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ShapesXR Profile
ShapesXR

@ShapesXR

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6K
Following
5K
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686
Statuses
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Think Spatial. Build Spatial. Design and collaboration tool for spatial apps, games and experiences. Join our discord: https://t.co/5n0GJJqdCv

Joined March 2016
Don't wanna be here? Send us removal request.
@ShapesXR
ShapesXR
2 days
Did you hear the news?. Special thanks to @RtoVR for sharing the exciting announcement of Animation becoming broadly available to all designers and creatives 😉.
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@ShapesXR
ShapesXR
3 days
Animation is now available to ALL ShapesXR users!. It is a game-changing feature for immersive #3D #design. Our team has been working relentlessly with our community and early testers to build something that feels familiar, easy to use and yet incredibly powerful. But
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@ShapesXR
ShapesXR
11 days
We have seen some incredible designs, spaces, and ideas at #XRCC, all created within @ShapesXR by super-talented designers. Thanks to Markéta Kučerová, Ashish Dubey, Tejas Shroff, Denys Babenko, and more for sharing your creativity with us and the world 😉. Congratulations to
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@ShapesXR
ShapesXR
25 days
"95% of students felt capable of using VR by the end of the course!". Driven by Gary Burnett, @lborouniversity integrated @ShapesXR into its UX Design Master’s curriculum to teach how to design immersive experiences. Students' feedback like the one above is a true testament to
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@ShapesXR
ShapesXR
29 days
These are only some of the highlights from our @ARealityEvent :. - Pencil won the Best Consumer app AND Best in Show Auggie awards. ShapesXR played a critical role throughout the whole ideation and design process, and this was just another proof that design pays off 🏆. -
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@ShapesXR
ShapesXR
1 month
Will you be at @ARealityEvent ? Then pass by the @PICOXR Booth 417 to get a sneak peek at our latest and most anticipated feature: ANIMATION!. This is a unique opportunity to get a personalised demo and be among the early testers to experience this feature ahead of release. You
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@ShapesXR
ShapesXR
1 month
We are excited to announce our partnership with @PICOXR at @ARealityEvent. You can find us at Booth 417 to experience the power of .creativity and design, driven by the latest #Pico4 Ultra Enterprise. Book a personalised demo here 👉  
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@ShapesXR
ShapesXR
1 month
Are you ready to dive deep into what worked (and what didn't) from some of the top founders in the XR space?. Join @nanea (@TRIPPVR ), Arturo Pérez (@HeyKluge ), Alex Levin (@levinriegner ), and @ingashapes (@ShapesXR) as they break down the revenue strategies behind top-rated
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@ShapesXR
ShapesXR
2 months
How is the #XR medium different? This is one of the questions answered by our CEO @ingashapes , at the #StanfordXR conference focused on human-centric #design for #XR. We had the pleasure to share the stage with Charles Migos and Sebastien Decamps to discuss why putting People
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@ShapesXR
ShapesXR
2 months
Big announcement!. We are among the developers building for #AndroidXR 🎉
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@ShapesXR
ShapesXR
2 months
It was a pleasure to be again at @Meta 's London office to connect with business leaders and educators driving innovation. ShapesXR is such a horizontal and flexible tool and we love seeing students prototype their own applications or build fully immersive presentations within
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@ShapesXR
ShapesXR
3 months
As of today, your imported models support multiple materials AND imported textures!. Experience a new level of visual fidelity for your assets in VR and MR, thanks to an improved UI designed to provide more flexibility and control.
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@ShapesXR
ShapesXR
3 months
We are truly excited to showcase the incredible work done by the @UNMC_iEXCEL . With the help of ShapesXR the team was able to speed up the #design of Skullbase VR: a VR training they created to help neurosurgery and Ear, Nose, & Throat (ENT) residents better understand the
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@ShapesXR
ShapesXR
3 months
Animation is coming. and it feels like magic 🪄. Apply here to get early access 👉
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@ShapesXR
ShapesXR
3 months
It is truly a Day and Night difference 🤩. The new materials update offers so many opportunities to increase the visual fidelity of your prototype:. - Add metalness and roughness to any shape or brushstroke created within Shape.- Use any of the textures in the new material
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@ShapesXR
ShapesXR
3 months
Are you looking for an opportunity to use ShapesXR to design AI-powered, context-aware apps of the future?. @harvardxr , @XRBootcamp and @Meta are organizing a 2.5-hour online Ideathon where you will ideate apps utilizing #AI and #XR capabilities combined 🚀. This will be a
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@ShapesXR
ShapesXR
3 months
This image was not taken in @Blender , @unity , or @UnrealEngine . Everything you see was created using 3 NEW features in ShapesXR. - Pick from the broad library of textures and apply it to any shape.- Add roughness and metalness to create your custom look.- Use skyboxes to
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@ShapesXR
ShapesXR
3 months
Aren't they soooooo shiny? 🤩. The new materials look absolutely stunning, especially when combined with the wide variety of skyboxes. And let's not forget the new texture library that you can apply to any shape in just 2 clicks. Your prototypes will NEVER look the same 💪
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@ShapesXR
ShapesXR
4 months
ShapesXR just got a MAJOR makeover. Your scenes will never look the same again. in the best way possible 😉. ✨ New PBR Shader: Fine-tune roughness, metalness & more to give a wide variety of look and feel to your assets. 🧱 Built-in Material Library: Easily drag and drop
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@ShapesXR
ShapesXR
4 months
It was a pleasure to attend the #MetaInsightInnovationDay, hosted by @Meta in London, and showcase the power of the @Logitech #MXInk. Special thanks to Aidan Kehoe and Adam Howell for the invitation and of course Albert Mauri and Gabriele Romagnoli for giving hands-on
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