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High Ground - Making Amy's Escape Profile
High Ground - Making Amy's Escape

@WeAreHighGround

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Following
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Studio High Ground - Making game of a small girl trying to escape a horrible curse.

PC, PS5, SWITCH 2, DECK, XBOX.
Joined January 2016
Don't wanna be here? Send us removal request.
@WeAreHighGround
High Ground - Making Amy's Escape
1 year
The closest thing to a Nintendo edgy horror game!.Inspired by UNDERTALE and LITTLE NIGHTMARES!. Amelia, bound by a sinister contract, must escape the Ross Hotel to save her brother. Yet, in this place where no one can die, she learns that there are things way worse than death. A
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@WeAreHighGround
High Ground - Making Amy's Escape
7 months
Congratulations for an absolute sweep of a show @geoffkeighley!!.#GameAwards2024.
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@WeAreHighGround
High Ground - Making Amy's Escape
9 months
We're doing a whole overhaul on our color technologies, its quite absurd.
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@WeAreHighGround
High Ground - Making Amy's Escape
10 months
RT @gematsu: Former Disco Elysium developers establish Longdue to develop 'psychogeographic RPG' spiritual successor .
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@WeAreHighGround
High Ground - Making Amy's Escape
10 months
RT @ConradRoset: GRIS has sold over 3 MILLION copies!!!🤯.At best, I was hoping to sell around 150.000 copies. What happened with GRIS is….
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@WeAreHighGround
High Ground - Making Amy's Escape
11 months
Amy's Escape®.This took 2 years but we own the Amy's Escape trademark 100% no approvals or statements of use, just pure ownership
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
how to make a game that looks good: Create ur own rendering pipeline to match the concept art. In our case we built a custom rim light, this helps characters stand from any background as well as simulation accross the board.
@Kanaratron
Alex Kanaris-Sotiriou
1 year
How to make a game that looks good*: remove traditional shading . *one way amongst infinite creative choices, obvs
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
RT @DannyDrinksWine: “If you truly love cinema with enough passion & you really love it, you can't help but make a good movie.”. --- Quenti….
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
Who does not love a good doggo
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
customer value is always a forefront for us, we want to deliver the best game for the target audience, the customer is always right when it comes to taste, never blame, never attack, never antagonize, we focus on value delivered first and hope we do so with the best of.
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
We have anon-ai policy for the same reasons, we intend to make things that are unique glad to see we agree on what matters as well as we thought of the same before them so we're ahead of the curve here Nintendo lol.
@Toadsanime
Ryan T. Brown 🎮🩷
1 year
Nintendo says it will not use generative-AI, preferring to create stuff that is "unique to" them and to avoid copyrighted material used by gen-AI:.
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
We swear to god there is 60 areas in this game we have a few we want to polish for screenshots, 1 has a yellow color scheme as well, check out instagram to see what will come later (same handle) please.
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
The game we're making and the three inspirations behind it!
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@happy_paintings
Happy Paintings
1 year
The game I'm making and 3 inspirations behind it ✌️
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
Redoing A MEME!. Little Nightmares (+) Undertale (=) Amy's Escape (!).Can i get an A in the chat.
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@WeAreHighGround
High Ground - Making Amy's Escape
1 year
Find fates worse than death in the undying Ross Hotel, where tough choices and cunning puzzles await—dive into a cel-shaded horror adventure inspired by 'Undertale' and 'Little Nightmares' in AMY'S ESCAPE— Dare to follow us?
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