RdeLutio Profile Banner
Riccardo de Lutio Profile
Riccardo de Lutio

@RdeLutio

Followers
263
Following
608
Media
3
Statuses
120

Research scientist @NVIDIAAI, outdoors and mountain enthusiast.

Joined January 2020
Don't wanna be here? Send us removal request.
@HuanLing6
Huan Ling
11 days
1/ #NVIDIAGTC We’re excited to share that ChronoEdit-14B model and 8-step Distillation LoRA (4s/image on H100) are released today. 🤗 Model https://t.co/X3diGAY42p 🤗 Demo https://t.co/2xfiRo6wij 💡ChronoEdit brings temporal reasoning to image editing task. It achieves STOA
5
34
103
@RdeLutio
Riccardo de Lutio
24 days
Thrilled to share our latest work: SimULi! We extend 3DGUT to LiDAR sensors and propose a factorized representation of camera and LiDAR Gaussians. This improves the camera vs LiDAR accuracy tradeoff while significantly accelerating rendering. Learn more:
@Haithem_Turki
Haithem Turki
25 days
[1/N] Excited to introduce "SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms." We extend 3DGUT with LiDAR support and render a wide range of sensors 10-20x faster than ray tracing and 1.5-10x faster than prior rasterization work. https://t.co/Q9J2T5cjLj
0
0
4
@ZGojcic
Zan Gojcic
1 month
Our team at Nvidia Spatial Intelligence Lab is hiring PhD research interns for 2026! https://t.co/CkIzwirg4T If you’re excited about fast video models, generative world simulators, or 3D foundation models, please reach out by email or apply directly https://t.co/97LJFZceyi
lnkd.in
This link will take you to a page that’s not on LinkedIn
5
32
217
@ruilong_li
Ruilong Li
30 days
Come and join us at NVIDIA! Aside from many intern openings, if you are graduating 2026 and will be looking for full-time job, let us know so we can keep you posted about our full-time hiring timeline!
@ZGojcic
Zan Gojcic
1 month
Our team at Nvidia Spatial Intelligence Lab is hiring PhD research interns for 2026! https://t.co/CkIzwirg4T If you’re excited about fast video models, generative world simulators, or 3D foundation models, please reach out by email or apply directly https://t.co/97LJFZceyi
11
40
350
@sherwinbahmani
Sherwin Bahmani
2 months
📢 Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation Got only one or a few images and wondering if recovering the 3D environment is a reconstruction or generation problem? Why not do it with a generative reconstruction model! We show that a
19
71
250
@huangjh_hjh
Jiahui Huang
3 months
[1/N] 🎥 We've made available a powerful spatial AI tool named ViPE: Video Pose Engine, to recover camera motion, intrinsics, and dense metric depth from casual videos! Running at 3–5 FPS, ViPE handles cinematic shots, dashcams, and even 360° panoramas. 🔗 https://t.co/1mGDxwgYJt
13
105
452
@aycatakmaz
Ayça Takmaz
4 months
Can we learn to complete anything in Lidar without any manual supervision? Excited to share our #ICML2025 paper “Towards Learning to Complete Anything in Lidar” from my time at @nvidia with @CristianoSalto @NeeharPeri @meinhardt_tim @RdeLutio @AljosaOsep @lealtaixe! Thread🧵👇
1
12
60
@xuanchi13
Xuanchi Ren
5 months
🚀 InfiniCube is accepted to #ICCV2025 Code will be released at: https://t.co/HGyWWYHS1G See you all in Hawaii!!
Tweet card summary image
github.com
[ICCV 2025] InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models - nv-tlabs/InfiniCube
@xuanchi13
Xuanchi Ren
11 months
📢🚗✨ Excited to announce InfiniCube, our scalable generative model for dynamic 3D driving scene generation with high fidelity and controllability! InfiniCube generates very large-scale (300m×400m ~ 100,000m^2), dynamic 3D driving scenes given HD maps, 3D bounding boxes, and
1
8
65
@zianwang97
Zian Wang
5 months
🚀 We just open-sourced Cosmos DiffusionRenderer! This major upgrade brings significantly improved video de-lighting and re-lighting—powered by NVIDIA Cosmos and enhanced data curation. Released under Apache 2.0 and Open Model License. Try it out! 🔗 https://t.co/h87zZhodp0
@zianwang97
Zian Wang
9 months
🚀 Introducing DiffusionRenderer, a neural rendering engine powered by video diffusion models. 🎥 Estimates high-quality geometry and materials from videos, synthesizes photorealistic light transport, enables relighting and material editing with realistic shadows and reflections
9
123
525
@TianchangS
Tianchang Shen
5 months
📢 GEN3C is now open-sourced, with code released under Apache 2.0 and model weights under the NVIDIA Open Model License! 🚀 Along with it, we're releasing a GUI tool that lets you specify your desired video trajectory in 3D — come play with it and generate your own! The
@xuanchi13
Xuanchi Ren
8 months
🚀Excited to introduce GEN3C #CVPR2025, a generative video model with an explicit 3D cache for precise camera control. 🎥It applies to multiple use cases, including single-view and sparse-view NVS🖼️ and challenging settings like monocular dynamic NVS and driving simulation🚗.
1
28
137
@OrPerel
Or Perel
5 months
🎙️ Super excited to invite you all to our #CVPR2025 tutorial!! Join us for a hands on session to learn how to combine rendering and simulation through #kaolin #simplicits #3dgrt from the #NVIDIA Spatial Intelligence Lab. June 11 morning. Invitation page:
@_shumash
Masha Shugrina
5 months
Curious about 3D Gaussians, simulation, rendering and the latest from #NVIDIA? Come to the NVIDIA Kaolin Library live-coding session at #CVPR2025, powered by a cloud GPU reserved especially for you. Wed, Jun 11, 8-noon. Bring your laptop! https://t.co/joCH5DDrNk
0
3
11
@RdeLutio
Riccardo de Lutio
6 months
Join us in building the next generation of Neural Reconstruction and Generation algorithms for AV and robotics simulation!
@ZGojcic
Zan Gojcic
6 months
📢Our team at @NVIDIAAI is again looking for Research Scientists and Engineerings to help us push the boundaries of Neural Reconstruction and Generation in AV and Robotics simulation! Check out our latest work at https://t.co/dUOStf9kbR, and if interested, reach out directly!
0
0
1
@ruilong_li
Ruilong Li
6 months
🌟gsplat🌟just integrated 3DGUT, which allows training and rendering 3DGS on *distorted* pinhole/fisheye cameras, as well as rolling shutter effects! > Checkout this NVIDIA tech blog https://t.co/LGym5auoxf > Sweepstakes to win a 4090 https://t.co/KYACvE6NGf
2
30
185
@ZGojcic
Zan Gojcic
6 months
📢 3DGUT has also been integrated into gsplat! Checkout the @NVIDIAAI blog ( https://t.co/hRTQt1Cq2V) and participate in the sweepstake for the chance of winning an Nvidia 4090 GPU: https://t.co/wnI7L4lvYy Great job @ruilong_li (amazing start at @NVIDIAAI) and @wilson_over!
Tweet card summary image
nvidia.com
Grab a camera and transform your shots into a 3D scene using NVIDIA 3DGUT software for a chance to win an NVIDIA RTX™ 4090 Ti. Showcase your skills with the latest in 3D Gaussian Splatting technology.
@ruilong_li
Ruilong Li
6 months
🌟gsplat🌟just integrated 3DGUT, which allows training and rendering 3DGS on *distorted* pinhole/fisheye cameras, as well as rolling shutter effects! > Checkout this NVIDIA tech blog https://t.co/LGym5auoxf > Sweepstakes to win a 4090 https://t.co/KYACvE6NGf
2
16
77
@jonLorraine9
Jonathan Lorraine
6 months
🔊New NVIDIA paper: Audio-SDS🔊 We repurpose Score Distillation Sampling (SDS) for audio, turning any pretrained audio diffusion model into a tool for diverse tasks, including source separation, impact synthesis & more. 🎧 Demos, audio examples, paper: https://t.co/XIcoqKb1I9
6
75
359
@ruilong_li
Ruilong Li
6 months
A big quality of life improvement in gsplat just dropped! Full nerfstudio viewer support in gsplat now!
@JunchenLiu77
Junchen Liu
6 months
🚀 Update on gsplat viewer We’ve modularized the awesome @nerfstudioteam viewer into nerfview — now gsplat (and anyone else) can use it as a powerful viewer and exporter! 🔗 gsplat: https://t.co/T6A9Wvm5Hd 🔧 nerfview: https://t.co/6btv0eJyXG
1
12
120
@ZhiHaoLin16
Chih-Hao Lin
6 months
What if you could control the weather in any video — just like applying a filter? Meet WeatherWeaver, a video model for controllable synthesis and removal of diverse weather effects — such as 🌧️ rain, ☃️ snow, 🌁 fog, and ☁️ clouds — for any input video.
3
14
68
@AljosaOsep
Aljosa
6 months
Accepted to ICML 2025 🚀
@_akhaliq
AK
7 months
Nvidia just announced Towards Learning to Complete Anything in Lidar
0
11
88
@ZGojcic
Zan Gojcic
6 months
Check out @jonstephens85's tutorial on how to use the 3DGRUT codebase to generate some cool results. The code is released under Apache 2.0 so go and try it out yourself! https://t.co/VJMIUQ5yo2
Tweet card summary image
github.com
Ray tracing and hybrid rasterization of Gaussian particles - nv-tlabs/3dgrut
@jonstephens85
Jonathan Stephens
6 months
Do you want to create gaussian splatting scenes with a lot less photos? This first impressions and tutorial is for you! I show you how @NVIDIAAIDev's 3DGRUT works and how to run it on your own PC! Link to video: https://t.co/6H4DL7Sjxu #3d #GaussianSplatting #computervision
1
9
43