgGSvC
#threejs #glsl #webgl #postprocessing
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Tried recreating an old Blender experiment using CustomShaderMaterial with @threejs . Turned out pretty cool! Might be a bit too intense for aging CPUs, though. Give it a spin if you're curious https://t.co/LAyNgfXLZF
#glsl #shader #webgl
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From fire to frozen environment, building this frost trail effect on ice. I used parallax UV mapping to recreate ice with a crackled texture. Need to add some ice chips. live: https://t.co/v0nMLZugtW code: https://t.co/SmJXtKIa1z
#threejs #webgl #ice #frost #uvparallax #glsl
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