
Tianchang Shen
@TianchangS
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Joined May 2020
Generating nice meshes in AI pipelines is hard. Our #SIGGRAPHAsia2024 paper proposes a new representation which guarantees manifold connectivity, and even supports polygonal meshes -- a big step for downstream editing and simulation. (1/N). SpaceMesh:
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RT @zianwang97: 🚀 We just open-sourced Cosmos DiffusionRenderer!. This major upgrade brings significantly improved video de-lighting and re….
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RT @HuanLing6: We are excited to share Cosmos-Drive-Dreams 🚀 .A bold new synthetic data generation (SDG) pipeline powered by world foundati….
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📢 GEN3C is now open-sourced, with code released under Apache 2.0 and model weights under the NVIDIA Open Model License!. 🚀 Along with it, we're releasing a GUI tool that lets you specify your desired video trajectory in 3D — come play with it and generate your own!. The
🚀Excited to introduce GEN3C #CVPR2025, a generative video model with an explicit 3D cache for precise camera control. 🎥It applies to multiple use cases, including single-view and sparse-view NVS🖼️ and challenging settings like monocular dynamic NVS and driving simulation🚗.
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RT @_akhaliq: Nvidia just released Cosmos-Transfer1 on Hugging Face. Conditional World Generation with Adaptive Multimodal Control https://….
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Want precise control over the camera trajectory in your generated videos? Need to edit or remove objects in the scene? Check out how we leverage 3D in video models to make it happen! 🎉.
🚀Excited to introduce GEN3C #CVPR2025, a generative video model with an explicit 3D cache for precise camera control. 🎥It applies to multiple use cases, including single-view and sparse-view NVS🖼️ and challenging settings like monocular dynamic NVS and driving simulation🚗.
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RT @jayzhangjiewu: Excited to share our #CVPR2025 paper: Difix3D+. Difix3D+ reimagines 3D reconstruction with single-step diffusion, distil….
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RT @_akhaliq: Nvidia just dropped GEN3C. 3D-Informed World-Consistent Video Generation with Precise Camera Control
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RT @nmwsharp: We found a way to generate manifold, polygonal meshes from feature vectors at points -- even if the vectors are random, you a….
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RT @amsabour: 📢📢 Align Your Steps: Optimizing Sampling Schedules in Diffusion Models. TL;DR: We introduce a method….
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RT @jonLorraine9: New #NVIDIA #GTC24 paper 🎊. We generate high-quality 3D assets in only 400ms from text by combining (a) amortized optimiz….
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