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Why485 ๐Ÿ€ Profile
Why485 ๐Ÿ€

@Why485

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๐ŸšจINACTIVE ACCOUNT๐Ÿšจ Former modder turned amateur game developer. Lead developer of Tiny Combat Arena. Buy the game on Steam! https://t.co/tV1CzQ4cbJ

๐ŸŒŽ
Joined August 2011
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@Why485
Why485 ๐Ÿ€
6 months
This account is going inactive. I currently have no plans to delete it, because despite the search being almost useless, I don't want to create dead links to a lot of personal history. I might occasionally check DMs, but I won't be posting anything new here anymore.
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@Why485
Why485 ๐Ÿ€
2 months
RT @accursedfarms: The site says we have cleared 1 million signatures! I hate being like this, but there's a chance a significant number oโ€ฆ.
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eci.ec.europa.eu
Give your support !
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@grok
Grok
11 days
Join millions who have switched to Grok.
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@Why485
Why485 ๐Ÿ€
2 months
The #StopKillingGames EU Citizens' Initiative is the best shot we'll likely get at a pro-consumer outcome. This is NOT just an internet petition. Only 200k more signatures means the EU Commission MUST take action. If you live in the EU, consider signing!.
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eci.ec.europa.eu
Give your support !
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@Why485
Why485 ๐Ÿ€
2 months
I play a lot of retro games. I'm spoiled by the fact that you just install a game and play. For the next generation of gamers, this is becoming increasingly untrue with even singleplayer games like The Crew being rendered inoperable due to mandatory server-side connections.
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@Why485
Why485 ๐Ÿ€
2 months
Since release, Tiny Combat Arena has been designed to be able to be played 100% offline. This means with no connection to Steam whatsoever. If Steam isn't detected, the game will save all its settings locally, and Steam APIs and features are bypassed/forwarded to local versions.
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@Why485
Why485 ๐Ÿ€
8 months
RT @Caesar_X: @Why485 @CarlHaufle @dannyodwyer @nuclearoption @HiddenAsbestos @bahamutod We were making some of the most successful flightโ€ฆ.
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@Why485
Why485 ๐Ÿ€
8 months
RT @Why485: @CarlHaufle @dannyodwyer It couldn't be just me. It'd need to include other developers like Mitch behind @NuclearOption, @Hiddeโ€ฆ.
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@Why485
Why485 ๐Ÿ€
8 months
RT @dannyodwyer: WHAT NOCLIP DOC DO YOU WANT IN 2025?. (there's also a doc behind this image but we're not gonna get into that right now. ).
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@Why485
Why485 ๐Ÿ€
8 months
RT @SkywardFM: Following the decimation of an armored column with cluster munitions, a plucky battle tank attempts to main cannon snipe anโ€ฆ.
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@Why485
Why485 ๐Ÿ€
10 months
RT @aynik_co: I've re-released my first game/mod, Keys ๐Ÿ—๏ธ. Now that Half-Life 2 has Steam Workshop support you have no reason not to play iโ€ฆ.
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@Why485
Why485 ๐Ÿ€
10 months
Made this to explain where the entries I play in this very niche genre with only a handful of games stand.
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@Why485
Why485 ๐Ÿ€
10 months
Following the development of House of the Dying Sun is what got the ball rolling on my current career. I've said it many times before, but it's such a great game with such a strong vision, and some of the tightest and most polished gameplay in the genre.
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@Why485
Why485 ๐Ÿ€
10 months
In the middle of improving controller support for the Arena map. The functionality of the circle in the center is going to be expanded, but it's meant to act as something like a cursor and reference point.
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@Why485
Why485 ๐Ÿ€
10 months
If I ever make another game it will definitely be built with the Steam Deck in mind. This thing is so good.
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@Why485
Why485 ๐Ÿ€
10 months
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@Why485
Why485 ๐Ÿ€
10 months
It's a too bad because I think the URP lens flares actually look REALLY good, with a decently powerful and procedural editor. Just, don't go spamming hundreds of them in a scene I guess.
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@Why485
Why485 ๐Ÿ€
10 months
Put another way, the bottleneck of a hypothetical Unity space game using URP lens flares for the engine will very possibly be rendering just the lens flares, and not by a small margin.
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@Why485
Why485 ๐Ÿ€
10 months
In case somebody out there needs to know, the new URP Lens Flares in Unity 6 look fantastic and I love them, but they do not scale well. In a frame with 300 ships, with 4-6 flares per ship, a whopping 80% of the rendering frametime is taken up rendering ONLY lens flares.
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@Why485
Why485 ๐Ÿ€
11 months
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@Why485
Why485 ๐Ÿ€
11 months
RT @micro_prose: The Tiny Combat Arena 0.15.2.3 update is live! It brings two new missions, the laser-guided AGM-64C missile, the powerfulโ€ฆ.
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