Luis
@RealtimeLuis
Followers
239
Following
9K
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2K
✨ Tech Art GURU ✨ ✦ Instagram https://t.co/ONbE0raYS3 ✦ Youtube Channel https://t.co/Ej2g0GJcro…
Japan
Joined October 2009
Anyone else still rocking a Neo Geo X Gold?🎮 Mine had a dead battery, I replaced it and brought it back to life! Video👉 https://t.co/4WIAjESf55
#RetroGaming #NeoGeo
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Are you ready for Mortal Kombat: Legacy Kollection? To honor the launch and wish a successful release, I'm sharing an old project that I made a couple of years ago to celebrate the 30th anniversary of Mortal Kombat. @DigitalEclipse The original retro arcades, Autodesk Maya x
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Excited to finally get access to the Public Beta Channel and Horizon OS v81 to test Hyperscape Capture (Beta) on the Meta Quest 3. This feature enables direct Gaussian splatting capture from the headset, and I must say, the results are impressive. The scanning process was smooth
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#Tepco Rygar arcade cabinet, modeled in Maya, rendered in #Unity x #HDRP #Rygar #Arcade #Retro #Game #madewithunity #3Dart #3dmodeling #アルゴスの戦士
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#Capcom Mini Cute arcade cabinet, modeled in Maya, rendered in #Unity x #HDRP #MiniCute #Arcade #Retro #Game #madewithunity #3Dart #3dmodeling #StreetFighter
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Updating some old assets I made years ago, starting by the #ZooKeeper #arcade #Cabinet, optimized for realtime content. Modeled in Maya and Render in #unity x #HDRP
#taito #タイト #ズー・キーパー #madewithunity #3dmodeling #3dart
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I guess it's not over until I make a final video with all the Vertical Multi Screen Nintendo Game & Watch😀 #MadeWithUnity #Unity #Nintendo #GameDev #indiedev #任天堂 #ゲームウオッチ #Zelda #DonkeyKong #MickeyMouse #DonaldDuck
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Nintendo Game & Watch - Bomb Sweeper The last of the 14 released Vertical Multi Screen. Thinking if I should make the 3 Horizontal Multi Screen 🤔 #MadeWithUnity #Unity #Nintendo #GameDev #indiedev #BombSweeper #任天堂 #ゲームウオッチ
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Nintendo Game & Watch - #SafeBuster Modeled in Maya, Textured in Photoshop and nDo Render in Unity HDRP + Realtime Raytracing 5500 Tris and 1 PBR Material 11/12, Next and last will be Bomb Sweeper! #MadeWithUnity #Unity #Nintendo #GameDev #indiedev
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Nintendo Game & Watch - Squish Modeled in Maya, Textured in Photoshop and nDo Render in Unity HDRP + Realtime Raytracing 5500 Tris and 1 PBR Material 10/12, Next will be #SafeBuster
#MadeWithUnity #Unity #Nintendo #GameDev #indiedev #Zelda #GoldCliff
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Nintendo Game & Watch - Gold Cliff Modeled in Maya, Textured in Photoshop and nDo Render in Unity HDRP + Realtime Raytracing 5500 Tris and 1 PBR Material 9/12, Next will be #Squish😎 #MadeWithUnity #Unity #Nintendo #GameDev #indiedev #Zelda #GoldCliff
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