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Pert Profile
Pert

@TooOldTooCold

Followers
1K
Following
34K
Media
5K
Statuses
24K

Estonian has-been-rockstar, now living in UK. Made Headbängers In Holiday Hell, out on Steam. Currently prototyping: Viking Chess

Cheltenham, UK
Joined January 2013
Don't wanna be here? Send us removal request.
@TooOldTooCold
Pert
4 years
Too late for #screenshotsaturday too early for #trailertuesday - just the way we roll! Headbangers in Holiday Hell 1st anniversary update going live Tuesday, 7th of December. Buy/Wishlist here 👇 https://t.co/JgsknSeCXT #steam #naughty #santa #wild
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@TooOldTooCold
Pert
2 days
Isn't half life 3 like 1.5 life? 🤔
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@Ham_Rav
Hammer&Ravens
6 days
Ale Abbey got listed in IndieDB's top 100 Indies of the Year, and we can't thank you enough🥲 There's a second round of voting that could help our ale brewing #tycoon claim the top spot in its category, so don't let us stop you!🍻⛪ https://t.co/KvMfrAAyO6 #indiegame #pixelart
Tweet card summary image
indiedb.com
Back and at it for the 16th time, welcome to the 2025 Indie of the Year Awards. The biggest celebration of indie games for developers and players, with the year's finest chosen by you and us.
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@TooOldTooCold
Pert
5 days
Lets boss this boss fight level . . .
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@TooOldTooCold
Pert
6 days
Didn't @DOOM take place on Phobos? Slightly disappointed they didn't go with more realistic physics in the original game 🤣
@MAstronomers
Curiosity
7 days
How high can we jump on different planets? https://t.co/reBHGBqJ7F
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@TooOldTooCold
Pert
6 days
GamePlay should come first. If it's fun without polish, it can only improve with polish. If it's not fun with tons of polish, it'll be very hard and costly to fix actual gameplay later.
@GameMakerEngine
GameMaker
6 days
You’ve started making your game but when should you start playtesting? The short answer is: Now! O. & Co. Games show how to playtest your game the right way. 🔗 https://t.co/dQE4aYrWbP
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@TooOldTooCold
Pert
6 days
I hope we win 🤞
@gamestop
GameStop
7 days
The GameStop Worst Game of the Year Award goes to... Presented by @cinemassacre
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@TooOldTooCold
Pert
7 days
I feel validated in my current approach 😎
@zlimbratski
ZlimBratSki
7 days
To make it clear: What I mean is revealing your game and then going silent for up to years is a no go in my book. If you keep posting about updates, then by all means continue. But dont reveal a game and disappear, as I believe it has a huge risk of hurting more than doing good.
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@TooOldTooCold
Pert
8 days
If I'm completely honest with myself, that's the one thing missing from Headbangers game I always regretted not getting right is the darkness and lights and more christmasy feel.
@Dansgaming
DansGaming
8 days
I found the most perfect game for Christmas today on steam!🎄 It's called Light Up The Town!🎅
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@TooOldTooCold
Pert
9 days
I might have revealed my next game idea too early
@GamewithDave
Dave
10 days
What game is this?
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@TooOldTooCold
Pert
9 days
I don't know how I feel about this
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@TooOldTooCold
Pert
10 days
I always said it is criminal to upload C64 screenshots straight with raw colour pixels.
@NoodleVEVO
Noodle 🍜
12 days
NEW VIDEO ABOUT CRTs AND PIXEL ART I CAN'T LINK IT BECAUSE THIS SITE WAS MADE BY HITLER BY YOU CAN FIND IT RN ON THE CHANNEL!!!!!!!!!!!
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@TooOldTooCold
Pert
10 days
That's when I knew Klopp was the manager for me, everything else was a bonus. https://t.co/SB3K48Bk6z
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@TooOldTooCold
Pert
11 days
You can't change the math, which sucks. But as the number of games spiked, it is also likely a lot of devs/studios will go run after another trend of "easy money/success". Game market won't contract. Who-ever is left in the dev pool will benefit. Until the next cycle kicks in.
@longislandviper
Colin Moriarty
12 days
There are too many studios making too many games for too few consumers that have too little time. It's 'survival of the fittest' at its very essence. N64 had fewer than 400 games. PS2 got into the several thousand. 18,000 games have been published on Steam in 2025. It's math.
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@TooOldTooCold
Pert
12 days
For a low fee of £4.99 you can own me on your PlayStation @vikerlane @Ham_Rav @RatalaikaGames
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@TooOldTooCold
Pert
16 days
Damn it, I promised myself I wasn't going to add any game juice, yet here we are 😅😖 #gamedev #indiegames #viking #chess
@TooOldTooCold
Pert
22 days
Been working on a few bigger refactors last few weeks. And the 2nd level for first campaign. Completely reworked enemy AI, added new board features like slowly burning building walls, etc. #gamedev #indiegames #Viking #Chess
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@ScottApogee
Scott Miller - Apogee/3D Realms Founder ☢️
17 days
I haven't done a giveaway in a year, so here's one for the holidays--the winner gets all three: o Duke Nukem 3D mouse pad o Apogee press folder o Wolfenstein 3D hint manual To ENTER: Retweet, Like and Follow me with all your heart Ends Weds. GL!
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@TooOldTooCold
Pert
20 days
When you put in some effort making enemy AI good, and now you can't beat your own bloody game . . . #indiedev #problems
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@TooOldTooCold
Pert
22 days
Been working on a few bigger refactors last few weeks. And the 2nd level for first campaign. Completely reworked enemy AI, added new board features like slowly burning building walls, etc. #gamedev #indiegames #Viking #Chess
@TooOldTooCold
Pert
1 month
Levelling up is coming along nicely. #gamedev #indiegames #rougelike #chess
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@TooOldTooCold
Pert
23 days
I will finish my current projects before I start with my next project 🤞
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@TooOldTooCold
Pert
24 days
Time to put the heating on me thinks
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