Sebastiano Todaro
@QuackbearStudio
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I love tinkering, making games. I certainly love playing games.
Canada
Joined March 2009
Unity is proud to be working with @KineticGamesDev to bring Phasmophobia to #NintendoSwitch2! 🫣 @PlayPhasmo #TheGameAwards
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The #UnityAwards may be over, but we’ve still got a Steam sale live until December 16th 🏷️ Check it out here: https://t.co/UWLkXKTbll
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Unity 6 tips: Speed up your game with mesh combining! If you’re building scenes with modular assets, boost performance by merging them into one mesh using Mesh.CombineMeshes. Just parent your objects and assign a shared material for a smoother experience. Learn more in the
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Our first-ever Unity Steam Sale is live 🎉🏷️ Explore 100+ games with great discounts, featuring this year's nominees from the 17th #UnityAwards, past winners, and other #MadeWithUnity standouts. Presented by @akuparagames. Shop now: https://t.co/UWLkXKTbll
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It was really fun to see Matt and Tim together on stage at Unite to present how Unity and Epic collaborate to boost the overall game industry success!!
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Unity and Unreal CEO’s in the same stage, pretty amazing to see a collaboration between the biggest game engines in the world. This is incredible! 🔥Unity developers will be able to publish games directly into Fornite starting next year! Well done @TimSweeneyEpic & @MBromberg
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The Industry Summit @ #Unite2025 is in full swing! ⚙️✨ Partners like @MercedesBenz, @BMW, and @Philips showcase how real-time 3D powers digital twins, immersive training, and next-gen design. #UnityIndustry #digitaltwin #BMW #Mercedes #Philips
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Unity have just released Unity Studio (previously Unity Lite) and I'm not gonna lie here... This may be the coolest thing @unity.com have created in years... and it's not targeting #gamedev... yet. Hopefully that changes! https://t.co/78SCNh1L0S
#unity3d #indiedev #NoCode
gamefromscratch.com
Unity have just released Unity Studio (previously Unity Lite) a new lightweight version of Unity with a NoCode programming language.
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WHO NEEDS FREE CURSORS? FREE CURSORS COME GET YOUR CURSORS PIXEL AND VECTOR ALL FREE COME GET YOUR CURSORS BEFORE THEY RUN OUT https://t.co/hyuHxDsPBq
https://t.co/ME3ggcttlT
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It seems that Google Maps XR has been made in Unity, too Unity Brings Android XR Support to Unity 6, Powering Galaxy XR Launch Titles https://t.co/wtHTKFKOBD
#unity3d #mixedReality #Samsung #technology
auganix.org
Unity 6 adds Android XR support, enabling developers to build for Samsung’s Galaxy XR and future Android XR devices | XR News from Auganix.org
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Dataviz-UI - Godot Addon for Dashboards & Data Utilization https://t.co/zdmnuFs26P
#GodotEngine #godot #gamedev #Charts
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New for Godot 4.5+ DataViz UI — Build in-game dashboards, charts, and analytics directly inside Godot! 📊 Includes a full Store Simulation demo — manage cashflow, inventory & orders on a live map. 🔗 https://t.co/Vci9J4p537
#GodotEngine #Godot4 #gamedev #indiedev #GODOT
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programming is less about what you know and more about what you can figure out..
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I spend a lot of time at work talking about Unity games and scrolling twitter, reddit etc discovering more, I can't express how inspiring to us and our teams to see so much beauty being made in our engine. After a wild few years, and a ton of (good!) change, its wonderful to see.
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Massive love today to the unique @TeamCherryGames for the beautiful Hollow Knight: Silksong. Internally we are absolutely buzzing in #madewithunity land.
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We’ll be tuned in. Will you? 👀 #Silksong
The countdown is on! Join us in 48 hours for a special announcement about Hollow Knight: Silksong! Premiering here: https://t.co/sPt1IzanDS
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🧠 Unity 6.2 is out now! Includes new Android XR tools, Mesh LOD, Graph Toolkit, better diagnostics, and more. Read the blog: https://t.co/M0s0lBWHyG
#Unity3D #GameDev #Unity6 #ReleaseDay
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