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John ๐ŸŽฎ Reit Games Profile
John ๐ŸŽฎ Reit Games

@ReitGames

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Solo Game Developer from Norway ๐Ÿ‡ณ๐Ÿ‡ด living in Japan ๐Ÿ‡ฏ๐Ÿ‡ต I focus on mobile 2D games with web3 integrations ๐ŸŽฎ Currently working on Puck'n'Roll! #SoloGameDev

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Joined November 2020
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@ReitGames
John ๐ŸŽฎ Reit Games
1 year
Iโ€™m the winner๐Ÿฅ‡Super stoked!. #BuildItWithPhaser challenge by @phaser_ Studio in #GamedevJS Jam 2024!. I have tried several game engines, but Phaser is by far the best.
@Gamedevjs
Gamedev.js
1 year
Winninig entries in the #BuildItWithPhaser challenge by @phaser_ Studio in #GamedevJS Jam 2024!. Blog post: Results: In partnership with @phaser_ Studio. Prize pool: $1000 and 10 Vampire Survivors bundles. Experts: @photonstorm
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@ReitGames
John ๐ŸŽฎ Reit Games
12 days
I just started play testing my game on @Poki and need an average playtime of over 3 minutes. Reaching that target is not easy! 3 minutes must feel like an eternity #SoloGameDev #IndieGameDev #RoadToPublishOnPoki.
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@ReitGames
John ๐ŸŽฎ Reit Games
15 days
Added flying platforms to "elevate" my game๐Ÿ˜….#SoloGameDev #Phaser #MatterJS #RoadToPoki
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@ReitGames
John ๐ŸŽฎ Reit Games
19 days
Apparently, I canโ€™t do math, an increase of 100% would be 200, not 1,000 ๐Ÿ˜…Anyway, itโ€™s actually ten times more players!๐Ÿ˜ฎ.
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@ReitGames
John ๐ŸŽฎ Reit Games
19 days
Mobile gamers are more critical!?.- First month rating (mostly desktop): 8.8.- Last 7 days rating (95% mobile): 6.9.
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@ReitGames
John ๐ŸŽฎ Reit Games
19 days
Play the game here
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@ReitGames
John ๐ŸŽฎ Reit Games
19 days
My game has been on Crazy Games for over half a year, and in the past month, daily players have jumped from 100 to over 1,000, a 100% boost! I still think thereโ€™s room for improvement, and changing the controls might be the key. Iโ€™d love to hear your suggestions. #sologamedev.
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@ReitGames
John ๐ŸŽฎ Reit Games
20 days
Clicking and exploding emojis is actually quite fun. Maybe I should turn it into some kind of idle game.
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@ReitGames
John ๐ŸŽฎ Reit Games
22 days
Needed some enemies in my game. Watch out for Slimy Spiky Snails! ๐ŸŒ๐ŸŒ๐ŸŒ.#sologamedev #indigamedev #spine2d
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John ๐ŸŽฎ Reit Games
24 days
I've added an endless mode to my game! To make endless mode work, I dynamically add and remove game objects, only keeping what's relevant in the scene at any time. Check out the mini-map at the top to see how it works. #SoloGameDev #IndieDev #GameDev
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@ReitGames
John ๐ŸŽฎ Reit Games
29 days
My son melted my heart yesterday, proudly showing off my game to some friends. The best part was that they played the game for more than 10 minutes, which is 10 times longer than the average playtester on Poki. #fathersday #sologamedev #emotional.
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@ReitGames
John ๐ŸŽฎ Reit Games
1 month
Whoโ€™s excited!? .Ready your game dev templates.
@js13kGames
js13kGames
1 month
Friday 13th? Perfect time to start the countdown to #js13k 2025! The fourteenth edition of the yearly web game development competition will begin two months from now, on August 13th! ๐Ÿ”ฅ. #gamedev #gamedevjs #competition #compo #gamejam #JavaScript #HTML5
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John ๐ŸŽฎ Reit Games
1 month
After taking a second look at the animations, I wonder if the slide in-out animations should be opposite๐Ÿค”.
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@ReitGames
John ๐ŸŽฎ Reit Games
1 month
Level select menu is coming together for my game and looking good. Animations powered by Phaser Tweens. #indiedev #gamedev #Phaser #roadToPublishOnPoki
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@ReitGames
John ๐ŸŽฎ Reit Games
1 month
RT @endel: just wrote a small article on + @colyseus state sync, really appreciate if you can help amplify it ๐Ÿ™.httโ€ฆ.
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John ๐ŸŽฎ Reit Games
1 month
@phaser_ Itโ€™s not performing well on iOS, and I think the masks are to blame๐Ÿ•ต๏ธโ€โ™‚๏ธ.
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@ReitGames
John ๐ŸŽฎ Reit Games
1 month
@phaser_ My game is now fully upgraded, and it only took a couple of hours! I had to remove my MatterFixedStepPlugin and probably need to find a replacement soon. In the meantime, try out the demo here: #IndieGameDev #phaser #spine2D
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@ReitGames
John ๐ŸŽฎ Reit Games
1 month
@phaser_ I was using Geometry Masks, but they are not supported with the WebGL Renderer anymore (only supports canvas). I recommend reading this blog post on how to easily switch to Mask Filters instead.
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@ReitGames
John ๐ŸŽฎ Reit Games
1 month
Testing Phaser 4, and impressed by how smooth the upgrade is going from Phaser 3.87.0. If youโ€™re running into issues with Spine Object positioning, make sure to call setScrollFactor(0) so your animations donโ€™t follow the camera. @phaser_ #GameDev #spine2D.
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@ReitGames
John ๐ŸŽฎ Reit Games
2 months
My game, Puckit!, has unexpectedly gained some traction, though Iโ€™m not sure why. Itโ€™s been pretty quiet since January. Fun fact: over 70% of players are on mobile devices.
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@ReitGames
John ๐ŸŽฎ Reit Games
3 months
I wasn't able to create a game for the #gamedevjs gamejam this year unfortunately, but I did try to make my first shader ๐Ÿ˜Ž.#hackathon #shaders #vhackathon #WebGL
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