ShapesXR
@ShapesXR
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Think Spatial. Build Spatial. Design and collaboration tool for spatial apps, games and experiences. Join our discord: https://t.co/5n0GJJqdCv
Joined March 2016
Our latest update is packed with great new features 👇 - Upload YouTube videos with a couple of clicks. Bring them into your scene and use them to enrich your space or as a reference for your creation - We added a powerful and feature-rich measuring tool to your arsenal (and
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How do you teach #XR to students who have never touched #VR? @ConestogaC found the answer by making ShapesXR a core part of their curriculum 👇 What makes this case so compelling for educators is how one tool supported multiple verticals inside the classroom: 1- Storytelling &
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Registrations for XRCC online are OPEN and this is an opportunity you cannot miss https://t.co/fber6HJ8pg We are proud to support this online Hackathon and partner up with Immersive Insiders for the second time to empower teams all over the world with the best tool to ideate and
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Tomorrow our CEO, @ingashapes , will moderate a panel with some of the top professionals pushing the boundaries of #3D visualisation and #design in some of the biggest and most progressive organisations worldwide. Make sure to drop by at the Augmented Enterprise Summit. This
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Next week, we will attend the Augmented Enterprise Summit in Dallas, Texas. Come visit us at Booth# 140 to learn how enterprises are leveraging ShapesXR to accelerate their design process and streamline communication with internal and external stakeholders.
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This is how Alex Fletcher designed a VR training demo that feels real, emotional, and production-ready in just 3 days? That was the challenge behind the Amazon VR Delivery Driver Demo, co-designed with ShapesXR for a live conference setting. Instead of 2D slides or storyboards,
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Join us in Munich with @InsightEnt and @Meta to learn how #MR is changing the industry 👉 https://t.co/4NctQDAeg6 You will have the opportunity to connect with high-level peers, try the latest ShapesXR updates with hands-on demos guided by our team and learn how this technology
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We created a lesson plan to help students and teachers adopt #VR in the classroom 👉 https://t.co/BvAtMZ7JKR It guides students step by step on the basics of @ShapesXR , building interactive scenes, and collaborating in real-time, taking advantage of the in-app tutorials,
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We’re thrilled to see the launch of ImpactXR, a new community for creators, innovators, and changemakers driven by Iggy Love 👉 https://t.co/Z9isK2Mn4P Meet up in ShapesXR with other creatives and changemakers to collaborate, connect, and exchange ideas with a focus on using
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Animation + Web Editor is a match made in heaven. This means that even without a headset, you can create animated interactive presentations of your products and experiences. Of course, at any moment, you can go in VR, continue where you left off, experience your design at real
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We wanted to thank again all the users and community members who helped us shape the Animation feature. Here are some of the outstanding designs brought to life by super-talented designers: Kateryna Bielotserkovska, Ashish Dubey, Tejas Shroff, Jim Kalambokis, Zibo Chen, Ying
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Join us LIVE this Wednesday to learn how you can use immersive tools to accelerate your ideation and design process 👉 https://t.co/YyQig09fns We will sit together with Michael Markman, Head of Design at ShapesXR, and 👓 Cody Char, Director of Product Design at @TRIPPVR to
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Did you hear the news? Special thanks to @RtoVR for sharing the exciting announcement of Animation becoming broadly available to all designers and creatives 😉 https://t.co/ejNaDUa26C
roadtovr.com
ShapesXR (2021), the 3D and XR prototyping platform, just got a new animation feature that allows design teams to make their XR prototypes even more expressive and lifelike. The studio says the new...
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"95% of students felt capable of using VR by the end of the course!" Driven by Gary Burnett, @lborouniversity integrated @ShapesXR into its UX Design Master’s curriculum to teach how to design immersive experiences. Students' feedback like the one above is a true testament to
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These are only some of the highlights from our @ARealityEvent : - Pencil won the Best Consumer app AND Best in Show Auggie awards. ShapesXR played a critical role throughout the whole ideation and design process, and this was just another proof that design pays off 🏆 -
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Will you be at @ARealityEvent ? Then pass by the @PICOXR Booth 417 to get a sneak peek at our latest and most anticipated feature: ANIMATION! This is a unique opportunity to get a personalised demo and be among the early testers to experience this feature ahead of release. You
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