
Robert L. Rollins
@RobertLRollins
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π #GameDev π #Godot π #Blenderπ #FLStudio π
Pittsburgh USA
Joined May 2020
Day 22 #100DaysOfGameDev.After spending the last few days reflecting on project ideas and their scope, I decided to ground myself today by diving back into the tutorial series Iβve been working through. Sometimes itβs good to pause and focus on learning.
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Day 21 #100DaysOfGameDev.Started figuring out the workflow I will be using to make music in my upcoming projects and as with everything else I'm trying to keep the scope small. I found the perfect VST for this!
shadowsora211.itch.io
Gameboy-inspired chiptune VST3 plugin for Windows and Mac. Available for Windows, macOS
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Day 20 #100DaysOfGameDev.Made this #PixelArt character animation based on the style from early #Pokemon games! #GameDev #IndieDev
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Day 19 #100DaysOfGameDev.Remade this character sprite from #Pokemon in #Blender today as a bit of an experiment and am pleased with the result. #GameDev #IndieDev
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Day 18 #100DaysOfGameDev.Finished adding in all the assets I created in #Blender to my #Godot practice project! I also implemented a health/damage system, asteroid enemies and particle effects. Definitely still not a real game but I learned a ton. #GameDev #IndieDev
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Day 17 #100DaysOfGameDev.Started adding in the assets I created in #Blender to my #Godot project.#GameDev #IndieDev #MadeWithGodot
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Day 16 #100DaysOfGameDev.Created this starfield background in #Blender for my current project. I'm planning to either render it into layers for a parallax effect or as a video to use as a dynamic background in #GodotEngine. #GameDev #IndieDev #MadeWithGodot
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Day 13-14 #100DaysOfGameDev.I've still been working even though I did not post here, though I will be getting back to it. I have posted over on Bluesky, though. If anyone is interested in seeing my progress from the last couple of days.
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Day 12 #100DaysOfGameDev #GameDev #IndieDev.Today I continued working through the 2D #Godot Course from @NathanGDQuest
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Day 11 #100DaysOfGameDev #GameDev #IndieDev.Modeled and animated this character in #Blender today, and am really happy with the result! Huge thanks to @grantabbitt's courses on @GameDevTV for helping me improve so quickly. #3DModeling #Animation
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Day 10 #100DaysOfGameDev.I HIGHLY recommend the courses from @NathanGDQuest They go above and beyond to explain how every line of code you are typing works as well as using visuals and in editor tools to help you understand concepts such as steering vector calculations
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Day 9 #100DaysOfGameDev #GameDev #IndieDev.Finished my #Blender #3D project! Might add on to this in the future, but for now I'm happy with it! So happy I started back into Game Dev :)
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Day 7 #100DaysOfGameDev #GameDev #IndieDev.Started working on a new #Blender #3D project today. Didn't get very far but am enjoying making these buildings.
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Day 6 #100DaysOfGameDev #GameDev.Watched some #Blender #3D tutorials on the changes made in the EEVEE render engine since the last time I used the software and then decided to updated and render a few images from projects I made previously.
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Day 5 #100DaysOfGameDev #GameDev.Decided to brush the dust off of #Blender today and make this #Cyberpunk inspired house. I think I'll Spend the next few days working on more #3D as I really enjoyed making this!
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Day 4 #100DaysOfGameDev.Continued working through .Also I've decided that my goal for this 100 days will be to get myself ready to participate in both #PirateJam and #BrackeysGameJam.
gdquest.github.io
Make your family and friends proud. Learn skills in high demand by creating fun toys and games. Finally become a game developer!
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Day 3 #100DaysOfGameDev.I would highly recommend anyone interested in using #Godot to start with "Learn GDScript From Zero" by @NathanGDQuest .It is really helping me regain confidence as I jump back into #GameDev .Also the UI is great!
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