
Woodfrog
@SokZaJelo
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Retro homebrew developer guy. Currently solo developing Till & Hat, a new action platformer for the SNES.
Croatia
Joined January 2022
The Sega Master System Is Getting A Free Sci-Fi-Themed Ice Climber-Like Platformer Later This Month.
timeextension.com
Astro Climber is the latest game from the developer of Frontier Force & Blast Arena
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@MMSequelWars main channel is on the same e-mail, expect that to be banned shortly as well. Until a human at YT reviews the ridiculous initial ban, I guess I'm totally deplatformed from YouTube in general.
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Update: They banned my main channel now, too YT making the community safe from SNES homebrew and SEGA chiptunes 🙏
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Seriously though, this has to be some sort of AI mistake, and all I get in the mail from support is that the appeal has been overthrown. No way a human has looked into this. It was literally just Sega Genesis remixes, posted sporadically too.
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Haven't fully implemented anti-flicker measures so excuse it for the moment. It'll be better in the future
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DISASTER ARMS IS NOW AVAILABLE // INITIATE DRY CONTACT //-/////// //-//// DIRECTIVE - KAISERCORPS / - 30 BOSSES - 2 ARMS - 1 SOLDIER - 0 TURNING BACK -
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A new homebrew game for SEGA Megadrive/Genesis and Neo Geo by BitbeamCannon (Daemon Claw) called "Metal Mack". Kickstarter is coming soon. Link: https://t.co/Q5GXBIDwPx
#sega #homebrew #metalmack
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Changed the villains, old design was a bit tone deaf. Enjoy these angry Russians instead.
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I was playing around with my scaling code and thought it would be cool to play the current Lufthoheit service screen on a CRT on the tripple bypassed MD2 i got recently. I've made the code a bit more efficient and added a whole scale factor so now it scales 320 pixels wide x 4
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Since I'm posting about this screen again, here's some trivia 1. Prototype in the SMW overworld tileset, before going ahead with real gfx 2. For authenticity, I take cues from real art from the SNES era. This one's feel and color palette is based on the world screen from MMX3.
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There's the tech side of homebrew, where the goal is to maximize hardware effects. I will show off the PPU a ton, don't worry, but I also just want to make a cool game. If I feel I can make a better visual composition with a basic mode, I'll go for it. What do you guys think?
@SokZaJelo Hmmm. I will say, I liked how the previous level select used Mode 7—a classic SNES-specific staple that always looks cool with its spinning, zooming, and slick visual flair. This new screen, by comparison, feels pretty basic and generic, which is honestly a bit disappointing. :-(
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*** SOTA RETROCON S.O.T.A UPDATE *** Whilst the Versao LTDA team is busy at Retrocon showing off our latest Sega Genesis SOTA update, here is a small snippet of how the game is progressing. This video has 3 parts, our menu screen, rain - wind sub section of level 1, then the
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Earthion is finally about to launch! First up, the Steam version will be released tomorrow. We’ve poured our hearts into this side-scrolling shmup — we hope you’ll give it a try and see what it means to us. Please play it and enjoy! Wishlist here:
The wait is nearly over. If you haven’t wishlisted Earthion on Steam yet, now is the time- you’ll want the notification when this game goes on sale!
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It's been a while since I've last shown the game off, so here it is. I've changed the combat so the whip feels better and the bullets don't cost meter. The player also has an extended moveset. Finally, I've fleshed out the setting to be a bit more mature. More news soon.
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