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Alex Stevens Profile
Alex Stevens

@MilkyEngineer

Followers
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Following
2K
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363
Statuses
1K

@[email protected] Software Engineer @Gameloft_ANZ; #VRDev; #UEDev Prev: @TheOrphanage_au @EpicGames, @BondiLabs

Brisbane, Australia
Joined December 2013
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@MilkyEngineer
Alex Stevens
3 years
Finally... I've always wanted to do one of these!
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@TwomeyAlice
Alice Twomey
10 months
🌳 Our latest paper on mangroves has just been published! Here, we compiled a dataset of >17,000 published mangrove geometry observations outlining their root, trunk and canopy geometries.🌱Hopefully this leads to more accurate models! @CathLovelock https://t.co/k6udABSFhz
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link.springer.com
Estuaries and Coasts - Coastal engineering models frequently represent vegetation as rigid cylinders to simulate the geometry of mangrove trees, including their roots, trunks, and canopies....
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@Broadside_Games
Broadside Games
2 years
BEARS IN SPACE GO! bears in space go BEARS IN SPACE GO GO 👉 👉 https://t.co/ZwnMLwnt4B
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@Sharundaar
Sharundaar
2 years
Deferred Painting is a useful Slate tool that's not commonly exposed to UMG, so I wrapped it in the simplest way I could think of. Enjoy : https://t.co/e2X5uFrGlE
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github.com
An UMG exposed deferred paint container for Unreal. - Sharundaar/DeferredPainter
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@Broadside_Games
Broadside Games
2 years
An important message from the Broadside Games team.📣 #BroadsideGames #BearsInSpace #IndieDev
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@TwomeyAlice
Alice Twomey
2 years
To model or not to model? Very excited to share our latest paper providing guidance on #hydrological #restoration of #coastalwetlands 🌊🌿 @CathLovelock @RuthReef @WalthamNathan @DrWillGlamore @danfriess @KerryleeRogers_ @Steve_Crooks https://t.co/Y8bUaQ5uQT
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@DoubleDeez
Dylan
2 years
I made a plugin to enable editing meta data of Blueprint Properties and Functions in #UnrealEngine5 Available on my GitHub 👇
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@danielelliott3d
Daniel Elliott
2 years
Hey who likes Kuwahara filters in UE5? You know what's better than normal kuwahara filter? A Temporal Kuwahara filter! It's a lot faster :) about 4.5x?
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@MilkyEngineer
Alex Stevens
2 years
My Serialization Best Practices and Techniques talk from #UnrealFestANZ is up! It covers the serialization magic I mention in the tweet below (and more). GitHub sample included! Follow me to hear when my #EnhancedSaveGameSystem plugin is released. https://t.co/6Hna6zMMit
dev.epicgames.com
Are you developing a game with a story or persistent progress? Join this session to learn the best practices and techniques for implementing a save game...
@MilkyEngineer
Alex Stevens
4 years
Have been working on Yet Another Save-game System™ (YASS?), which leans on @UnrealEngine's SaveGame property flag, but also uses wildcard magic to optionally serialise any value of any type. The interface is added to actors and the world state is saved out. #UEDev
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@esdin
Ted DiNola
2 years
I have been destroyed.
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@HighlySpammable
Chris Murphy
2 years
This is it. The best pin.
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@josh_s_dev
Joshua Sanderson
2 years
We did it!
@The_AGDAs
The AGDAs
2 years
The #AGDAs23 Winner For Excellence in Technical Design is… Phantom Abyss by Team WIBY
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@OnPointVR
On Point 🎯💣
2 years
Hello everybody! This is the Official Account for our game ON POINT! We’re so excited to share our game and development journey with you all 🩵🎯🩷
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@MilkyEngineer
Alex Stevens
2 years
Kinda wish I brought my harness and GriGri!
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@Broadside_Games
Broadside Games
2 years
We are excited to share our new BEARS IN SPACE Trailer for #RealmsDeep2023 #screenshotsaturday #gamedev Wishlist now on Steam!
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@MilkyEngineer
Alex Stevens
2 years
Scratch that, Urban in Blackburn!
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@MilkyEngineer
Alex Stevens
2 years
Hello Melbourne! Ready for #GCAP23! But first… bouldering at Urban in Collingwood. Come say hi!
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@ingechu
ingechuwu 🌸
2 years
Whaaats up everyone! I'm going to be speaking at GCAP this year about how I made a Cat Cafe game in UEFN! If you're interested in learning more about what UEFN is all about, come join! It's gonna be fun! 4pm Monday :D #GCAP23 #MIGW23
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@InstinctionGame
Instinction, Prehistoric Action-Adventure
2 years
We received tons of questions about our Deinonychus model, so we wanted to show a bit more of what will be showcased in the demo. We've been working on a few AI systems for this bunch, importantly combat and natural living behaviors when not engaged with the player. We love this
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@ClassicCeri
Ceri ✨
2 years
🔥#GCAP23 Networking Challenge🔥 Make new friends & connections! Quote Tweet with your M2M Profile (scrub any private details!) 💪 And I’ll RT your post! 💪 ➡️ PAY IT FORWARD ➡️ RT anyone who Quote Tweets you!
@dan_vogt
Dan Vogt ✨
2 years
🔥 #GCAP23 Networking Challenge 🔥 Make new friends and connections! Quote Tweet with your M2M Profile (scrub any private details!), and I’ll RT your post! ➡️ PAY IT FORWARD ➡️ RT anyone who Quote Tweets you!
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@_nFerrar
Nic Ferrar | (he/him)
2 years
What he said.
@MilkyEngineer
Alex Stevens
2 years
🔥 #GCAP23 Networking Challenge 🔥 Make new friends and connections! I’m part of the experts in residence program, come and chat to me in Room 111+112, Tue 2-5pm and Wed 9am-1:30pm!
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