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Okom Profile
Okom

@_Okom

Followers
945
Following
1K
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338
Statuses
2K

Creating maps and scripted experiences efficiently 🛠️ Always interested in helping and collaborating with people.

Finland
Joined October 2011
Don't wanna be here? Send us removal request.
@_Okom
Okom
4 months
TSG Warzone is a mode inspired by the beloved PvPvE zone capture mode from Halo 5, built entirely using #Halo Infinite's Forge. In addition to the familiar progression of the original mode, the recreation adds over 50 new and unique sandbox items to Halo Infinite's sandbox.
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@_Okom
Okom
3 hours
Links:.- TSG Warzone: - Smallhalla: - Forge World: - Blender2Forge: - TSG Forge Wiki: - TSG: - Command sandbox:
discord.com
Check out the The Scripter's Guild community on Discord - hang out with 912 other members and enjoy free voice and text chat.
@_Okom
Okom
4 months
The changes I've done done to the BTB map Command with the April 2025 BTB Refresh based on BTB player feedback!
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@grok
Grok
7 days
Join millions who have switched to Grok.
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@_Okom
Okom
3 hours
For those looking to nominate a community Forger, here's some highlight projects I've contributed to that you may know:.- TSG Warzone.- Smallhalla.- Forge World.- Blender 2 Forge (tool for map remakes).- TSG Forge Wiki.- Ongoing scripting and Forge help.- Command sandbox (BTB).
@Ranger_Cali
Cali ⚡️
24 hours
ITS TIME!! Community Commendations are NOW LIVE!!. You can officially submit your nominations for the best in the Halo community starting today. This is your chance to spotlight the people, groups, and creators who make Halo what it is here:.👉Get your
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@_Okom
Okom
4 days
Like little jet fighters
@_Okom
Okom
5 days
Falcon jetpack by @haydn_wilde. Might made a mode out of this.
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@_Okom
Okom
4 days
I made the ultimate Falcon variant #Halo
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@_Okom
Okom
5 days
Falcon jetpack by @haydn_wilde. Might made a mode out of this.
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@_Okom
Okom
7 days
A demonstration of what the tsg radial menu template that I've built for TSG Warzone can do. The radial menu opens up countless player-controllable functions with Forge creations now. #Halo
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@_Okom
Okom
13 days
WIP Radial Menu demo for TSG Warzone. #Halo.Me and @impliedskill spent considerable time designing the menu to be as intuitive and efficient as possible. It's a fine balance fitting this many items in a nested radial menu while keeping the menu readable. Stay tuned for more.
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@_Okom
Okom
15 days
RT @nkdfry: Top-down of Spectre, my 2v2/4v4 @Halo Infinite map. Waypoint bookmark:
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@_Okom
Okom
17 days
RT @HaloBoxStudios: So the Falcon doesn't have ANY audio when you swap seats or move its weapons around, so I made my own sounds for it in….
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@_Okom
Okom
18 days
RT @UneeQtV: Fortnite's Arena Shooter is here!. Island Code: 1973-3003-5798. Welcome To The Arena!.🗺️ 6 Highly Detailed Arenas.🗳️ Map and M….
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@_Okom
Okom
20 days
RT @scrubulba: Finally. The Falcon has returned home
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@_Okom
Okom
20 days
As the game loses AI unit data when they die before it can be extracted, a separate system had to be built that assigns totems to each AI, and then detects when that AI is not valid anymore, thus concluding that the AI has died. Then pulling their last stored position.
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@_Okom
Okom
20 days
Custom AI dropped loot demo for TSG Warzone. #Halo.For this to work I had to clone each equipment and grenade for storage from and hook into our weapon granting system to then finally spawn them at the AI's last stored position when they die.
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@_Okom
Okom
20 days
RT @impliedskill: Here is Tick Granular TTKs for the Fall Update 2025. Most likely will need to open in a new tab to zoom. Vestige Carb….
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@_Okom
Okom
21 days
The Falcon is a bit too tail heavy compared to Reach.
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@_Okom
Okom
21 days
Falcon concept with driver-operated weapons #Halo
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@_Okom
Okom
21 days
Happy to report that this has been addressed with an extra boolean pin "Combine To First List" 🙂
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@_Okom
Okom
22 days
The first SnD map I walked on and knew it was something special already in the first blockout. I did the Nav Mesh, containment, folder management, cameras, names and mode setup for Gambit.
@ForgeHub
ForgeHub
22 days
Introducing GAMBIT, an original S&D Extraction map inspired by the Sierra 117 mission from Halo 3. Designed by @WARH0LIC and Status Crow, with @OmniPaimon at the art department, and @_Okom as technical. 4K version:
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@_Okom
Okom
22 days
A quirk regarding UX is with the "Respawn in X" message when dead: Blocking player spawns overrides that message with e.g. "You Died", so I'm keeping the spawns unblocked when the player is dead, but wants to go in the queue, and then as the respawn time ends, queueing them.
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@_Okom
Okom
22 days
Spawn selection queue demo for TSG Warzone. #Halo.Upon death they are assigned a set of spawns. This simulates selecting a location to spawn in. I'm blocking all spawns by default, and only allowing the person in the queue to spawn at the desired location at that instant.
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