
Luke Beveridge
@_LukeBev
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PhD Researcher - Creative Computing Technologies Research Group @UWSCCT @UniWestScotland
Glasgow
Joined June 2022
Thrilled to have recently presented my research on guidelines for immersive serious games design at #SKIMA2025, hosted by @UniWestScotland!. Proudly representing the @UWSCCT Research Group and contributing to advancing the design of XR serious games š®. #XR #ISG #PhDResearch
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š My paper "Guidelines for Immersive Serious Games Design: A Review" is accepted at #SKIMA2025!. 100+ universal ISG design guidelines developed from a thematic analysis across SG & XR ā bridging fragmented literature. Explore: @UniWestScotland @UWSCCT
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@Meta @ShapesXR @ideo Iām excited to expand my portfolio, share concepts, and explore what the future of design can look like in AR and VR. Looking forward to see what everyone creates! #XRDesignChallenge #ImmersiveDesign #FutureOfXR #DesignCommunity.
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RT @rowancheung: Meta announced Orion: āthe worldās most advanced AR glasses ever madeā. > Meta AI and Orion are multimodal and can understā¦.
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Excited to share that Iāve completed the 'UX Design for Augmented Reality' course with @designwithixdf ! A real gem, offering valuable insights from industry professionals, excellent delivery, and useful references. Eager to take these fresh perspectives into my next AR designs!
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RT @Luckyballa: Found some time to add scene collisions to my Vision Pro playground, and I did not expect this level of accuracy! https://tā¦.
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RT @MarcoGilardi81: It was great to do the VR walkthrough presentations with Dr Shoeeb Kahn, @_LukeBev, and Dale Thomson. this morning andā¦.
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RT @MetaQuestVR: 𤯠wow, love to see people experimenting in mixed reality with #MetaQuest3.
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RT @MarcoGilardi81: I spent an hour exploring the concept of 'magic door' using @ShapesXR interactions on #Quest3. I can think of some applā¦.
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RT @BenGeskin: Meta Quest 3 virtual monitors with color passthrough š. I can see myself actually using this! . #MetaQuest3 #MixedReality #Mā¦.
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RT @CctUws12315: We are delighted to have another paper added on the 'First Publication Wall', well done @_LukeBev!. @SchoolCEPS @UniWestScā¦.
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RT @CctUws12315: We are very proud of @_LukeBev that presented his PhD work 'SwageXR: Designing Gamified AR applications for Industrial Traā¦.
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RT @CctUws12315: Congrats to @_LukeBev for having his paper "SwageXR: Designing Gamified AR Applications for Industrial Training" acceptedā¦.
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RT @ShapesXR: #Mixedreality is here and is just going to become more accessible as we move forward. You can #design and prototype togetherā¦.
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RT @CctUws12315: Excellent launch of our research group today by @GmiG. Thank you @marioparrarodri @UniStrathclyde, @iRayHol @_smartify, Pā¦.
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RT @Alientrap: Trying out velocity damping on the zero g AR liquid so I can sculpt it into place. Made a demon head
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