MikeAlgerXR Profile Banner
Mike Alger Profile
Mike Alger

@MikeAlgerXR

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Multidisciplinary designer with expertise in spatial computing and digital eyewear, currently working at Apple. I used to tweet but then I got followers.

Mountain View, CA
Joined February 2010
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@MikeAlgerXR
Mike Alger
5 years
XR Design Theory and Practice for Digital Eyewear:
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@MikeAlgerXR
Mike Alger
3 years
I have a DK2 signed by John Carmack in my room. I’m glad I asked him to sign it at Oculus Connect when I did.
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@MikeAlgerXR
Mike Alger
3 years
RT @FreyaHolmer: The Continuity of Splines is now on YouTube!!. it has been a year in the making, goodness ;-;🎉 I hope you'll like it ❤. ❱….
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@MikeAlgerXR
Mike Alger
3 years
The demo of YouTube VR working with passthrough on Quest from Facebook Connect
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@MikeAlgerXR
Mike Alger
4 years
printer paper + pillowcase + dog toy + Snap Camera filter = WFH meeting Halloween costume
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@MikeAlgerXR
Mike Alger
5 years
I tried Photoshop’s Neural Filters on a Mel Milton (melmadedooks) drawing. This is wild.
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@MikeAlgerXR
Mike Alger
5 years
@tipatat This seems like your cup of tea.
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@MikeAlgerXR
Mike Alger
5 years
An analysis of the hype curve over 25 years by VR tech inventor, Imagineer, and general OG Mark Mine:
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@MikeAlgerXR
Mike Alger
5 years
. and this is what's happening in this sequence near the end
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@MikeAlgerXR
Mike Alger
5 years
Some people mentioned it’s distracting that I’m looking off to the side. I shot it in my kitchen and I’m reading the script off my computer.
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@MikeAlgerXR
Mike Alger
5 years
Some behind the scenes stuff
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@MikeAlgerXR
Mike Alger
6 years
I was working in buildings right next to Sutherland’s original HMD for almost 4 years without realizing it
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@MikeAlgerXR
Mike Alger
6 years
Just saw that “see-through mode” is out. Last summer, I made this example of a volumetric video training app with the Mirage Solo and some of @4dviews samples. I was imagining a useful way to learn skills from experts (in the spirit of Bob Ross, Richard Simmons, Julia Child. )
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@MikeAlgerXR
Mike Alger
7 years
Congrats to Microsoft’s Maquette team for launching on Steam! Lots of nice attention to subtle details in the interface. A useful tool for immersive designers, and free!
store.steampowered.com
Microsoft Maquette makes it easy to sketch and iterate ideas quickly in 3D space. Maquette is a virtual reality tool which aims to make immersive spatial prototyping easy and fast, all from within a...
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@MikeAlgerXR
Mike Alger
7 years
I’ll be at Oculus Connect, so if you see me say "hi" and invite me to any parties you’re going to! . Related: One of the reasons I use an avatar of myself in VR is so people can maintain continuity for memories outside of headsets, too.
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@MikeAlgerXR
Mike Alger
7 years
Lastly, there’s an adjustable threshold for the greyscale’s mapping to transparency. Spent today learning a lot more about shaders to make it look like I wanted.
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@MikeAlgerXR
Mike Alger
7 years
Under the skin: an MRI session can be easily exported to images. Rather than an admittedly more appropriate voxel approach that I’m afraid of, I lined up the images on quads and made a shader to adjust their opacity based on viewing angle and distance.
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@MikeAlgerXR
Mike Alger
7 years
Weekend project: By combining a 3D scan with an MRI (don’t worry I’m fine), I can now step out of my body and legitimately look into my head at my own brain.
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@MikeAlgerXR
Mike Alger
7 years
A WebXR N64 emulator that actually renders the original games in stereo!
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medium.com
TLDR: I made an N64 emulator work in VR with Javascript and WebXR. Emukit is open source.
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