VisualitoXr
@VisualitoXr
Followers
188
Following
34
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27
https://t.co/hIjYQUZKAO
Joined October 2025
Thermal 4D Gaussian Splatting π‘οΈ π± Capture: iPhone 16 Pro + Topdon Thermal Camera βοΈ Processing: LichtFeld Studio π¨ Visualization: SuperSplat Interactive model here: π https://t.co/1x4XZ7A38O
#LichtFeldStudio #PlayCanvas #GaussianSplatting
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Thermal 3D Scanning π‘οΈπ π± Capture: iPhone 16 Pro + Thermal Camera βοΈ Processing: LichtFeld Studio π Output: 3D Gaussian Splats π¨ Visualization: SuperSplat Interactive model here: π https://t.co/3r4dFaxqBY
#GaussianSplatting #LichtFeldStudio #PlayCanvas
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Mobile LiDAR-SLAM Gaussian Splatting with Thermal Imaging Captured on iPhone 16 Pro with a thermal camera, trained in LichtFeld Studio, and visualized in SuperSplat. #PlayCanvas #LichtFeldStudio #GaussianSplatting
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360Β° Video β 4DGS Panorama Splats Insta360 X5 β equirectangular β DA-2 (per frame) β Gaussian splats β SOG (~3 MB/frame) β 4DGS panorama playback in SuperSplat (custom code) Try it hereπ https://t.co/khNpczDRH9
#PlayCanvas #4DGS #360Video
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Sharp Monocular View Synthesis in Less Than a Second Monocular Video β 4DGS Per-frame Gaussian splats generated from monocular video, visualized in the SuperSplat Editor. SHARP project page: https://t.co/Ny3FNLMlUB
#AppleML #PlayCanvas #SHARP #GaussianSplatting
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From Mesh Splatting to a Textured Mesh β¨ Input images β triangle soup β Delaunay mesh reconstruction β simplification, smoothing, and texturing. Custom Delaunay mesh reconstruction implementation inspired by the Mesh Splatting paper. #MeshSplatting
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Radiance Meshes: Quick Test ππΈοΈ Watch the video and inspect the trained model in the browser with the online WebGPU Tetrahedral Viewer: π https://t.co/4MSLppYWHL Radiance Meshes Project Page: π https://t.co/wz7zA2Fiyc
#RadianceMeshes
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360Β° PANORAMA With Nano Banana π Watch the video, generate your own panorama & try the demo: π https://t.co/YJUNtt7YIM β¨οΈ Try this Prompt: "Create full 360 panorama of [YOUR PLACE AND TIME] with corresponding depth image" #WebXR #VR #NanoBanana #AI
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π SAM3 + SAM3D β 4DGS Turning video into 4D Gaussian Splatting using Metaβs newest Segment Anything 3 + Segment Anything 3D models. #SAM3 #SAM3D #4DGS #PlayCanvas #AIatMeta
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Watch this cool Meta SAM 3D demo β Photo β 3D Gaussian Splatting! https://t.co/raOPpObupQ
#SAM3D #Meta
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Experiments with Depth Anything 3 π β experiments with depth estimation, camera position, point clouds and Gaussian splatting #DepthAnything3
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Triangle Splatting with Cesium 3D Tiles β fast rendering and easy conversion to 3D Tiles β‘β¦but with lower visual quality than Gaussian Splatting. #TriangleSplatting #Cesium #3DTiles
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Triangle Splatting+ on Meta Quest 3 β‘οΈ Adapted the Triangle Splatting+ Unity demo for Quest 3 β slightly less realistic than Hyperscape, but the speed and smoothness are on another level. #MetaQuest3 #TriangleSplatting #Hyperscape #VR #GaussianSplatting
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Experiment with Outdoor Scanning and Gaussian Splat Rendering using Meta Horizon Hyperscape Capture π² Exploring how Hyperscape handles real-world outdoor environments and visualizes Gaussian Splats in VR. #MetaQuest3 #Hyperscape #GaussianSplatting #VR #3DScanning
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