Tarodev
@Tarodev
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Gamedev tutorials and devlogs!
Joined March 2012
I've created a bunch of Unity tools over the years and have put them on git for easy installation. https://t.co/YHVoDuCsq9 AutoSave - Creates periodic saves of the scene you're working on. Similar to git versioning. Steam Generator - Generates strongly-typed data structures
github.com
An assortment of Unity utilities. Contribute to Matthew-J-Spencer/Tarodev development by creating an account on GitHub.
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Unity has addressed the limitations of the async/await workflow with the introduction of the new Awaitable class (: https://t.co/WW0UEbVHIv
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I see a very slow transition to UI Toolkit in the community, and it shouldn't be that way. Here's how to utilize UI Toolkit as a programmer. https://t.co/IOG41zloBB
#unity3d #uitoolkit
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I wanted to push Unity to the limits and see how many objects I could render at once. Here are the results: https://t.co/MRydyRD6S0
#unity3d #unity #gamedev
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i've been painting and putting together this little pixel 3d world it's not a game yet.. (but RT if you'd play it ๐) #indiedev #screenshotsaturday
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Damn, this was fun. Glad I could finally collaborate with @lostrelicgames on this (kind of). https://t.co/9BQEKWiWOr
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Don't make your next online game/feature without getting yourself across Unity's new tools. I made a quick overview of some of my favorites: https://t.co/Piybb8urb8
#Unity #unity3d
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A new edition of "6 developers make a game without communicating"! This time we built "Titan Smasher" - find out how and the crazy journey we all went through in this new VID: https://t.co/1rFu0KaJex
@Tarodev @Pontypants @WTFLanaLux @mikegeig
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I always see people asking about discrete vs continuous, so figured I'd make a video about it and a handy cheat-sheet at the end. Let me know if it was useful! <Video on comments>
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Setup global matchmaking in Unity for your multiplayer games. Easy AF https://t.co/LREXkBzZpk
#unity3d #indiedev
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Had heaps of with the #GMTKJam This was actually the first game jam I'd ever done! Here's my submission: https://t.co/oP5t83rDvV Rate it if you're feeling frisky ;) #indiedev
itch.io
Puzzle platformer where your abilities are picked by a dice roll. Available for Windows
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've been having heaps of fun using Netcode. Making realtime multiplayer games has never been so easy. https://t.co/kMnq4K0yrW
#unity3d #multiplayer #gamedevelopment #gamedeveloper #indiedev
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Do you fully understand these c# concepts? Value & reference types Stack & heap Garbage allocation (important for game devs) This video will clear it up. https://t.co/tVLqvGRQ2X
#csharp #programmer #unity3d #Unity
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Time Trial mode is on! I made a race system with checkpoints. You can now compete against your own ghost that replays your best time! Shout-out to @Tarodev for his amazing ghost system! #madewithunity #indiedev #indiegames #IndieGameDev #gamedev #indieracers
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I present to you "Sorry Not Sorry!", our game for the 9th #KluJam and winner of the Game Design voting. ๐คฉ Big thank you to @KenneyNL for the amazing assets and @Tarodev for the 2D character controller. ๐ #gamedev #indiedev #madewithunity #gamejam
https://t.co/rmO9QLltqt
firetotemgames.itch.io
Play in your browser
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