Léo Caussan - The Bibites:Digital Life (on Steam!)
@TheBibites
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Creator of The Bibites, an Artificial Life Project Simulating Biology and Evolution Pause AI ⏸️ Gamedev 🖥️ Polymath 💫 Baby Rationalist 👤 Free Researcher 🔬
Québec, Canada
Joined December 2019
IT'S OFFICIAL! The Bibites: Digital Life - is coming to Steam! The Artificial Life simulation project I've been working on for 8 years is entering a new stage ➡️Evolve dynamic lifeforms ➡️Customize the environment ➡️Track Evolution Wishlist Now⏩!!! https://t.co/yZyCFZehaW
store.steampowered.com
Explore real digital life in The Bibites! Play god by guiding your bibites on their evolutionary journey or engineer your own. Analyze their Neural Network brains and genetic information as they...
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Landed in Japan This is so disorienting ahahah But I know I'll like the trip a lot
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I've been told multiple times that people have been using The Bibites as a Digital Aquarium, setting up permanent simulations in their living rooms and such, But I've never seen any pictures! Does anyone have something to send or links to something in that vein? Thanks!
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In my new video on fears of an "AI Apocalypse" I cover a fascinating paper by @yoginho. Link to video and the paper below
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The Submission deadline is September 13th! Evolve (or design) your champion by then, and try to win the awesome prize of receiving a hand-crocheted (by me) plushie of your champion! The Rules and Maps: https://t.co/PMMeqNJw6f The Submission Form: https://t.co/1YKPqRiYfS
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The Community has been asking for this for 2 years, so here it is! The Second Official Bibite Tournament: BATTLE ROYALE So much has changed since last time, so time to identify the new Ultimate Lifeform! The rules and more news on the project: https://t.co/MS5gWdXr76
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New Video out in less than an hour! What is The Definition of Life and Are The Bibites Alive? https://t.co/PgrE9u5u4S
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Done with acting, next video slowly nearing completion
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A new public version of The Bibites (0.6.2) is out now! The main flashiest feature is the Steam Workshop integration that allows you to share bibites, scenarios, etc. in an easier manner than ever! But don't worry, we've got lots of stuff for everyone! And a surprise! ⬇️more
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For those who bought the game on Steam, the game should update automatically, and you can find the devlog here: https://t.co/KwRCTLuyHW
store.steampowered.com
New: Obviously, the Steam Workshop integration, but also many small additions and improvements, and quite a lot of bugfixes (and one small surprise 🤫)!
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As always, the update is available for free on itch, even if you never purchased the game on Steam! You can read the update's devlog and download it here: https://t.co/IoxHpbJsO0
thebibites.itch.io
It's been a while since we updated the public version, and we think we were overdue, so here it is! We have started doing a lot of background work, but we still have quite a bit to share this time...
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I used to do a bit whenever I started losing in board games. I’d play emotional music and stare into the distance with resignation. 50% of the time, others would take pity and start helping me 50% they'd dogpile me even more, laughing maniacally win-win
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Nate Soares and I are publishing a traditional book: _If Anyone Builds It, Everyone Dies: Why Superhuman AI Would Kill Us All_. Coming in Sep 2025. You should probably read it! Given that, we'd like you to preorder it! Nowish!
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I think we're on the cusp of AGI, and society has barely begun to think through the implications. We wrote an extremely detailed scenario to explore what the AI transition will look like.
"How, exactly, could AI take over by 2027?" Introducing AI 2027: a deeply-researched scenario forecast I wrote alongside @slatestarcodex, @eli_lifland, and @thlarsen
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It has always been this simple apparently https://t.co/bintu0MiQg
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The Bibites in Steam’s Next Fest! Come check out the demo now! The latest version, 0.6.1 will be available for purchase on Steam March 4th or for free on itch. To celebrate, we'll have a live Q&A on Tue 6PM EST (UTC-5) We'll also answer some questions if you ask below ⬇️
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The unspoken truth about adding achievements to your game is that you get tired very quickly of having to write the word "Achievement"
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